Player Matchup

Morgan Le Fay
Morgan Le Fay
ArtVandelay0710
Morgan Le Fay
Level 28
God Stats
3W - 1L
1,537 SR
Queue Stats
82W - 73L
1,440 Elo+
Solo
Chernobog
Chernobog
DankTurner420
Chernobog
Level 18
God Stats
7W - 6L
1,455 SR
Queue Stats
26W - 41L
1,316 Elo+
Solo
Ymir
Ymir
KiblioSkies
Ymir
Level 18
God Stats
3W - 4L
1,552 SR
Queue Stats
37W - 34L
1,210 Elo+
Solo
Tsukuyomi
Tsukuyomi
MiniShadow02
Tsukuyomi
Level 20
God Stats
21W - 14L
1,488 SR
Queue Stats
24W - 18L
1,326 Elo+
Solo
Artemis
Artemis
PUR3xOHxHELLxNO
Artemis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,506 SR
1,358 Elo+

VS

Team Averages
Level 19
1,496 SR
1,279 Elo+
Olorun
Olorun
AGreenApple76
Olorun
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,144 Elo+
Solo
Ullr
Ullr
Biggums508
Ullr
Level 27
God Stats
3W - 3L
1,538 SR
Queue Stats
119W - 133L
1,338 Elo+
Solo
He Bo
He Bo
LIL DUCK xD
He Bo
Level 13
God Stats
4W - 4L
1,634 SR
Queue Stats
34W - 35L
1,427 Elo+
Solo
Chaac
Chaac
SHEEPMABOULE
Chaac
Level 7
God Stats
5W - 10L
1,305 SR
Queue Stats
7W - 16L
1,235 Elo+
Solo
Sylvanus
Sylvanus
Sniperwood5108
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArtVandelay0710
Morgan Le Fay
20
16 / 1 / 4
13,427
537
35,864
25,582
11,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
DankTurner420
Chernobog
16
6 / 5 / 9
12,139
486
10,031
18,199
7,255
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 4 / 5
12,052
482
7,783
22,103
22,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tsukuyomi
MiniShadow02
Tsukuyomi
14
2 / 6 / 4
10,468
419
12,193
17,961
6,965
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
1 / 11 / 3
10,132
405
3,417
17,443
5,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
8,065
323
4,813
16,278
4,524
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 7 / 1
10,653
426
11,962
19,375
5,704
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
12 / 6 / 1
12,074
483
24,005
21,861
7,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
4 / 9 / 6
10,455
418
10,095
25,893
19,537
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
5
0 / 2 / 2
7,027
281
214
5,165
527
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
36
30
Kills
24
27
Deaths
31
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Morgan Le Fay
ArtVandelay0710
Morgan Le Fay
16
1
4
18
L
7
7
1
1.07
W
Chernobog
DankTurner420
Chernobog
6
5
9
2.1
W
5
4
5
1.88
L
12
6
1
2.08
W
Tsukuyomi
MiniShadow02
Tsukuyomi
2
6
4
0.67
W
1
11
3
0.23
L
4
9
6
0.78
L
Sylvanus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,288
Damage
51,089
101,288
Taken
88,572
54,194
Mitigated
37,305
23,363
Healing
16,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,813
2,104
95
2,542
16,278
4,524
96
10,575
5,703
19,376
2,192
W
Morgan Le Fay
ArtVandelay0710
Morgan Le Fay
35,864
2,786
176
9,018
25,582
11,559
2,746
8,190
15,558
127,820
0
L
11,962
6,040
0
1,464
19,375
5,704
836
11,633
7,742
0
50,540
W
Chernobog
DankTurner420
Chernobog
10,031
8,055
0
4,650
18,199
7,255
1,969
4,579
13,620
0
53,273
W
7,783
2,091
0
4,119
22,103
22,602
990
4,163
15,861
43,843
0
L
24,005
2,119
508
5,996
21,861
7,013
868
7,984
13,877
76,589
0
W
Tsukuyomi
MiniShadow02
Tsukuyomi
12,193
3,355
350
2,776
17,961
6,965
1,148
8,076
9,885
0
48,729
W
3,417
1,072
0
2,274
17,443
5,813
2,232
3,693
13,750
0
38,829
L
10,095
3,027
0
6,106
25,893
19,537
945
8,707
17,186
0
42,067
L
Sylvanus
214
166
72
67
5,165
527
0
4,748
417
3,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,218
Gold Earned
48,274
411
Minions Killed
282
0
Camps Cleared
0
2,123,068
Distance Traveled
1,319,644
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,065
323
29
1
0
191,385
0
W
Morgan Le Fay
13,427
537
132
5
0
432,464
2
L
Ullr
10,653
426
77
3
0
307,254
0
W
Chernobog
12,139
486
80
3
0
417,864
0
W
Ymir
12,052
482
69
3
0
425,865
3
L
He Bo
12,074
483
99
4
0
391,979
1
W
Tsukuyomi
10,468
419
77
3
0
447,663
1
W
Artemis
10,132
405
53
2
0
399,212
1
L
Chaac
10,455
418
72
3
0
381,377
2
L
Sylvanus
7,027
281
5
0
0
47,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role