Player Matchup

Sol
Sol
ARHIM0ND
Sol
Level 29
God Stats
18W - 16L
1,608 SR
Queue Stats
74W - 73L
1,578 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DrParadox
Morgan Le Fay
Level 119
God Stats
1W - 0L
1,709 SR
Queue Stats
16W - 7L
1,630 Elo+
Party 1
Ymir
Ymir
MrVarne
Ymir
Level 28
God Stats
23W - 17L
1,596 SR
Queue Stats
154W - 165L
1,516 Elo+
Solo
Guan Yu
Guan Yu
strike96
Guan Yu
Level 27
God Stats
7W - 3L
1,250 SR
Queue Stats
179W - 190L
1,590 Elo+
Solo
Nemesis
Nemesis
tukarp
Nemesis
Level 4
God Stats
6W - 4L
1,816 SR
Queue Stats
6W - 5L
1,682 Elo+
Party 1
Team Averages
Level 41
1,596 SR
1,599 Elo+

VS

Team Averages
Level 12
1,546 SR
1,596 Elo+
Anhur
Anhur
Accapura
Anhur
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,626 Elo+
Party 3
Ares
Ares
IOWNEDUBTW
Ares
Level 2
God Stats
1W - 2L
1,728 SR
Queue Stats
52W - 60L
1,682 Elo+
Party 2
Kukulkan
Kukulkan
IcyAnnie
Kukulkan
Level 7
God Stats
4W - 2L
1,733 SR
Queue Stats
7W - 3L
1,744 Elo+
Solo
Odin
Odin
Shiki69
Odin
Level 13
God Stats
0W - 1L
1,269 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Da Ji
Da Ji
llcifer
Da Ji
Level 17
God Stats
14W - 20L
1,500 SR
Queue Stats
95W - 104L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 4 / 8
9,184
612
10,914
9,088
2,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
DrParadox
Morgan Le Fay
14
7 / 4 / 5
9,325
622
8,288
8,547
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
MrVarne
Ymir
12
3 / 3 / 16
9,134
609
6,035
14,707
7,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
strike96
Guan Yu
15
7 / 1 / 2
9,731
649
11,280
11,307
9,363
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
tukarp
Nemesis
14
4 / 0 / 6
8,946
596
5,283
6,273
2,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Accapura
Anhur
10
3 / 8 / 3
7,082
472
5,430
11,628
3,314
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
1 / 7 / 7
7,445
496
4,232
14,467
9,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
IcyAnnie
Kukulkan
12
1 / 4 / 4
7,310
487
3,904
7,563
2,795
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
Shiki69
Odin
10
1 / 5 / 3
6,203
414
3,711
10,137
5,341
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Da Ji
llcifer
Da Ji
13
6 / 5 / 4
8,401
560
10,245
12,571
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
33
29
Kills
12
12
Deaths
29
37
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
4
8
3
L
Anhur
Accapura
Anhur
3
8
3
0.56
W
Morgan Le Fay
DrParadox
Morgan Le Fay
7
4
5
2.38
L
1
7
7
0.64
L
Kukulkan
IcyAnnie
Kukulkan
1
4
4
0.75
W
Ymir
MrVarne
Ymir
3
3
16
3.67
L
Odin
Shiki69
Odin
1
5
3
0.5
L
Da Ji
llcifer
Da Ji
6
5
4
1.6
W
Guan Yu
strike96
Guan Yu
7
1
2
8
W
Nemesis
tukarp
Nemesis
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,800
Damage
27,522
49,922
Taken
56,366
24,537
Mitigated
25,046
12,568
Healing
6,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,914
3,879
43
3,463
9,088
2,329
3,502
2,640
6,448
47,649
0
L
Anhur
Accapura
Anhur
5,430
2,152
0
630
11,628
3,314
0
6,032
5,516
0
20,289
W
Morgan Le Fay
DrParadox
Morgan Le Fay
8,288
631
0
1,689
8,547
2,976
1,894
1,208
7,339
48,707
0
L
4,232
537
0
160
14,467
9,805
0
8,853
5,594
14,368
0
L
Kukulkan
IcyAnnie
Kukulkan
3,904
644
0
600
7,563
2,795
141
3,213
4,078
38,860
0
W
Ymir
MrVarne
Ymir
6,035
2,283
0
2,970
14,707
7,283
669
2,712
11,995
20,904
0
L
Odin
Shiki69
Odin
3,711
1,166
0
2,351
10,137
5,341
398
1,082
9,025
0
21,175
L
Da Ji
llcifer
Da Ji
10,245
1,905
0
2,799
12,571
3,791
0
5,499
6,916
0
36,865
W
Guan Yu
strike96
Guan Yu
11,280
1,839
445
3,720
11,307
9,363
1,496
1,504
9,803
0
48,940
W
Nemesis
tukarp
Nemesis
5,283
2,771
0
238
6,273
2,586
1,302
260
6,013
0
61,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,320
Gold Earned
36,441
401
Minions Killed
230
0
Camps Cleared
0
1,310,882
Distance Traveled
1,311,405
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,184
612
83
6
0
224,136
3
L
Anhur
7,082
472
31
2
0
252,471
1
W
Morgan Le Fay
9,325
622
85
6
0
256,827
2
L
Ares
7,445
496
20
1
0
269,271
2
L
Kukulkan
7,310
487
94
6
0
265,360
3
W
Ymir
9,134
609
34
2
0
274,576
3
L
Odin
6,203
414
21
1
0
276,797
0
L
Da Ji
8,401
560
64
4
0
247,506
0
W
Guan Yu
9,731
649
96
6
0
243,492
0
W
Nemesis
8,946
596
103
7
0
311,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role