Player Matchup

Hercules
Hercules
CeddyWap
Hercules
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,678 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ch1ckenBoi
Morgan Le Fay
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,620 Elo+
Party 2
Chiron
Chiron
Cpiggy
Chiron
Level 121
God Stats
15W - 12L
1,564 SR
Queue Stats
90W - 100L
1,617 Elo+
Party 2
Team Averages
Level 102
1,521 SR
1,638 Elo+

VS

Team Averages
Level 68
1,625 SR
1,664 Elo+
Rama
Rama
Alalez
Rama
Level 106
God Stats
1W - 1L
1,312 SR
Queue Stats
412W - 242L
1,658 Elo+
Party 1
Hades
Hades
AuspicousCow
Hades
Level 39
God Stats
5W - 1L
1,923 SR
Queue Stats
261W - 146L
1,667 Elo+
Party 1
Cerberus
Cerberus
Dexpinex
Cerberus
Level 58
God Stats
308W - 160L
1,642 SR
Queue Stats
316W - 167L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CeddyWap
Hercules
15
3 / 4 / 5
10,705
595
9,033
20,613
22,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morgan Le Fay
Ch1ckenBoi
Morgan Le Fay
15
2 / 7 / 6
11,065
615
10,581
11,344
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Cpiggy
Chiron
16
5 / 5 / 4
12,460
692
15,338
11,654
4,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Alalez
Rama
18
10 / 4 / 6
13,663
759
17,198
12,339
4,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
5 / 2 / 10
13,178
732
16,380
16,426
10,823
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Dexpinex
Cerberus
15
1 / 4 / 12
11,064
615
5,230
16,876
18,903
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
10
Kills
16
16
Deaths
10
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Rama
Alalez
Rama
10
4
6
3.25
W
5
2
10
5
L
Hercules
CeddyWap
Hercules
3
4
5
1.38
L
Morgan Le Fay
Ch1ckenBoi
Morgan Le Fay
2
7
6
0.71
L
Chiron
Cpiggy
Chiron
5
5
4
1.4
W
Cerberus
Dexpinex
Cerberus
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,952
Damage
38,808
43,611
Taken
45,641
30,093
Mitigated
34,148
13,292
Healing
16,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Alalez
Rama
17,198
10,943
0
250
12,339
4,422
2,233
2,108
10,043
0
74,526
W
16,380
179
900
8,822
16,426
10,823
590
3,690
12,406
73,608
0
L
Hercules
CeddyWap
Hercules
9,033
2,892
0
6,584
20,613
22,250
0
8,212
12,401
0
27,611
L
Morgan Le Fay
Ch1ckenBoi
Morgan Le Fay
10,581
966
333
2,105
11,344
3,264
87
8,593
2,751
37,566
0
L
Chiron
Cpiggy
Chiron
15,338
7,553
1,549
2,721
11,654
4,579
0
4,805
6,841
0
58,651
W
Cerberus
Dexpinex
Cerberus
5,230
205
708
5,675
16,876
18,903
0
3,822
12,611
19,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,230
Gold Earned
37,905
181
Minions Killed
239
0
Camps Cleared
0
925,913
Distance Traveled
948,980
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,663
759
132
7
0
298,784
1
W
Hades
13,178
732
92
5
0
312,892
4
L
Hercules
10,705
595
41
2
0
329,477
2
L
Morgan Le Fay
11,065
615
69
4
0
294,165
3
L
Chiron
12,460
692
71
4
0
302,271
4
W
Cerberus
11,064
615
15
1
0
337,304
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role