Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
GermanWeeb
Nemesis
Level 3
God Stats
1W - 2L
1,673 SR
Queue Stats
2W - 4L
1,777 Elo+
Solo
King Arthur
King Arthur
IBenQuI
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,563 Elo+
Party 2
Anhur
Anhur
MaartxD
Anhur
Level 23
God Stats
2W - 5L
1,467 SR
Queue Stats
45W - 40L
1,461 Elo+
Party 2
Anubis
Anubis
Ziegenmond
Anubis
Level 26
God Stats
18W - 30L
1,309 SR
Queue Stats
204W - 285L
1,438 Elo+
Solo
Team Averages
Level 17
1,490 SR
1,548 Elo+

VS

Team Averages
Level 23
1,600 SR
1,541 Elo+
Bellona
Bellona
Kirkiisi
Bellona
Level 27
God Stats
5W - 2L
1,738 SR
Queue Stats
85W - 73L
1,566 Elo+
Party 1
Jing Wei
Jing Wei
LLIPROT
Jing Wei
Level 14
God Stats
7W - 7L
1,503 SR
Queue Stats
16W - 22L
1,471 Elo+
Solo
Geb
Geb
Teletappi3
Geb
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
113W - 101L
1,515 Elo+
Party 1
Camazotz
Camazotz
Zeikei
Camazotz
Level 36
God Stats
15W - 11L
1,529 SR
Queue Stats
189W - 152L
1,548 Elo+
Party 1
Scylla
Scylla
eduu19
Scylla
Level 12
God Stats
8W - 1L
1,729 SR
Queue Stats
127W - 128L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 0 / 0
5,077
462
2,511
8,134
2,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
GermanWeeb
Nemesis
10
1 / 2 / 0
5,680
516
3,878
8,966
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
IBenQuI
King Arthur
9
0 / 4 / 0
4,956
451
1,013
5,952
2,396
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
MaartxD
Anhur
8
0 / 4 / 0
5,014
456
2,835
6,189
1,709
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Ziegenmond
Anubis
10
1 / 3 / 0
5,796
527
3,866
4,858
2,182
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Kirkiisi
Bellona
12
3 / 0 / 1
7,046
641
3,829
4,204
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
LLIPROT
Jing Wei
10
0 / 0 / 4
6,344
577
6,980
4,136
1,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 0 / 2
6,202
564
4,166
6,892
2,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
Zeikei
Camazotz
12
6 / 0 / 0
7,201
655
5,091
10,403
2,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
eduu19
Scylla
12
2 / 2 / 2
6,871
625
3,186
5,629
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
2
Kills
13
13
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
0
0
L
Nemesis
GermanWeeb
Nemesis
1
2
0
0.5
L
King Arthur
IBenQuI
King Arthur
0
4
0
0
W
Bellona
Kirkiisi
Bellona
3
0
1
3.5
W
Jing Wei
LLIPROT
Jing Wei
0
0
4
2
L
Anhur
MaartxD
Anhur
0
4
0
0
W
2
0
2
3
W
Camazotz
Zeikei
Camazotz
6
0
0
6
L
Anubis
Ziegenmond
Anubis
1
3
0
0.33
W
Scylla
eduu19
Scylla
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,103
Damage
23,252
34,099
Taken
31,264
12,030
Mitigated
10,905
9,529
Healing
10,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,511
330
0
2,273
8,134
2,915
0
1,722
6,412
13,462
0
L
Nemesis
GermanWeeb
Nemesis
3,878
1,529
0
3,876
8,966
2,828
0
857
8,095
0
32,135
L
King Arthur
IBenQuI
King Arthur
1,013
175
0
630
5,952
2,396
0
0
5,952
0
15,194
W
Bellona
Kirkiisi
Bellona
3,829
1,181
0
2,291
4,204
3,304
1,122
0
4,204
0
35,022
W
Jing Wei
LLIPROT
Jing Wei
6,980
5,703
0
500
4,136
1,138
117
1,109
3,027
0
39,437
L
Anhur
MaartxD
Anhur
2,835
1,827
0
1,533
6,189
1,709
0
1,924
4,265
0
24,645
W
4,166
932
0
956
6,892
2,840
0
1,402
5,490
9,083
0
W
Camazotz
Zeikei
Camazotz
5,091
2,180
0
6,182
10,403
2,651
466
856
9,547
0
52,286
L
Anubis
Ziegenmond
Anubis
3,866
364
0
1,217
4,858
2,182
192
2,547
2,023
33,635
0
W
Scylla
eduu19
Scylla
3,186
592
0
732
5,629
972
0
3,010
2,619
36,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,523
Gold Earned
33,664
259
Minions Killed
348
0
Camps Cleared
0
1,008,182
Distance Traveled
1,123,333
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,077
462
26
2
0
225,231
2
L
Nemesis
5,680
516
73
7
0
230,816
2
L
King Arthur
4,956
451
32
3
0
160,950
2
W
Bellona
7,046
641
89
8
0
210,255
5
W
Jing Wei
6,344
577
91
8
0
232,440
2
L
Anhur
5,014
456
57
5
0
203,400
0
W
Geb
6,202
564
6
1
0
215,766
4
W
Camazotz
7,201
655
80
7
0
249,472
2
L
Anubis
5,796
527
71
6
0
187,785
4
W
Scylla
6,871
625
82
7
0
215,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role