Player Matchup

Jormungandr
Jormungandr
AdamSizzler
Jormungandr
Level 63
God Stats
31W - 31L
1,475 SR
Queue Stats
297W - 319L
1,468 Elo+
Party 1
Discordia
Discordia
Atherwyrm
Discordia
Level 127
God Stats
7W - 4L
1,749 SR
Queue Stats
259W - 197L
1,639 Elo+
Solo
Bellona
Bellona
SnElEoPaRdEn
Bellona
Level 124
God Stats
6W - 4L
1,282 SR
Queue Stats
327W - 355L
1,489 Elo+
Party 1
Team Averages
Level 105
1,502 SR
1,532 Elo+

VS

Team Averages
Level 72
1,533 SR
1,492 Elo+
Anubis
Anubis
ShlnY
Anubis
Level 6
God Stats
3W - 6L
1,539 SR
Queue Stats
3W - 8L
1,455 Elo+
Solo
Anhur
Anhur
Thc199
Anhur
Level 106
God Stats
0W - 2L
1,453 SR
Queue Stats
16W - 15L
1,532 Elo+
Party 2
Fenrir
Fenrir
TheGreatLuigi
Fenrir
Level 105
God Stats
0W - 3L
1,607 SR
Queue Stats
9W - 10L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AdamSizzler
Jormungandr
15
7 / 3 / 10
10,934
729
12,694
16,967
20,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Atherwyrm
Discordia
14
3 / 2 / 11
10,273
685
10,472
7,010
3,420
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
SnElEoPaRdEn
Bellona
15
7 / 0 / 9
11,556
770
13,690
14,291
12,638
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ShlnY
Anubis
12
1 / 7 / 3
8,672
578
8,035
13,473
5,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Thc199
Anhur
13
2 / 7 / 3
9,023
602
8,996
13,504
4,677
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 3 / 3
9,603
640
5,985
17,400
16,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
17
Kills
5
5
Deaths
17
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AdamSizzler
Jormungandr
7
3
10
4
W
Discordia
Atherwyrm
Discordia
3
2
11
4.25
L
Anubis
ShlnY
Anubis
1
7
3
0.36
W
Bellona
SnElEoPaRdEn
Bellona
7
0
9
11.5
L
Anhur
Thc199
Anhur
2
7
3
0.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,856
Damage
23,016
38,268
Taken
44,377
36,293
Mitigated
27,477
5,713
Healing
9,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AdamSizzler
Jormungandr
12,694
2,807
0
1,952
16,967
20,235
333
4,394
12,573
30,105
0
W
Discordia
Atherwyrm
Discordia
10,472
502
0
2,354
7,010
3,420
779
590
6,420
45,804
0
L
Anubis
ShlnY
Anubis
8,035
300
0
3,596
13,473
5,976
0
7,284
5,507
34,649
0
W
Bellona
SnElEoPaRdEn
Bellona
13,690
2,971
456
951
14,291
12,638
639
3,051
11,240
8,619
29,207
L
Anhur
Thc199
Anhur
8,996
5,098
0
2,180
13,504
4,677
29
7,579
5,438
0
32,642
L
5,985
1,517
0
4,184
17,400
16,824
0
8,745
7,711
0
18,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,763
Gold Earned
27,298
169
Minions Killed
129
0
Camps Cleared
0
897,798
Distance Traveled
760,902
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,934
729
41
3
0
272,987
2
W
Discordia
10,273
685
91
6
0
303,570
5
L
Anubis
8,672
578
56
4
0
227,461
0
W
Bellona
11,556
770
37
2
0
321,241
1
L
Anhur
9,023
602
51
3
0
248,170
3
L
Fenrir
9,603
640
22
1
0
285,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role