Player Matchup

Cerberus
Cerberus
LilUziPinkyRing
Cerberus
Level 79
God Stats
0W - 4L
1,631 SR
Queue Stats
113W - 138L
1,465 Elo+
Party 1
Chang'e
Chang'e
haachuu
Chang'e
Level 27
God Stats
0W - 2L
1,494 SR
Queue Stats
17W - 20L
1,407 Elo+
Party 1
Loki
Loki
nave1234144
Loki
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 38
1,542 SR
1,457 Elo+

VS

Team Averages
Level 41
1,500 SR
1,325 Elo+
Artemis
Artemis
CrumBopulous
Artemis
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
91W - 31L
1,455 Elo+
Solo
Raijin
Raijin
alpaogm16
Raijin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,203 Elo+
Party 2
Sol
Sol
bobogrm726
Sol
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 46L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
3 / 7 / 7
9,729
748
5,753
19,071
19,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
haachuu
Chang'e
14
5 / 2 / 6
9,954
766
5,957
14,870
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 9 / 7
9,154
704
4,745
11,800
4,849
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CrumBopulous
Artemis
17
14 / 2 / 3
12,147
934
15,444
9,773
3,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
alpaogm16
Raijin
12
1 / 8 / 11
8,817
678
10,326
9,307
2,615
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 1 / 15
10,058
774
12,755
5,477
1,623
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
11
Kills
18
18
Deaths
11
20
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artemis
CrumBopulous
Artemis
14
2
3
7.75
L
Cerberus
3
7
7
0.93
W
Raijin
alpaogm16
Raijin
1
8
11
0.81
W
3
1
15
10.5
L
Chang'e
haachuu
Chang'e
5
2
6
4
L
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,455
Damage
38,525
45,741
Taken
24,557
28,146
Mitigated
7,696
10,318
Healing
6,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CrumBopulous
Artemis
15,444
9,013
0
4,970
9,773
3,458
1,277
4,088
5,685
0
66,539
L
Cerberus
5,753
377
0
2,334
19,071
19,068
26
8,167
10,904
22,713
0
W
Raijin
alpaogm16
Raijin
10,326
879
0
0
9,307
2,615
0
5,484
3,823
31,441
0
W
12,755
2,588
0
1,544
5,477
1,623
1,416
2,138
3,339
31,215
0
L
Chang'e
haachuu
Chang'e
5,957
476
4,245
3,569
14,870
4,229
168
8,725
6,145
38,216
0
L
4,745
1,813
0
170
11,800
4,849
43
6,189
5,611
0
9,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,837
Gold Earned
31,022
115
Minions Killed
157
0
Camps Cleared
0
606,659
Distance Traveled
650,239
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,147
934
87
7
0
227,224
1
L
Cerberus
9,729
748
46
4
0
167,710
3
W
Raijin
8,817
678
32
2
0
201,639
0
W
Sol
10,058
774
38
3
0
221,376
2
L
Chang'e
9,954
766
53
4
0
245,805
2
L
Loki
9,154
704
16
1
0
193,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role