Player Matchup

Da Ji
Da Ji
El_Sapo--816
Da Ji
Level 124
God Stats
0W - 1L
1,281 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
Ennovy77
Vamana
Level 25
God Stats
5W - 7L
1,256 SR
Queue Stats
13W - 16L
1,298 Elo+
Party 1
Medusa
Medusa
Hammingbird101
Medusa
Level 63
God Stats
3W - 4L
1,555 SR
Queue Stats
15W - 25L
1,313 Elo+
Party 1
Fafnir
Fafnir
HowieBatchablomi
Fafnir
Level 64
God Stats
8W - 10L
1,474 SR
Queue Stats
140W - 139L
1,276 Elo+
Solo
Merlin
Merlin
RoNaL SZN
Merlin
Level 67
God Stats
1W - 2L
1,417 SR
Queue Stats
3W - 11L
1,181 Elo+
Solo
Team Averages
Level 69
1,396 SR
1,314 Elo+

VS

Team Averages
Level 106
1,536 SR
1,394 Elo+
Discordia
Discordia
 
Discordia
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
AIR D R0SE 1 o
Cernunnos
Level 149
God Stats
1W - 1L
1,777 SR
Queue Stats
15W - 10L
1,471 Elo+
Solo
Fenrir
Fenrir
Foxyswager
Fenrir
Level 49
God Stats
9W - 21L
1,354 SR
Queue Stats
49W - 59L
1,423 Elo+
Solo
Chaac
Chaac
MADERAXIV
Chaac
Level 146
God Stats
93W - 49L
1,551 SR
Queue Stats
318W - 307L
1,337 Elo+
Solo
Ares
Ares
lahn606
Ares
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 46L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
7,684
366
2,395
10,634
3,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
Ennovy77
Vamana
13
0 / 6 / 1
8,046
383
2,450
17,860
18,344
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 8 / 2
7,662
365
5,790
15,080
5,029
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 3 / 2
10,227
487
5,469
18,537
22,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
RoNaL SZN
Merlin
15
5 / 7 / 0
9,765
465
10,125
13,917
5,515
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
6 / 1 / 8
12,161
579
13,415
12,713
6,340
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
AIR D R0SE 1 o
Cernunnos
18
8 / 0 / 6
12,017
572
15,447
12,544
6,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Foxyswager
Fenrir
17
8 / 4 / 12
11,706
557
16,476
13,608
8,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chaac
MADERAXIV
Chaac
18
4 / 1 / 5
12,037
573
9,559
13,078
15,936
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
lahn606
Ares
15
1 / 0 / 11
10,768
513
4,488
11,530
14,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
6
Kills
27
27
Deaths
6
8
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
1
8
10
W
Cernunnos
AIR D R0SE 1 o
Cernunnos
8
0
6
11
L
0
3
3
0.5
L
Vamana
Ennovy77
Vamana
0
6
1
0.08
W
Fenrir
Foxyswager
Fenrir
8
4
12
3.5
L
0
8
2
0.13
L
1
3
2
0.67
W
Chaac
MADERAXIV
Chaac
4
1
5
6.5
L
Merlin
RoNaL SZN
Merlin
5
7
0
0.71
W
Ares
lahn606
Ares
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,229
Damage
59,385
76,028
Taken
63,473
54,837
Mitigated
51,344
17,429
Healing
19,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,415
1,132
0
3,973
12,713
6,340
1,836
6,026
6,687
72,714
0
W
Cernunnos
AIR D R0SE 1 o
Cernunnos
15,447
10,193
0
3,306
12,544
6,305
4,443
2,575
9,969
0
111,680
L
2,395
387
0
3,268
10,634
3,094
200
1,382
9,252
0
26,845
L
Vamana
Ennovy77
Vamana
2,450
990
0
5,821
17,860
18,344
409
2,017
15,843
0
35,684
W
Fenrir
Foxyswager
Fenrir
16,476
4,975
71
3,234
13,608
8,734
4,320
3,010
10,598
0
66,281
L
5,790
1,516
0
2,916
15,080
5,029
380
2,970
12,110
0
36,757
L
5,469
1,031
0
3,015
18,537
22,855
0
4,164
14,373
30,883
0
W
Chaac
MADERAXIV
Chaac
9,559
944
0
5,678
13,078
15,936
1,352
2,092
10,618
0
76,391
L
Merlin
RoNaL SZN
Merlin
10,125
312
262
2,147
13,917
5,515
0
7,370
6,547
49,103
0
W
Ares
lahn606
Ares
4,488
357
0
3,421
11,530
14,029
545
2,010
9,520
26,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,384
Gold Earned
58,689
335
Minions Killed
568
0
Camps Cleared
0
1,593,462
Distance Traveled
1,976,809
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,161
579
126
6
0
394,842
4
W
Cernunnos
12,017
572
153
7
0
352,908
2
L
Da Ji
7,684
366
70
3
0
241,212
1
L
Vamana
8,046
383
58
3
0
373,630
1
W
Fenrir
11,706
557
98
5
0
415,418
0
L
Medusa
7,662
365
76
4
0
336,834
0
L
Fafnir
10,227
487
35
2
0
362,826
1
W
Chaac
12,037
573
144
7
0
403,256
3
L
Merlin
9,765
465
96
5
0
278,960
0
W
Ares
10,768
513
47
2
0
410,385
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role