Player Matchup

Bellona
Bellona
DabaRooFades
Bellona
Level 65
God Stats
38W - 24L
1,527 SR
Queue Stats
122W - 140L
1,328 Elo+
Party 1
Fenrir
Fenrir
Frm707
Fenrir
Level 18
God Stats
12W - 16L
1,526 SR
Queue Stats
104W - 155L
1,302 Elo+
Party 1
Danzaburou
Danzaburou
StonedNappa420
Danzaburou
Level 22
God Stats
35W - 43L
1,466 SR
Queue Stats
52W - 77L
1,403 Elo+
Solo
Team Averages
Level 35
1,506 SR
1,344 Elo+

VS

Team Averages
Level 63
1,371 SR
1,211 Elo+
Chaac
Chaac
Big Papa Fishy
Chaac
Level 158
God Stats
64W - 77L
1,457 SR
Queue Stats
1,063W - 1,338L
1,446 Elo+
Solo
Ra
Ra
Forter plays
Ra
Level 14
God Stats
1W - 1L
1,290 SR
Queue Stats
6W - 31L
863 Elo+
Solo
Anubis
Anubis
LuisCastillo108
Anubis
Level 18
God Stats
7W - 6L
1,366 SR
Queue Stats
34W - 46L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DabaRooFades
Bellona
17
5 / 6 / 5
13,648
650
15,385
24,273
29,428
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Frm707
Fenrir
17
7 / 3 / 6
13,576
646
15,302
17,948
14,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
StonedNappa420
Danzaburou
16
1 / 5 / 9
12,393
590
14,315
23,183
7,467
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 5
13,877
661
20,666
18,776
32,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
1 / 8 / 8
11,928
568
6,041
18,792
13,303
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
9 / 3 / 5
14,342
683
22,278
21,483
13,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
13
Kills
14
14
Deaths
13
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
L
Bellona
DabaRooFades
Bellona
5
6
5
1.25
W
1
8
8
0.63
L
Fenrir
Frm707
Fenrir
7
3
6
3.33
W
9
3
5
3.83
L
Danzaburou
StonedNappa420
Danzaburou
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,002
Damage
48,985
65,404
Taken
59,051
51,585
Mitigated
59,716
19,731
Healing
24,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,666
1,868
1,106
7,993
18,776
32,832
309
0
18,776
12,982
30,270
L
Bellona
DabaRooFades
Bellona
15,385
2,193
1,292
4,453
24,273
29,428
45
11,792
12,481
0
42,869
W
6,041
1,360
1,373
1,438
18,792
13,303
1,242
0
18,792
24,868
0
L
Fenrir
Frm707
Fenrir
15,302
3,505
1,159
4,037
17,948
14,690
0
8,619
9,329
0
36,665
W
22,278
980
0
12,163
21,483
13,581
1,110
0
21,483
89,146
0
L
Danzaburou
StonedNappa420
Danzaburou
14,315
4,328
0
8,790
23,183
7,467
155
12,582
10,601
0
69,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,617
Gold Earned
40,147
161
Minions Killed
216
0
Camps Cleared
0
1,130,938
Distance Traveled
1,035,319
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,877
661
37
2
0
411,376
1
L
Bellona
13,648
650
44
2
0
366,716
0
W
Ra
11,928
568
45
2
0
302,192
0
L
Fenrir
13,576
646
36
2
0
404,941
0
W
Anubis
14,342
683
134
6
0
321,751
2
L
Danzaburou
12,393
590
81
4
0
359,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role