Player Matchup

Da Ji
Da Ji
Devine_Princess
Da Ji
Level 69
God Stats
35W - 34L
1,610 SR
Queue Stats
247W - 227L
1,545 Elo+
Party 2
Sylvanus
Sylvanus
Flonus1
Sylvanus
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 32L
1,426 Elo+
Solo
Nemesis
Nemesis
HawkyPawky
Nemesis
Level 7
God Stats
17W - 8L
1,680 SR
Queue Stats
25W - 16L
1,610 Elo+
Party 2
Tiamat
Tiamat
KarateChris400
Tiamat
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
306W - 215L
1,625 Elo+
Party 2
Horus
Horus
Kruglom
Horus
Level 11
God Stats
6W - 4L
1,538 SR
Queue Stats
73W - 74L
1,359 Elo+
Solo
Team Averages
Level 25
1,566 SR
1,513 Elo+

VS

Team Averages
Level 26
1,468 SR
1,436 Elo+
Nemesis
Nemesis
DefenceOnly
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Fafnir
Fafnir
OkishSupport
Fafnir
Level 8
God Stats
2W - 0L
1,730 SR
Queue Stats
18W - 8L
1,732 Elo+
Party 1
Jormungandr
Jormungandr
TwoRageOk
Jormungandr
Level 29
God Stats
6W - 3L
1,490 SR
Queue Stats
24W - 29L
1,385 Elo+
Solo
Neith
Neith
ZVER566
Neith
Level 4
God Stats
1W - 2L
1,259 SR
Queue Stats
1W - 3L
1,002 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dasgodlike
Morgan Le Fay
Level 86
God Stats
14W - 10L
1,360 SR
Queue Stats
227W - 183L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,616
420
1,249
7,488
2,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
Flonus1
Sylvanus
7
0 / 5 / 0
5,123
466
2,496
7,583
2,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
HawkyPawky
Nemesis
7
0 / 7 / 0
4,477
407
4,425
8,086
2,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 6 / 0
4,890
445
3,252
7,988
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Kruglom
Horus
6
0 / 4 / 0
4,421
402
1,256
4,272
1,189
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DefenceOnly
Nemesis
12
7 / 0 / 2
7,206
655
6,104
7,752
5,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
10
3 / 0 / 7
6,879
625
3,651
4,849
3,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
TwoRageOk
Jormungandr
10
5 / 0 / 2
5,991
545
3,717
4,933
4,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
ZVER566
Neith
10
2 / 0 / 3
5,853
532
3,090
4,728
1,369
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
dasgodlike
Morgan Le Fay
11
7 / 0 / 4
6,900
627
6,482
4,599
2,009
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
24
24
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DefenceOnly
Nemesis
7
0
2
8
L
0
2
0
0
L
Sylvanus
Flonus1
Sylvanus
0
5
0
0
L
Nemesis
HawkyPawky
Nemesis
0
7
0
0
L
0
6
0
0
L
Horus
Kruglom
Horus
0
4
0
0
W
Fafnir
3
0
7
6.5
W
Jormungandr
TwoRageOk
Jormungandr
5
0
2
6
W
Neith
ZVER566
Neith
2
0
3
3.5
W
Morgan Le Fay
dasgodlike
Morgan Le Fay
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,678
Damage
23,044
35,417
Taken
26,861
10,476
Mitigated
17,573
6,227
Healing
8,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DefenceOnly
Nemesis
6,104
3,100
0
441
7,752
5,277
0
2,296
5,456
0
43,341
L
1,249
340
0
1,656
7,488
2,015
0
1,020
6,257
0
17,138
L
Sylvanus
Flonus1
Sylvanus
2,496
912
108
1,125
7,583
2,599
128
6,521
1,062
13,412
0
L
Nemesis
HawkyPawky
Nemesis
4,425
2,465
0
1,072
8,086
2,310
0
2,156
5,600
0
12,989
L
3,252
331
0
1,974
7,988
2,363
0
2,392
5,596
27,344
0
L
Horus
Kruglom
Horus
1,256
756
53
239
4,272
1,189
538
1,220
3,052
0
12,643
W
Fafnir
3,651
866
165
2,083
4,849
3,924
278
1,370
3,479
18,203
0
W
Jormungandr
TwoRageOk
Jormungandr
3,717
787
0
1,964
4,933
4,994
161
436
4,497
18,375
0
W
Neith
ZVER566
Neith
3,090
974
0
1,804
4,728
1,369
1,075
626
4,102
0
21,369
W
Morgan Le Fay
dasgodlike
Morgan Le Fay
6,482
1,461
0
1,682
4,599
2,009
803
1,020
3,579
35,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,527
Gold Earned
32,829
159
Minions Killed
264
0
Camps Cleared
0
885,735
Distance Traveled
1,027,698
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,206
655
90
8
0
247,212
0
L
Da Ji
4,616
420
45
4
0
203,460
1
L
Sylvanus
5,123
466
25
2
0
179,166
0
L
Nemesis
4,477
407
18
2
0
191,287
2
L
Tiamat
4,890
445
45
4
0
170,163
2
L
Horus
4,421
402
26
2
0
141,659
3
W
Fafnir
6,879
625
36
3
0
223,637
1
W
Jormungandr
5,991
545
27
2
0
179,844
4
W
Neith
5,853
532
47
4
0
179,350
3
W
Morgan Le Fay
6,900
627
64
6
0
197,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role