Player Matchup

Aphrodite
Aphrodite
Hikari Miyamoto
Aphrodite
Level 21
God Stats
25W - 16L
1,639 SR
Queue Stats
43W - 36L
1,542 Elo+
Solo
Cernunnos
Cernunnos
ParacelseAlchi
Cernunnos
Level 11
God Stats
17W - 30L
1,413 SR
Queue Stats
18W - 35L
1,322 Elo+
Solo
Kali
Kali
Scrappyboi88
Kali
Level 29
God Stats
16W - 20L
1,355 SR
Queue Stats
96W - 93L
1,425 Elo+
Solo
Cerberus
Cerberus
ToddRoadway
Cerberus
Level 28
God Stats
97W - 112L
1,452 SR
Queue Stats
270W - 329L
1,447 Elo+
Solo
Nu Wa
Nu Wa
gardenal50
Nu Wa
Level 29
God Stats
37W - 29L
1,603 SR
Queue Stats
66W - 52L
1,508 Elo+
Solo
Team Averages
Level 24
1,493 SR
1,449 Elo+

VS

Team Averages
Level 25
1,590 SR
1,474 Elo+
Danzaburou
Danzaburou
ImDevastated
Danzaburou
Level 19
God Stats
4W - 3L
1,695 SR
Queue Stats
24W - 21L
1,410 Elo+
Solo
Agni
Agni
LGsustony
Agni
Level 24
God Stats
28W - 20L
1,646 SR
Queue Stats
88W - 89L
1,572 Elo+
Solo
Ares
Ares
antiumbra
Ares
Level 28
God Stats
2W - 3L
1,543 SR
Queue Stats
201W - 195L
1,568 Elo+
Solo
Thanatos
Thanatos
athiepro
Thanatos
Level 25
God Stats
5W - 5L
1,531 SR
Queue Stats
94W - 87L
1,417 Elo+
Solo
Ra
Ra
richard6504
Ra
Level 31
God Stats
19W - 20L
1,535 SR
Queue Stats
61W - 76L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Hikari Miyamoto
Aphrodite
17
1 / 2 / 3
10,743
895
8,123
11,717
8,791
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
ParacelseAlchi
Cernunnos
18
1 / 7 / 4
11,739
978
7,170
17,114
5,663
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 11 / 2
10,551
879
7,861
22,573
8,579
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
ToddRoadway
Cerberus
18
2 / 7 / 3
11,513
959
14,190
37,363
39,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
18
5 / 4 / 4
13,121
1,093
26,993
15,933
8,278
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

83

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImDevastated
Danzaburou
19
3 / 0 / 15
11,761
980
10,874
12,213
5,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
20
12 / 1 / 14
14,195
1,183
29,157
13,474
5,110
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
20
3 / 1 / 19
13,545
1,129
15,764
17,052
22,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
athiepro
Thanatos
19
9 / 4 / 15
13,053
1,088
25,398
16,799
6,405
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
4 / 3 / 16
12,066
1,006
14,800
10,604
4,120
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
110
9
Kills
31
31
Deaths
9
16
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Hikari Miyamoto
Aphrodite
1
2
3
1.25
W
Danzaburou
ImDevastated
Danzaburou
3
0
15
10.5
W
Agni
12
1
14
19
L
Cernunnos
ParacelseAlchi
Cernunnos
1
7
4
0.43
L
0
11
2
0.09
L
Cerberus
ToddRoadway
Cerberus
2
7
3
0.5
W
Ares
3
1
19
12.5
W
Thanatos
athiepro
Thanatos
9
4
15
4.13
L
Nu Wa
5
4
4
1.75
W
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,337
Damage
95,993
104,700
Taken
70,142
70,729
Mitigated
43,565
18,720
Healing
22,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Hikari Miyamoto
Aphrodite
8,123
909
3,262
3,603
11,717
8,791
0
6,124
5,593
33,869
0
W
Danzaburou
ImDevastated
Danzaburou
10,874
4,801
0
2,419
12,213
5,608
0
7,367
4,604
0
30,768
W
Agni
29,157
2,993
343
2,905
13,474
5,110
0
10,674
2,509
77,588
0
L
Cernunnos
ParacelseAlchi
Cernunnos
7,170
4,717
0
1,976
17,114
5,663
0
11,785
5,329
0
33,850
L
7,861
3,396
0
1,226
22,573
8,579
0
11,374
11,199
0
22,886
L
Cerberus
ToddRoadway
Cerberus
14,190
990
33
6,072
37,363
39,418
0
20,291
17,072
32,743
0
W
Ares
15,764
1,720
0
1,624
17,052
22,322
0
10,281
6,134
20,378
0
W
Thanatos
athiepro
Thanatos
25,398
5,102
0
10,219
16,799
6,405
0
12,261
4,259
0
39,813
L
Nu Wa
26,993
3,617
0
2,548
15,933
8,278
0
10,147
5,786
68,891
0
W
14,800
1,446
3,055
1,938
10,604
4,120
0
7,085
3,330
42,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,667
Gold Earned
64,620
260
Minions Killed
271
13
Camps Cleared
5
1,045,790
Distance Traveled
1,224,439
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,743
895
57
5
0
167,214
1
W
Danzaburou
11,761
980
39
3
1
231,087
0
W
Agni
14,195
1,183
117
10
1
244,151
1
L
Cernunnos
11,739
978
40
3
11
188,019
0
L
Kali
10,551
879
24
2
1
203,738
0
L
Cerberus
11,513
959
65
5
0
243,296
0
W
Ares
13,545
1,129
11
1
0
267,288
1
W
Thanatos
13,053
1,088
29
2
2
255,808
0
L
Nu Wa
13,121
1,093
74
6
1
243,523
0
W
Ra
12,066
1,006
75
6
1
226,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role