Player Matchup

Agni
Agni
CielLescal
Agni
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 76L
1,357 Elo+
Party 1
Fenrir
Fenrir
Doggi__BR
Fenrir
Level 20
God Stats
2W - 7L
1,295 SR
Queue Stats
20W - 45L
1,259 Elo+
Party 1
Cthulhu
Cthulhu
HugoKyoko
Cthulhu
Level 22
God Stats
0W - 4L
1,108 SR
Queue Stats
24W - 43L
1,299 Elo+
Party 1
Artemis
Artemis
lFR3NZYl
Artemis
Level 17
God Stats
7W - 5L
1,608 SR
Queue Stats
17W - 36L
1,351 Elo+
Party 1
Chaac
Chaac
valentinomazzoni
Chaac
Level 16
God Stats
2W - 1L
1,495 SR
Queue Stats
12W - 6L
1,579 Elo+
Solo
Team Averages
Level 19
1,401 SR
1,369 Elo+

VS

Team Averages
Level 17
1,362 SR
1,262 Elo+
Apollo
Apollo
DOG_BONZ0-_-
Apollo
Level 7
God Stats
1W - 1L
1,290 SR
Queue Stats
16W - 23L
1,134 Elo+
Party 2
Gilgamesh
Gilgamesh
I-LuizdK-I
Gilgamesh
Level 27
God Stats
13W - 20L
1,415 SR
Queue Stats
147W - 162L
1,449 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Thalbath
Ah Muzen Cab
Level 16
God Stats
3W - 10L
1,302 SR
Queue Stats
33W - 66L
1,264 Elo+
Solo
Guan Yu
Guan Yu
XxxDaniel I 8
Guan Yu
Level 29
God Stats
2W - 2L
1,301 SR
Queue Stats
126W - 143L
1,425 Elo+
Solo
Ra
Ra
bonzoumet
Ra
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 40L
1,040 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 8 / 5
12,615
505
24,087
19,551
6,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
Doggi__BR
Fenrir
14
3 / 11 / 4
10,048
402
9,322
18,161
8,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
HugoKyoko
Cthulhu
15
6 / 8 / 6
10,691
428
14,206
23,834
27,245
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
lFR3NZYl
Artemis
14
4 / 14 / 5
10,110
404
16,431
23,023
5,178
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 0 / 0
6,796
272
568
1,573
968
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
6 / 10 / 16
11,989
480
13,340
19,396
6,697
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
I-LuizdK-I
Gilgamesh
20
6 / 0 / 10
16,299
652
12,598
26,415
19,658
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ah Muzen Cab
Thalbath
Ah Muzen Cab
20
16 / 2 / 9
14,329
573
22,226
17,663
6,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
20
9 / 3 / 8
13,743
550
9,482
22,936
12,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 6 / 15
12,203
488
8,604
16,247
9,699
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
98
21
Kills
40
41
Deaths
21
20
Assists
58
Player
Kills
Deaths
Assists
KDA
L
8
8
5
1.31
W
Apollo
6
10
16
1.4
L
Fenrir
Doggi__BR
Fenrir
3
11
4
0.45
L
Cthulhu
HugoKyoko
Cthulhu
6
8
6
1.13
W
Gilgamesh
I-LuizdK-I
Gilgamesh
6
0
10
11
W
Ah Muzen Cab
Thalbath
Ah Muzen Cab
16
2
9
10.25
W
Guan Yu
9
3
8
4.33
W
3
6
15
1.75
L
Artemis
lFR3NZYl
Artemis
4
14
5
0.46
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,614
Damage
66,250
86,142
Taken
102,657
48,556
Mitigated
55,442
11,742
Healing
43,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,087
1,582
179
3,895
19,551
6,647
940
2,386
17,093
89,801
0
W
Apollo
13,340
10,963
0
2,230
19,396
6,697
3,563
8,017
11,187
0
57,143
L
Fenrir
Doggi__BR
Fenrir
9,322
1,623
0
2,497
18,161
8,518
0
3,387
14,638
0
33,956
L
Cthulhu
HugoKyoko
Cthulhu
14,206
240
724
1,068
23,834
27,245
770
2,115
21,611
45,751
0
W
Gilgamesh
I-LuizdK-I
Gilgamesh
12,598
3,194
388
11,519
26,415
19,658
799
6,318
19,817
3,114
74,867
W
Ah Muzen Cab
Thalbath
Ah Muzen Cab
22,226
13,763
0
11,833
17,663
6,698
5,366
7,088
10,463
0
88,575
W
Guan Yu
9,482
2,211
1,574
10,391
22,936
12,690
1,734
6,780
15,946
0
105,873
W
8,604
2,106
2,248
3,298
16,247
9,699
410
8,903
6,876
60,388
0
L
Artemis
lFR3NZYl
Artemis
16,431
11,397
0
2,795
23,023
5,178
234
975
21,980
0
39,055
L
568
191
0
584
1,573
968
0
0
1,573
0
4,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,260
Gold Earned
68,563
327
Minions Killed
575
0
Camps Cleared
0
1,733,967
Distance Traveled
2,249,109
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,615
505
147
6
0
440,961
9
W
Apollo
11,989
480
66
3
0
400,590
3
L
Fenrir
10,048
402
43
2
0
413,995
3
L
Cthulhu
10,691
428
61
2
0
429,212
3
W
Gilgamesh
16,299
652
157
6
0
449,960
2
W
Ah Muzen Cab
14,329
573
110
4
0
473,488
10
W
Guan Yu
13,743
550
148
6
0
500,387
1
W
Ra
12,203
488
94
4
0
424,684
7
L
Artemis
10,110
404
62
2
0
369,520
1
L
Chaac
6,796
272
14
1
0
80,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role