Player Matchup

Bacchus
Bacchus
Bubblesenpai
Bacchus
Level 6
God Stats
4W - 1L
1,719 SR
Queue Stats
6W - 3L
1,498 Elo+
Party 3
Vamana
Vamana
Conesnail
Vamana
Level 65
God Stats
14W - 10L
1,475 SR
Queue Stats
207W - 174L
1,522 Elo+
Party 3
Scylla
Scylla
Tiguna
Scylla
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 21L
1,446 Elo+
Party 3
Danzaburou
Danzaburou
Wäiski
Danzaburou
Level 26
God Stats
30W - 18L
1,533 SR
Queue Stats
43W - 36L
1,465 Elo+
Party 3
Bakasura
Bakasura
pikaboy99
Bakasura
Level 43
God Stats
5W - 3L
1,719 SR
Queue Stats
44W - 33L
1,437 Elo+
Party 3
Team Averages
Level 31
1,589 SR
1,474 Elo+

VS

Team Averages
Level 33
1,431 SR
1,482 Elo+
Nemesis
Nemesis
CyberWebb
Nemesis
Level 109
God Stats
1W - 3L
1,334 SR
Queue Stats
104W - 61L
1,565 Elo+
Party 2
Neith
Neith
GrimWasTaken
Neith
Level 26
God Stats
9W - 7L
1,535 SR
Queue Stats
94W - 94L
1,494 Elo+
Party 2
Ra
Ra
IOWNEDUBTW
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 60L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
KishiiThrGreat
Cthulhu
Level 9
God Stats
0W - 7L
1,255 SR
Queue Stats
8W - 11L
1,454 Elo+
Party 2
Gilgamesh
Gilgamesh
llcifer
Gilgamesh
Level 17
God Stats
7W - 7L
1,533 SR
Queue Stats
95W - 104L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bubblesenpai
Bacchus
9
4 / 2 / 4
6,121
556
2,954
5,664
4,379
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
Conesnail
Vamana
13
1 / 0 / 0
7,365
670
4,781
7,007
4,492
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Tiguna
Scylla
10
4 / 1 / 5
6,114
556
3,009
5,187
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Wäiski
Danzaburou
10
2 / 1 / 9
6,513
592
5,453
5,733
1,795
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bakasura
pikaboy99
Bakasura
10
5 / 1 / 1
6,462
587
3,994
7,283
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CyberWebb
Nemesis
10
4 / 5 / 0
6,206
564
6,054
8,261
2,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 2 / 2
4,639
422
3,540
4,251
1,148
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 4 / 2
6,194
563
3,740
4,529
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 2
4,587
417
1,939
7,053
4,769
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gilgamesh
llcifer
Gilgamesh
10
0 / 1 / 0
5,638
513
4,134
7,658
4,308
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
16
Kills
5
5
Deaths
16
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bubblesenpai
Bacchus
4
2
4
3
W
Vamana
Conesnail
Vamana
1
0
0
1
L
Nemesis
CyberWebb
Nemesis
4
5
0
0.8
L
0
2
2
0.5
L
1
4
2
0.5
L
0
4
2
0.25
W
Scylla
Tiguna
Scylla
4
1
5
6.5
W
Danzaburou
Wäiski
Danzaburou
2
1
9
6.5
L
Gilgamesh
llcifer
Gilgamesh
0
1
0
0
W
Bakasura
pikaboy99
Bakasura
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,191
Damage
19,407
30,874
Taken
31,752
15,097
Mitigated
14,054
11,342
Healing
4,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bubblesenpai
Bacchus
2,954
507
436
620
5,664
4,379
174
1,192
4,430
7,389
0
W
Vamana
Conesnail
Vamana
4,781
2,962
0
3,483
7,007
4,492
264
0
7,007
0
46,806
L
Nemesis
CyberWebb
Nemesis
6,054
2,555
0
724
8,261
2,574
30
1,958
5,988
0
36,683
L
3,540
807
0
384
4,251
1,148
882
1,550
2,624
0
20,673
L
3,740
465
26
365
4,529
1,255
828
1,034
3,129
26,751
0
L
1,939
370
0
112
7,053
4,769
156
1,139
5,709
13,021
0
W
Scylla
Tiguna
Scylla
3,009
591
0
500
5,187
1,568
456
1,882
3,127
18,263
0
W
Danzaburou
Wäiski
Danzaburou
5,453
3,641
0
2,559
5,733
1,795
1,130
1,036
4,697
0
26,489
L
Gilgamesh
llcifer
Gilgamesh
4,134
1,684
0
2,498
7,658
4,308
0
0
7,658
0
28,796
W
Bakasura
pikaboy99
Bakasura
3,994
2,448
0
3,744
7,283
2,863
540
1,211
5,934
0
28,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,575
Gold Earned
27,264
289
Minions Killed
249
0
Camps Cleared
0
1,006,852
Distance Traveled
949,010
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,121
556
9
1
0
180,051
0
W
Vamana
7,365
670
117
11
0
195,947
0
L
Nemesis
6,206
564
60
5
0
210,243
2
L
Neith
4,639
422
47
4
0
179,548
1
L
Ra
6,194
563
56
5
0
194,284
4
L
Cthulhu
4,587
417
21
2
0
171,464
0
W
Scylla
6,114
556
41
4
0
197,473
2
W
Danzaburou
6,513
592
47
4
0
172,425
2
L
Gilgamesh
5,638
513
65
6
0
193,471
1
W
Bakasura
6,462
587
75
7
0
260,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role