Player Matchup

Achilles
Achilles
BIG-_GEE-_
Achilles
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ymir
Ymir
The Viper BDL
Ymir
Level 12
God Stats
3W - 5L
1,354 SR
Queue Stats
17W - 39L
1,271 Elo+
Solo
Anubis
Anubis
UREVILTW1N
Anubis
Level 26
God Stats
14W - 12L
1,496 SR
Queue Stats
75W - 93L
1,402 Elo+
Solo
Loki
Loki
Ventus_721RD
Loki
Level 7
God Stats
0W - 5L
1,289 SR
Queue Stats
2W - 9L
1,202 Elo+
Solo
Apollo
Apollo
uberkiller20
Apollo
Level 27
God Stats
7W - 13L
1,342 SR
Queue Stats
15W - 19L
1,326 Elo+
Solo
Team Averages
Level 15
1,396 SR
1,340 Elo+

VS

Team Averages
Level 22
1,501 SR
1,337 Elo+
Skadi
Skadi
Alex_ER98
Skadi
Level 28
God Stats
13W - 17L
1,458 SR
Queue Stats
183W - 241L
1,278 Elo+
Party 1
King Arthur
King Arthur
ME BBQ
King Arthur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
He Bo
He Bo
O block Corb
He Bo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 50L
1,373 Elo+
Solo
Yemoja
Yemoja
raukeshi
Yemoja
Level 29
God Stats
16W - 11L
1,586 SR
Queue Stats
68W - 78L
1,272 Elo+
Party 1
Arachne
Arachne
wyvern344
Arachne
Level 28
God Stats
18W - 18L
1,460 SR
Queue Stats
172W - 218L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BIG-_GEE-_
Achilles
17
2 / 9 / 1
10,488
437
2,692
14,672
15,320
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 7 / 2
8,420
351
3,160
18,897
9,341
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
UREVILTW1N
Anubis
19
8 / 4 / 3
12,209
509
18,507
15,411
9,225
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 5 / 1
9,518
397
5,844
13,524
4,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
18
6 / 3 / 1
11,914
496
13,598
13,824
5,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Alex_ER98
Skadi
19
9 / 5 / 4
13,003
542
14,971
15,452
5,081
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
ME BBQ
King Arthur
8
3 / 8 / 1
8,528
355
2,302
8,719
3,857
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
3 / 5 / 7
11,546
481
10,052
14,948
5,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
raukeshi
Yemoja
16
2 / 1 / 13
12,173
507
7,333
17,597
15,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
wyvern344
Arachne
19
7 / 2 / 6
12,646
527
11,769
12,917
6,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
18
Kills
24
28
Deaths
21
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Skadi
Alex_ER98
Skadi
9
5
4
2.2
L
Achilles
BIG-_GEE-_
Achilles
2
9
1
0.28
W
King Arthur
ME BBQ
King Arthur
3
8
1
0.44
W
3
5
7
1.3
L
0
7
2
0.14
L
Anubis
UREVILTW1N
Anubis
8
4
3
2.38
L
2
5
1
0.5
W
Yemoja
raukeshi
Yemoja
2
1
13
8.5
L
Apollo
6
3
1
2.17
W
Arachne
wyvern344
Arachne
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,801
Damage
46,427
76,328
Taken
69,633
43,376
Mitigated
35,932
19,244
Healing
21,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Alex_ER98
Skadi
14,971
10,071
0
5,574
15,452
5,081
4,773
3,207
12,245
0
88,498
L
Achilles
BIG-_GEE-_
Achilles
2,692
1,818
0
504
14,672
15,320
2,576
1,621
12,961
0
45,644
W
King Arthur
ME BBQ
King Arthur
2,302
480
0
250
8,719
3,857
196
1,808
6,911
0
10,721
W
10,052
1,101
0
4,702
14,948
5,178
336
6,509
8,439
59,965
0
L
3,160
762
0
579
18,897
9,341
351
2,489
16,368
31,087
0
L
Anubis
UREVILTW1N
Anubis
18,507
1,275
0
7,430
15,411
9,225
1,229
7,322
7,821
83,117
0
L
5,844
2,165
0
3,930
13,524
4,344
0
1,255
12,235
0
60,612
W
Yemoja
raukeshi
Yemoja
7,333
2,153
3,489
1,834
17,597
15,460
1,213
7,999
9,598
20,889
0
L
Apollo
13,598
8,512
0
6,801
13,824
5,146
856
4,188
9,558
0
69,377
W
Arachne
wyvern344
Arachne
11,769
8,032
0
5,456
12,917
6,356
1,057
2,144
10,773
0
70,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,549
Gold Earned
57,896
496
Minions Killed
355
0
Camps Cleared
0
1,822,114
Distance Traveled
1,768,857
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,003
542
111
5
0
421,042
0
L
Achilles
10,488
437
94
4
0
360,867
1
W
King Arthur
8,528
355
20
1
0
217,473
1
W
He Bo
11,546
481
90
4
0
358,908
0
L
Ymir
8,420
351
40
2
0
398,997
0
L
Anubis
12,209
509
125
5
0
375,596
1
L
Loki
9,518
397
94
4
0
311,362
0
W
Yemoja
12,173
507
23
1
0
429,025
0
L
Apollo
11,914
496
143
6
0
375,292
0
W
Arachne
12,646
527
111
5
0
342,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role