Player Matchup

Athena
Athena
GeeeBz62
Athena
Level 7
God Stats
1W - 1L
1,708 SR
Queue Stats
14W - 13L
1,372 Elo+
Solo
Cernunnos
Cernunnos
ThePaganR0OstEr
Cernunnos
Level 6
God Stats
1W - 2L
1,511 SR
Queue Stats
26W - 38L
1,350 Elo+
Solo
Susano
Susano
Zelda62
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,179 Elo+
Solo
Tiamat
Tiamat
gumanator5039
Tiamat
Level 27
God Stats
13W - 10L
1,500 SR
Queue Stats
89W - 73L
1,418 Elo+
Party 1
Achilles
Achilles
jobbsy
Achilles
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 105L
1,500 Elo+
Party 1
Team Averages
Level 10
1,544 SR
1,364 Elo+

VS

Team Averages
Level 11
1,378 SR
1,276 Elo+
Anubis
Anubis
AlexDeath0
Anubis
Level 14
God Stats
10W - 10L
1,295 SR
Queue Stats
16W - 23L
1,149 Elo+
Solo
Thor
Thor
Defyingz
Thor
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 45L
1,242 Elo+
Solo
Ymir
Ymir
FadedOMEN81
Ymir
Level 9
God Stats
10W - 8L
1,299 SR
Queue Stats
55W - 50L
1,321 Elo+
Solo
Ah Puch
Ah Puch
NEWGENPT
Ah Puch
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 41L
1,350 Elo+
Solo
Cupid
Cupid
batfido
Cupid
Level 15
God Stats
10W - 9L
1,295 SR
Queue Stats
25W - 33L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
GeeeBz62
Athena
10
1 / 3 / 3
7,705
482
6,225
16,777
9,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
ThePaganR0OstEr
Cernunnos
10
0 / 8 / 3
6,299
394
6,079
9,642
3,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Zelda62
Susano
11
2 / 8 / 1
7,315
457
4,368
14,981
4,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 5 / 0
8,504
532
6,979
8,794
4,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
jobbsy
Achilles
10
0 / 10 / 0
6,141
384
3,280
11,530
4,897
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AlexDeath0
Anubis
16
7 / 1 / 7
10,081
630
10,273
7,485
3,292
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
13
9 / 1 / 1
9,169
573
9,148
9,940
3,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
8 / 1 / 6
9,464
592
6,487
11,938
10,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
NEWGENPT
Ah Puch
15
5 / 1 / 6
9,147
572
10,948
8,687
3,651
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
batfido
Cupid
12
5 / 2 / 4
8,089
506
8,794
9,660
2,774
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
5
Kills
34
34
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
AlexDeath0
Anubis
7
1
7
10.5
W
Thor
9
1
1
9.5
W
8
1
6
11
L
Athena
GeeeBz62
Athena
1
3
3
0.83
W
Ah Puch
NEWGENPT
Ah Puch
5
1
6
8
L
Cernunnos
ThePaganR0OstEr
Cernunnos
0
8
3
0.19
L
Susano
Zelda62
Susano
2
8
1
0.31
W
Cupid
batfido
Cupid
5
2
4
3.5
L
2
5
0
0.4
L
Achilles
jobbsy
Achilles
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,931
Damage
45,650
61,724
Taken
47,710
26,857
Mitigated
23,786
7,080
Healing
14,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AlexDeath0
Anubis
10,273
565
0
3,483
7,485
3,292
1,652
1,900
5,267
59,099
0
W
Thor
9,148
2,535
0
250
9,940
3,435
838
3,127
6,693
0
42,355
W
6,487
1,492
80
1,858
11,938
10,634
1,088
2,399
9,426
42,404
0
L
Athena
GeeeBz62
Athena
6,225
1,664
0
2,542
16,777
9,526
0
6,943
9,834
17,946
0
W
Ah Puch
NEWGENPT
Ah Puch
10,948
2,370
0
3,927
8,687
3,651
2,357
3,677
4,762
49,202
0
L
Cernunnos
ThePaganR0OstEr
Cernunnos
6,079
2,337
0
278
9,642
3,428
0
3,746
5,896
0
27,046
L
Susano
Zelda62
Susano
4,368
511
0
2,496
14,981
4,180
0
4,829
10,152
0
31,787
W
Cupid
batfido
Cupid
8,794
6,456
72
4,879
9,660
2,774
4,067
1,302
8,358
0
37,498
L
6,979
285
0
1,632
8,794
4,826
0
4,792
4,002
35,434
0
L
Achilles
jobbsy
Achilles
3,280
1,428
0
132
11,530
4,897
0
7,398
4,132
0
16,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,964
Gold Earned
45,950
237
Minions Killed
396
0
Camps Cleared
0
1,400,028
Distance Traveled
1,402,236
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,081
630
110
7
0
267,894
0
W
Thor
9,169
573
68
4
0
283,899
0
W
Ymir
9,464
592
79
5
0
281,874
1
L
Athena
7,705
482
11
1
0
278,288
8
W
Ah Puch
9,147
572
83
5
0
279,533
2
L
Cernunnos
6,299
394
50
3
0
254,694
0
L
Susano
7,315
457
62
4
0
287,661
1
W
Cupid
8,089
506
56
4
0
289,036
0
L
Tiamat
8,504
532
89
6
0
312,842
0
L
Achilles
6,141
384
25
2
0
266,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role