Player Matchup

He Bo
He Bo
FemboiFluff
He Bo
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Sol
Sol
HiemisDO
Sol
Level 29
God Stats
23W - 22L
1,542 SR
Queue Stats
95W - 85L
1,463 Elo+
Solo
Fafnir
Fafnir
Legitdogs3708
Fafnir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,567 Elo+
Party 3
Vamana
Vamana
Naixbomb
Vamana
Level 7
God Stats
3W - 2L
1,743 SR
Queue Stats
9W - 6L
1,537 Elo+
Party 3
Skadi
Skadi
Yegitu
Skadi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Team Averages
Level 17
1,557 SR
1,514 Elo+

VS

Team Averages
Level 18
1,623 SR
1,705 Elo+
Hun Batz
Hun Batz
Brownielol
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 59L
1,799 Elo+
Party 2
Kukulkan
Kukulkan
Hinni__
Kukulkan
Level 14
God Stats
39W - 44L
1,765 SR
Queue Stats
40W - 46L
1,741 Elo+
Party 2
Medusa
Medusa
Keoptrus
Medusa
Level 13
God Stats
23W - 15L
1,781 SR
Queue Stats
24W - 18L
1,741 Elo+
Party 2
Fenrir
Fenrir
MrSappke
Fenrir
Level 28
God Stats
3W - 1L
1,850 SR
Queue Stats
54W - 57L
1,447 Elo+
Solo
Thor
Thor
Tonser_
Thor
Level 18
God Stats
0W - 1L
1,217 SR
Queue Stats
61W - 53L
1,799 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
7,783
519
5,078
7,052
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
9 / 4 / 1
9,755
650
13,646
15,097
4,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 1 / 7
8,754
584
3,799
9,898
10,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Naixbomb
Vamana
16
3 / 1 / 1
9,223
615
7,335
9,644
9,379
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
Yegitu
Skadi
13
3 / 5 / 1
7,768
518
4,202
7,118
2,226
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Brownielol
Hun Batz
12
2 / 5 / 2
6,701
447
4,485
8,989
2,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Hinni__
Kukulkan
10
0 / 6 / 2
6,175
412
3,641
9,528
3,195
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Medusa
Keoptrus
Medusa
10
2 / 4 / 3
6,855
457
6,791
9,769
2,962
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
MrSappke
Fenrir
12
5 / 3 / 1
7,893
526
4,754
10,577
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
Tonser_
Thor
11
1 / 1 / 1
6,899
460
5,065
8,413
2,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
19
Kills
10
12
Deaths
19
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Brownielol
Hun Batz
2
5
2
0.6
W
3
1
5
5.5
W
9
4
1
2.38
L
Kukulkan
Hinni__
Kukulkan
0
6
2
0.17
L
Medusa
Keoptrus
Medusa
2
4
3
0.88
W
1
1
7
4.5
L
Fenrir
MrSappke
Fenrir
5
3
1
1.83
W
Vamana
Naixbomb
Vamana
3
1
1
3.5
L
Thor
Tonser_
Thor
1
1
1
1.5
W
Skadi
Yegitu
Skadi
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,060
Damage
24,736
48,809
Taken
47,276
28,631
Mitigated
15,699
18,522
Healing
5,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Brownielol
Hun Batz
4,485
1,136
0
510
8,989
2,696
345
3,643
5,346
0
23,070
W
5,078
419
0
2,873
7,052
1,746
505
352
6,700
38,841
0
W
13,646
6,149
0
9,319
15,097
4,894
2,886
2,493
12,604
62,178
0
L
Kukulkan
Hinni__
Kukulkan
3,641
417
0
248
9,528
3,195
222
6,715
2,813
25,660
0
L
Medusa
Keoptrus
Medusa
6,791
3,010
0
1,898
9,769
2,962
397
4,693
5,076
0
31,781
W
3,799
655
0
1,652
9,898
10,386
0
728
9,170
30,679
0
L
Fenrir
MrSappke
Fenrir
4,754
1,839
0
2,978
10,577
3,850
0
4,725
5,852
0
35,150
W
Vamana
Naixbomb
Vamana
7,335
3,016
0
3,720
9,644
9,379
0
68
9,576
0
64,082
L
Thor
Tonser_
Thor
5,065
673
0
0
8,413
2,996
0
2,747
5,666
0
32,499
W
Skadi
Yegitu
Skadi
4,202
1,478
0
958
7,118
2,226
1,571
0
7,118
0
33,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,283
Gold Earned
34,523
428
Minions Killed
265
0
Camps Cleared
0
1,403,403
Distance Traveled
1,423,874
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,701
447
44
3
0
272,552
0
W
He Bo
7,783
519
70
5
0
275,773
0
W
Sol
9,755
650
121
8
0
268,836
2
L
Kukulkan
6,175
412
48
3
0
261,833
0
L
Medusa
6,855
457
42
3
0
305,671
0
W
Fafnir
8,754
584
44
3
0
298,798
0
L
Fenrir
7,893
526
72
5
0
298,525
0
W
Vamana
9,223
615
137
9
0
282,621
0
L
Thor
6,899
460
59
4
0
285,293
0
W
Skadi
7,768
518
56
4
0
277,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role