Player Matchup

Jing Wei
Jing Wei
LongGunner
Jing Wei
Level 83
God Stats
3W - 3L
1,690 SR
Queue Stats
71W - 58L
1,377 Elo+
Solo
Cthulhu
Cthulhu
Motte_Gamer
Cthulhu
Level 80
God Stats
43W - 42L
1,516 SR
Queue Stats
97W - 107L
1,430 Elo+
Solo
Chang'e
Chang'e
matheusrock9
Chang'e
Level 48
God Stats
10W - 7L
1,497 SR
Queue Stats
160W - 165L
1,440 Elo+
Solo
Hades
Hades
roynaruto90
Hades
Level 65
God Stats
7W - 6L
1,451 SR
Queue Stats
206W - 209L
1,438 Elo+
Solo
Arachne
Arachne
xelamor4
Arachne
Level 66
God Stats
117W - 97L
1,449 SR
Queue Stats
522W - 566L
1,347 Elo+
Solo
Team Averages
Level 68
1,521 SR
1,406 Elo+

VS

Team Averages
Level 100
1,445 SR
1,381 Elo+
Horus
Horus
Boonedoc828
Horus
Level 142
God Stats
2W - 5L
1,397 SR
Queue Stats
247W - 262L
1,367 Elo+
Solo
Ymir
Ymir
KOBRA KIA
Ymir
Level 104
God Stats
9W - 11L
1,381 SR
Queue Stats
42W - 65L
1,341 Elo+
Solo
Apollo
Apollo
Sh8ky_Graves
Apollo
Level 88
God Stats
19W - 36L
1,383 SR
Queue Stats
310W - 311L
1,372 Elo+
Solo
He Bo
He Bo
aqeust
He Bo
Level 102
God Stats
3W - 4L
1,609 SR
Queue Stats
276W - 281L
1,406 Elo+
Solo
Thanatos
Thanatos
pepomaquina
Thanatos
Level 64
God Stats
21W - 17L
1,455 SR
Queue Stats
264W - 263L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LongGunner
Jing Wei
16
3 / 1 / 6
9,683
484
8,314
10,209
3,382
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Motte_Gamer
Cthulhu
17
5 / 0 / 6
10,238
512
11,097
14,873
6,525
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
matheusrock9
Chang'e
18
5 / 6 / 5
11,272
564
12,904
16,635
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 7 / 10
10,681
534
12,224
15,698
7,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
xelamor4
Arachne
17
10 / 3 / 3
11,414
571
8,993
16,339
6,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 10 / 4
9,978
499
12,801
18,843
14,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
14
2 / 0 / 3
9,877
494
5,365
10,814
10,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
15
0 / 5 / 7
9,254
463
9,787
16,630
5,559
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
aqeust
He Bo
19
8 / 6 / 2
12,194
610
10,828
13,719
4,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
pepomaquina
Thanatos
14
3 / 6 / 4
9,507
475
10,747
16,546
6,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
27
Kills
17
17
Deaths
27
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
10
4
0.6
L
Ymir
2
0
3
3.5
W
Jing Wei
LongGunner
Jing Wei
3
1
6
6
W
Cthulhu
Motte_Gamer
Cthulhu
5
0
6
8
L
Apollo
0
5
7
0.7
L
He Bo
aqeust
He Bo
8
6
2
1.5
W
Chang'e
matheusrock9
Chang'e
5
6
5
1.25
L
Thanatos
pepomaquina
Thanatos
3
6
4
0.83
W
4
7
10
1.29
W
Arachne
xelamor4
Arachne
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,532
Damage
49,528
73,754
Taken
76,552
28,578
Mitigated
42,028
26,816
Healing
23,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,801
5,865
721
1,441
18,843
14,671
61
10,239
8,604
0
54,181
L
Ymir
5,365
316
0
977
10,814
10,622
0
4,536
6,278
31,708
0
W
Jing Wei
LongGunner
Jing Wei
8,314
6,003
0
4,490
10,209
3,382
2,076
1,189
9,020
0
52,817
W
Cthulhu
Motte_Gamer
Cthulhu
11,097
111
937
8,191
14,873
6,525
420
4,607
10,133
52,008
0
L
Apollo
9,787
4,829
89
5,474
16,630
5,559
936
8,013
8,617
0
64,809
L
He Bo
aqeust
He Bo
10,828
631
0
5,372
13,719
4,544
764
5,752
7,967
65,350
0
W
Chang'e
matheusrock9
Chang'e
12,904
704
572
5,496
16,635
4,910
1,966
1,230
15,405
67,327
0
L
Thanatos
pepomaquina
Thanatos
10,747
3,513
0
9,086
16,546
6,632
0
7,685
8,861
0
69,401
W
12,224
643
571
4,590
15,698
7,100
579
4,636
10,878
41,787
0
W
Arachne
xelamor4
Arachne
8,993
7,291
0
1,969
16,339
6,661
2,771
4,052
12,125
0
65,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,288
Gold Earned
50,810
505
Minions Killed
466
0
Camps Cleared
0
1,813,085
Distance Traveled
1,766,590
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,978
499
95
5
0
299,126
3
L
Ymir
9,877
494
37
2
0
409,739
3
W
Jing Wei
9,683
484
97
5
0
396,878
8
W
Cthulhu
10,238
512
80
4
0
418,449
0
L
Apollo
9,254
463
114
6
0
362,556
0
L
He Bo
12,194
610
122
6
0
313,246
0
W
Chang'e
11,272
564
145
7
0
296,035
0
L
Thanatos
9,507
475
98
5
0
381,923
2
W
Hades
10,681
534
75
4
0
350,639
2
W
Arachne
11,414
571
108
5
0
351,084
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role