Player Matchup

Bellona
Bellona
MarciacZer
Bellona
Level 83
God Stats
3W - 3L
1,500 SR
Queue Stats
94W - 77L
1,500 Elo+
Party 1
Persephone
Persephone
MaximumPleasure
Persephone
Level 145
God Stats
0W - 2L
1,681 SR
Queue Stats
83W - 69L
1,705 Elo+
Party 1
Neith
Neith
Perago9777
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,293 Elo+
Solo
Team Averages
Level 79
1,560 SR
1,499 Elo+

VS

Team Averages
Level 75
1,697 SR
1,677 Elo+
Zeus
Zeus
 
Zeus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Bambino133
Guan Yu
Level 29
God Stats
39W - 10L
1,834 SR
Queue Stats
120W - 31L
1,819 Elo+
Party 2
Ne Zha
Ne Zha
bamus133
Ne Zha
Level 129
God Stats
20W - 5L
1,758 SR
Queue Stats
242W - 146L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MarciacZer
Bellona
15
2 / 7 / 2
10,530
619
11,695
17,544
16,035
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
MaximumPleasure
Persephone
17
2 / 4 / 2
12,133
714
22,061
11,497
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
10
0 / 11 / 3
9,081
534
3,334
12,656
3,376
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
8 / 2 / 10
12,229
719
13,154
11,410
3,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Bambino133
Guan Yu
17
8 / 1 / 11
12,659
745
7,298
19,011
20,075
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
bamus133
Ne Zha
17
6 / 1 / 11
12,343
726
14,748
23,579
12,783
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
4
Kills
22
22
Deaths
4
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
2
10
6.5
W
Guan Yu
Bambino133
Guan Yu
8
1
11
13.5
L
Bellona
MarciacZer
Bellona
2
7
2
0.43
L
Persephone
MaximumPleasure
Persephone
2
4
2
0.75
L
Neith
0
11
3
0.14
W
Ne Zha
bamus133
Ne Zha
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,090
Damage
35,200
41,697
Taken
54,000
22,529
Mitigated
36,667
4,565
Healing
24,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
13,154
1,449
0
4,117
11,410
3,809
1,463
5,818
5,340
50,949
0
W
Guan Yu
Bambino133
Guan Yu
7,298
1,176
4,696
6,030
19,011
20,075
901
7,162
11,463
0
30,008
L
Bellona
MarciacZer
Bellona
11,695
1,903
0
1,072
17,544
16,035
0
7,280
10,264
529
33,229
L
Persephone
MaximumPleasure
Persephone
22,061
668
142
2,699
11,497
3,118
0
1,726
9,767
83,401
0
L
Neith
3,334
489
0
652
12,656
3,376
0
4,148
8,508
0
11,220
W
Ne Zha
bamus133
Ne Zha
14,748
2,523
195
9,241
23,579
12,783
586
8,706
14,607
0
68,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,744
Gold Earned
37,231
183
Minions Killed
204
0
Camps Cleared
0
821,096
Distance Traveled
1,030,235
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,229
719
56
3
0
299,284
0
W
Guan Yu
12,659
745
61
4
0
364,069
0
L
Bellona
10,530
619
32
2
0
317,191
3
L
Persephone
12,133
714
142
8
0
293,880
0
L
Neith
9,081
534
9
1
0
210,025
0
W
Ne Zha
12,343
726
87
5
0
366,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role