Player Matchup

Neith
Neith
BlackRituals
Neith
Level 84
God Stats
13W - 2L
1,757 SR
Queue Stats
138W - 77L
1,627 Elo+
Party 1
He Bo
He Bo
JokerBruger
He Bo
Level 107
God Stats
5W - 2L
1,833 SR
Queue Stats
356W - 288L
1,507 Elo+
Party 1
Sobek
Sobek
boss_naseem
Sobek
Level 61
God Stats
1W - 1L
1,463 SR
Queue Stats
103W - 98L
1,507 Elo+
Party 1
Team Averages
Level 84
1,684 SR
1,547 Elo+

VS

Team Averages
Level 32
1,628 SR
1,300 Elo+
Cupid
Cupid
Aceecarara
Cupid
Level 9
God Stats
1W - 2L
1,690 SR
Queue Stats
2W - 11L
1,286 Elo+
Party 2
Sylvanus
Sylvanus
MetalGearRéx
Sylvanus
Level 68
God Stats
0W - 1L
1,693 SR
Queue Stats
14W - 12L
1,285 Elo+
Solo
Hel
Hel
homobarn
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 27L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 11
8,423
936
12,354
4,279
1,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
9 / 0 / 8
8,463
940
6,647
4,734
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 15
7,418
824
2,422
10,101
9,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
9
0 / 8 / 1
6,006
667
2,040
9,925
4,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
MetalGearRéx
Sylvanus
10
1 / 3 / 0
6,036
671
4,867
7,558
4,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 7 / 0
5,411
601
1,759
6,561
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
2
18
Kills
1
1
Deaths
18
34
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cupid
0
8
1
0.06
W
7
0
11
12.5
W
9
0
8
13
L
Sylvanus
MetalGearRéx
Sylvanus
1
3
0
0.33
W
2
1
15
9.5
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,423
Damage
8,666
19,114
Taken
24,044
13,272
Mitigated
11,026
4,966
Healing
3,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
2,040
1,136
46
480
9,925
4,086
0
3,072
6,639
0
11,073
W
12,354
5,187
0
1,369
4,279
1,634
1,884
1,429
2,850
0
40,243
W
6,647
760
0
656
4,734
1,724
167
2,074
2,660
23,185
0
L
Sylvanus
MetalGearRéx
Sylvanus
4,867
1,267
518
1,783
7,558
4,722
0
3,123
4,085
15,464
4,295
W
2,422
119
0
2,941
10,101
9,914
0
2,723
7,378
8,475
0
L
1,759
342
164
631
6,561
2,218
0
2,212
4,251
7,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,304
Gold Earned
17,453
122
Minions Killed
58
0
Camps Cleared
0
558,573
Distance Traveled
398,433
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,006
667
29
3
0
152,456
1
W
Neith
8,423
936
70
8
0
170,105
3
W
He Bo
8,463
940
42
5
0
188,190
0
L
Sylvanus
6,036
671
25
3
0
155,871
3
W
Sobek
7,418
824
10
1
0
200,278
0
L
Hel
5,411
601
4
0
0
90,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role