Player Matchup

Ra
Ra
Fray3rs
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Chiron
Chiron
Freefighter31
Chiron
Level 108
God Stats
3W - 1L
1,541 SR
Queue Stats
20W - 16L
1,663 Elo+
Party 2
Bacchus
Bacchus
Jupso XV
Bacchus
Level 128
God Stats
4W - 1L
1,936 SR
Queue Stats
54W - 30L
1,732 Elo+
Party 2
Team Averages
Level 101
1,659 SR
1,632 Elo+

VS

Team Averages
Level 92
1,726 SR
1,558 Elo+
Danzaburou
Danzaburou
chasperhauritz
Danzaburou
Level 157
God Stats
3W - 1L
1,657 SR
Queue Stats
339W - 223L
1,616 Elo+
Party 1
Horus
Horus
silas0911
Horus
Level 68
God Stats
14W - 5L
1,829 SR
Queue Stats
332W - 210L
1,610 Elo+
Party 1
Nu Wa
Nu Wa
stefthz
Nu Wa
Level 51
God Stats
7W - 7L
1,691 SR
Queue Stats
88W - 89L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 1
11,620
646
15,120
14,565
6,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 7 / 6
10,794
600
10,461
19,289
7,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Jupso XV
Bacchus
15
1 / 3 / 7
10,573
587
10,362
20,429
33,179
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
chasperhauritz
Danzaburou
16
5 / 3 / 9
12,498
694
19,166
13,021
4,966
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
silas0911
Horus
15
5 / 1 / 8
12,759
709
14,186
15,757
13,393
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
stefthz
Nu Wa
17
4 / 4 / 8
12,303
684
14,461
13,680
4,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
8
Kills
14
14
Deaths
8
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
6
4
1
1.63
L
1
7
6
0.57
L
Bacchus
Jupso XV
Bacchus
1
3
7
1.5
W
Danzaburou
chasperhauritz
Danzaburou
5
3
9
3.17
W
Horus
silas0911
Horus
5
1
8
9
W
Nu Wa
stefthz
Nu Wa
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,943
Damage
47,813
54,283
Taken
42,458
46,651
Mitigated
23,059
14,580
Healing
15,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,120
1,588
4,894
4,180
14,565
6,139
500
4,246
10,045
62,752
0
L
10,461
2,376
1,584
3,172
19,289
7,333
938
3,445
15,560
0
54,704
L
Bacchus
Jupso XV
Bacchus
10,362
558
0
750
20,429
33,179
213
5,539
14,217
25,049
0
W
Danzaburou
chasperhauritz
Danzaburou
19,166
8,731
0
3,833
13,021
4,966
1,699
7,530
5,305
0
59,753
W
Horus
silas0911
Horus
14,186
6,956
3,249
5,379
15,757
13,393
999
9,264
6,138
0
32,025
W
Nu Wa
stefthz
Nu Wa
14,461
3,389
246
2,514
13,680
4,700
340
7,865
5,533
46,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,987
Gold Earned
37,560
215
Minions Killed
184
0
Camps Cleared
0
937,020
Distance Traveled
974,606
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,620
646
114
6
0
305,935
0
L
Chiron
10,794
600
84
5
0
297,416
5
L
Bacchus
10,573
587
17
1
0
333,669
2
W
Danzaburou
12,498
694
105
6
0
315,894
4
W
Horus
12,759
709
22
1
0
339,273
4
W
Nu Wa
12,303
684
57
3
0
319,439
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role