Player Matchup

Neith
Neith
BeaverReceiver87
Neith
Level 6
God Stats
1W - 5L
1,379 SR
Queue Stats
3W - 8L
1,413 Elo+
Party 1
Anubis
Anubis
Che Sremmurd
Anubis
Level 10
God Stats
3W - 5L
1,340 SR
Queue Stats
4W - 6L
1,439 Elo+
Party 1
Medusa
Medusa
Nelsonssghost
Medusa
Level 84
God Stats
0W - 3L
1,266 SR
Queue Stats
80W - 97L
1,456 Elo+
Party 1
Yemoja
Yemoja
ObamaLlamaDrama
Yemoja
Level 51
God Stats
11W - 13L
1,405 SR
Queue Stats
19W - 23L
1,465 Elo+
Party 1
Sun Wukong
Sun Wukong
jeradbanyan
Sun Wukong
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,438 Elo+
Party 1
Team Averages
Level 41
1,378 SR
1,442 Elo+

VS

Team Averages
Level 46
1,512 SR
1,482 Elo+
Artemis
Artemis
BlaDeZ_Poterhead
Artemis
Level 83
God Stats
19W - 28L
1,351 SR
Queue Stats
445W - 468L
1,476 Elo+
Solo
Neith
Neith
Jarl Kingg
Neith
Level 36
God Stats
98W - 82L
1,623 SR
Queue Stats
937W - 976L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
KogaBear
Sun Wukong
Level 45
God Stats
14W - 14L
1,590 SR
Queue Stats
174W - 170L
1,480 Elo+
Solo
Zeus
Zeus
Riximic
Zeus
Level 34
God Stats
5W - 4L
1,347 SR
Queue Stats
48W - 51L
1,491 Elo+
Solo
Vamana
Vamana
SavageKibbles4
Vamana
Level 33
God Stats
18W - 11L
1,649 SR
Queue Stats
127W - 158L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 2
9,998
833
11,467
17,876
7,809
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
16
1 / 11 / 1
10,559
880
12,105
21,892
10,382
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
2 / 10 / 1
11,018
918
15,129
21,842
9,241
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
0 / 7 / 2
9,849
821
2,449
19,556
14,459
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
jeradbanyan
Sun Wukong
16
0 / 4 / 2
9,902
825
8,263
22,904
24,284
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

7

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 19
12,819
1,068
19,236
8,566
3,376
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
20
6 / 0 / 19
12,310
1,026
21,673
6,244
3,018
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
KogaBear
Sun Wukong
20
13 / 1 / 11
13,360
1,113
23,732
15,406
10,870
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
Riximic
Zeus
20
5 / 1 / 21
12,564
1,047
19,653
8,715
3,248
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 0 / 19
12,677
1,056
15,698
16,692
11,678
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
130
3
Kills
41
41
Deaths
3
8
Assists
89
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
W
8
1
19
17.5
L
Anubis
1
11
1
0.14
W
Neith
6
0
19
15.5
W
Sun Wukong
KogaBear
Sun Wukong
13
1
11
18.5
L
2
10
1
0.25
L
0
7
2
0.14
W
Zeus
Riximic
Zeus
5
1
21
15.5
W
9
0
19
18.5
L
Sun Wukong
jeradbanyan
Sun Wukong
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,413
Damage
99,992
104,070
Taken
55,623
66,175
Mitigated
32,190
16,197
Healing
12,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,467
5,740
0
945
17,876
7,809
0
2,131
15,745
0
32,292
W
19,236
10,220
290
2,415
8,566
3,376
0
2,909
5,657
0
43,558
L
Anubis
12,105
596
0
2,009
21,892
10,382
0
4,888
17,004
39,982
0
W
Neith
21,673
11,404
0
1,111
6,244
3,018
0
1,085
5,159
0
39,141
W
Sun Wukong
KogaBear
Sun Wukong
23,732
5,632
0
780
15,406
10,870
0
3,097
12,309
0
45,051
L
15,129
5,892
387
682
21,842
9,241
0
3,832
18,010
0
52,991
L
2,449
561
6,099
1,157
19,556
14,459
0
5,046
14,510
13,666
0
W
Zeus
Riximic
Zeus
19,653
1,816
504
2,155
8,715
3,248
0
2,366
6,349
48,458
0
W
15,698
6,554
0
4,944
16,692
11,678
0
5,097
11,595
0
24,512
L
Sun Wukong
jeradbanyan
Sun Wukong
8,263
1,619
782
4,136
22,904
24,284
0
3,756
19,148
0
14,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,326
Gold Earned
63,730
220
Minions Killed
242
2
Camps Cleared
7
1,070,909
Distance Traveled
1,258,866
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,998
833
40
3
0
220,481
3
W
Artemis
12,819
1,068
72
6
1
257,806
0
L
Anubis
10,559
880
71
6
0
189,474
0
W
Neith
12,310
1,026
46
4
1
239,474
0
W
Sun Wukong
13,360
1,113
47
4
1
266,798
0
L
Medusa
11,018
918
88
7
2
219,194
1
L
Yemoja
9,849
821
14
1
0
204,805
1
W
Zeus
12,564
1,047
60
5
4
210,639
0
W
Vamana
12,677
1,056
17
1
0
284,149
0
L
Sun Wukong
9,902
825
7
1
0
236,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role