Player Matchup

Anubis
Anubis
Agâpe
Anubis
Level 27
God Stats
17W - 2L
1,929 SR
Queue Stats
86W - 85L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
Darkcrow13
Sun Wukong
Level 22
God Stats
2W - 1L
1,715 SR
Queue Stats
26W - 22L
1,539 Elo+
Solo
Mercury
Mercury
HOSilence
Mercury
Level 26
God Stats
26W - 12L
1,625 SR
Queue Stats
53W - 44L
1,504 Elo+
Party 1
Cupid
Cupid
Jzke
Cupid
Level 29
God Stats
14W - 17L
1,354 SR
Queue Stats
101W - 95L
1,451 Elo+
Solo
Geb
Geb
Noxxc13
Geb
Level 23
God Stats
4W - 6L
1,481 SR
Queue Stats
227W - 213L
1,463 Elo+
Solo
Team Averages
Level 25
1,621 SR
1,495 Elo+

VS

Team Averages
Level 14
1,531 SR
1,447 Elo+
Ullr
Ullr
Defyingz
Ullr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 45L
1,314 Elo+
Solo
Bakasura
Bakasura
JerryLorenzo
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,571 Elo+
Party 2
Bacchus
Bacchus
Lazymedic26
Bacchus
Level 22
God Stats
3W - 4L
1,538 SR
Queue Stats
53W - 77L
1,369 Elo+
Solo
Horus
Horus
TheNíghtman
Horus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,503 Elo+
Party 2
Ra
Ra
Viruca
Ra
Level 27
God Stats
7W - 7L
1,618 SR
Queue Stats
57W - 58L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Agâpe
Anubis
12
5 / 1 / 1
6,928
630
5,093
3,792
1,890
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Darkcrow13
Sun Wukong
12
3 / 1 / 1
6,801
618
4,351
4,992
3,129
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
HOSilence
Mercury
11
6 / 0 / 3
6,729
612
4,667
6,251
1,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
Jzke
Cupid
10
2 / 1 / 6
5,865
533
2,393
3,269
783
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Geb
9
0 / 1 / 6
5,698
518
2,006
7,373
2,662
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
1 / 2 / 0
5,427
493
2,522
4,542
936
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
JerryLorenzo
Bakasura
8
1 / 6 / 1
5,397
491
2,221
8,298
2,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Lazymedic26
Bacchus
8
1 / 3 / 1
4,952
450
3,148
5,612
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 3 / 1
5,455
496
1,591
6,846
3,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
9
1 / 4 / 0
5,444
495
2,276
6,223
1,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
16
Kills
4
4
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
Agâpe
Anubis
5
1
1
5.5
W
Sun Wukong
Darkcrow13
Sun Wukong
3
1
1
3.5
L
Ullr
1
2
0
0.5
W
Mercury
HOSilence
Mercury
6
0
3
7.5
L
Bakasura
JerryLorenzo
Bakasura
1
6
1
0.25
W
Cupid
Jzke
Cupid
2
1
6
5
L
Bacchus
Lazymedic26
Bacchus
1
3
1
0.5
W
Geb
0
1
6
3
L
0
3
1
0.17
L
Ra
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,510
Damage
11,758
25,677
Taken
31,521
10,323
Mitigated
12,210
8,237
Healing
4,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Agâpe
Anubis
5,093
87
0
2,009
3,792
1,890
812
1,277
2,357
37,924
0
W
Sun Wukong
Darkcrow13
Sun Wukong
4,351
747
0
1,340
4,992
3,129
129
0
4,861
0
36,808
L
Ullr
2,522
1,497
0
0
4,542
936
138
1,481
3,061
0
24,060
W
Mercury
HOSilence
Mercury
4,667
2,673
0
2,697
6,251
1,859
653
1,015
5,136
0
32,704
L
Bakasura
JerryLorenzo
Bakasura
2,221
1,208
0
1,519
8,298
2,456
0
2,362
5,936
0
21,547
W
Cupid
Jzke
Cupid
2,393
1,294
0
1,114
3,269
783
294
509
2,696
0
27,493
L
Bacchus
Lazymedic26
Bacchus
3,148
709
0
250
5,612
4,375
0
1,077
4,535
14,981
0
W
Geb
2,006
469
0
1,077
7,373
2,662
0
2,371
5,002
10,994
0
L
1,591
959
139
1,236
6,846
3,217
0
747
6,099
0
22,951
L
Ra
2,276
188
262
1,390
6,223
1,226
0
2,827
3,396
25,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,021
Gold Earned
26,675
297
Minions Killed
239
0
Camps Cleared
0
1,041,814
Distance Traveled
926,208
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,928
630
76
7
0
202,490
0
W
Sun Wukong
6,801
618
73
7
0
216,957
2
L
Ullr
5,427
493
61
6
0
163,641
1
W
Mercury
6,729
612
66
6
0
236,023
0
L
Bakasura
5,397
491
45
4
0
201,139
0
W
Cupid
5,865
533
63
6
0
205,366
0
L
Bacchus
4,952
450
19
2
0
192,782
4
W
Geb
5,698
518
19
2
0
180,978
3
L
Horus
5,455
496
51
5
0
200,592
0
L
Ra
5,444
495
63
6
0
168,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role