Player Matchup

Ares
Ares
 
Ares
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
BossIlMietitore
Set
Level 112
God Stats
4W - 11L
1,205 SR
Queue Stats
661W - 582L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
Bozonix
Danzaburou
Level 126
God Stats
33W - 30L
1,610 SR
Queue Stats
342W - 406L
1,487 Elo+
Solo
Zeus
Zeus
Nithz
Zeus
Level 98
God Stats
0W - 2L
1,317 SR
Queue Stats
88W - 87L
1,433 Elo+
Solo
Cu Chulainn
Cu Chulainn
scandyd
Cu Chulainn
Level 103
God Stats
4W - 2L
1,599 SR
Queue Stats
305W - 258L
1,466 Elo+
Party 2
Team Averages
Level 107
1,446 SR
1,475 Elo+

VS

Team Averages
Level 67
1,524 SR
1,457 Elo+
Thor
Thor
JohanesVision
Thor
Level 27
God Stats
4W - 3L
1,462 SR
Queue Stats
10W - 7L
1,487 Elo+
Party 1
Izanami
Izanami
Looriaa
Izanami
Level 157
God Stats
14W - 8L
1,417 SR
Queue Stats
374W - 373L
1,460 Elo+
Solo
King Arthur
King Arthur
MahtaitoCZE
King Arthur
Level 49
God Stats
10W - 5L
1,612 SR
Queue Stats
58W - 72L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
RitchTheSamm
Cthulhu
Level 62
God Stats
7W - 8L
1,504 SR
Queue Stats
62W - 80L
1,436 Elo+
Party 1
Anubis
Anubis
ScorpickCZ
Anubis
Level 40
God Stats
14W - 6L
1,625 SR
Queue Stats
100W - 91L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 3 / 3
5,812
447
2,829
11,943
4,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
6 / 5 / 2
7,290
561
9,650
10,823
3,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Bozonix
Danzaburou
11
1 / 2 / 3
6,919
532
4,386
8,593
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
Nithz
Zeus
11
2 / 4 / 1
6,506
500
5,005
5,320
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
scandyd
Cu Chulainn
9
0 / 5 / 3
5,552
427
5,953
11,770
5,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,637
511
2,706
8,298
2,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Looriaa
Izanami
12
2 / 1 / 0
6,879
529
8,224
6,190
1,729
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
MahtaitoCZE
King Arthur
14
9 / 2 / 6
8,413
647
14,368
15,154
9,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
RitchTheSamm
Cthulhu
9
0 / 1 / 4
5,350
412
2,149
6,403
3,434
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
ScorpickCZ
Anubis
12
5 / 3 / 8
7,694
592
8,119
7,207
3,694
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
9
Kills
19
19
Deaths
9
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
3
0.5
L
6
5
2
1.4
L
Danzaburou
Bozonix
Danzaburou
1
2
3
1.25
W
3
2
2
2
W
Izanami
Looriaa
Izanami
2
1
0
2
W
King Arthur
MahtaitoCZE
King Arthur
9
2
6
6
L
Zeus
Nithz
Zeus
2
4
1
0.63
W
Cthulhu
RitchTheSamm
Cthulhu
0
1
4
2
W
Anubis
ScorpickCZ
Anubis
5
3
8
3
L
Cu Chulainn
scandyd
Cu Chulainn
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,823
Damage
35,566
48,449
Taken
43,252
16,165
Mitigated
21,314
10,020
Healing
14,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,829
137
550
2,515
11,943
4,427
0
3,736
8,207
15,315
0
L
9,650
3,732
0
1,786
10,823
3,386
0
1,424
9,082
0
35,284
L
Danzaburou
Bozonix
Danzaburou
4,386
1,906
0
2,038
8,593
1,826
324
1,518
7,023
0
39,938
W
2,706
843
0
3,758
8,298
2,483
0
705
7,512
0
29,301
W
Izanami
Looriaa
Izanami
8,224
5,799
0
2,188
6,190
1,729
3,057
727
5,463
0
61,838
W
King Arthur
MahtaitoCZE
King Arthur
14,368
1,120
0
6,047
15,154
9,974
74
1,890
12,368
0
46,529
L
Zeus
Nithz
Zeus
5,005
895
0
270
5,320
1,406
0
1,539
3,688
29,721
0
W
Cthulhu
RitchTheSamm
Cthulhu
2,149
119
38
363
6,403
3,434
627
1,759
4,600
10,491
0
W
Anubis
ScorpickCZ
Anubis
8,119
487
0
2,126
7,207
3,694
828
2,286
4,609
35,717
0
L
Cu Chulainn
scandyd
Cu Chulainn
5,953
1,603
0
2,861
11,770
5,120
0
2,051
8,903
0
24,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,079
Gold Earned
34,973
250
Minions Killed
371
0
Camps Cleared
0
1,156,257
Distance Traveled
1,160,656
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,812
447
20
2
0
228,928
3
L
Set
7,290
561
57
4
0
264,313
2
L
Danzaburou
6,919
532
77
6
0
229,216
3
W
Thor
6,637
511
70
5
0
215,278
0
W
Izanami
6,879
529
129
10
0
238,712
2
W
King Arthur
8,413
647
86
7
0
218,932
2
L
Zeus
6,506
500
64
5
0
214,208
4
W
Cthulhu
5,350
412
23
2
0
246,771
5
W
Anubis
7,694
592
63
5
0
240,963
1
L
Cu Chulainn
5,552
427
32
2
0
219,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role