Player Matchup

King Arthur
King Arthur
Blueberry9803
King Arthur
Level 98
God Stats
9W - 7L
1,680 SR
Queue Stats
155W - 165L
1,517 Elo+
Party 1
Horus
Horus
Dragonslyer700
Horus
Level 155
God Stats
1W - 3L
1,762 SR
Queue Stats
153W - 147L
1,550 Elo+
Solo
Jing Wei
Jing Wei
HiTzBlunT5173
Jing Wei
Level 128
God Stats
4W - 5L
1,470 SR
Queue Stats
249W - 252L
1,538 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nerf Perfny
Morgan Le Fay
Level 160
God Stats
2W - 3L
1,660 SR
Queue Stats
33W - 42L
1,530 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Sidedsamwich
Kumbhakarna
Level 80
God Stats
0W - 2L
1,284 SR
Queue Stats
154W - 165L
1,529 Elo+
Party 1
Team Averages
Level 124
1,571 SR
1,533 Elo+

VS

Team Averages
Level 101
1,528 SR
1,585 Elo+
Bellona
Bellona
Camcola
Bellona
Level 112
God Stats
1W - 2L
1,409 SR
Queue Stats
113W - 125L
1,539 Elo+
Solo
Mercury
Mercury
Kingz_Slay96
Mercury
Level 125
God Stats
6W - 4L
1,649 SR
Queue Stats
485W - 446L
1,545 Elo+
Solo
Gilgamesh
Gilgamesh
Play4emBucks
Gilgamesh
Level 89
God Stats
15W - 12L
1,569 SR
Queue Stats
665W - 592L
1,585 Elo+
Solo
Danzaburou
Danzaburou
cjsoulreaper59
Danzaburou
Level 94
God Stats
3W - 1L
1,690 SR
Queue Stats
250W - 211L
1,629 Elo+
Solo
Chronos
Chronos
λΞΓι
Chronos
Level 85
God Stats
4W - 4L
1,322 SR
Queue Stats
459W - 361L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blueberry9803
King Arthur
19
3 / 6 / 2
11,416
519
14,906
25,348
21,399
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
3 / 7 / 3
10,794
491
7,734
15,139
10,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
HiTzBlunT5173
Jing Wei
19
6 / 5 / 1
12,170
553
9,739
22,386
8,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
Nerf Perfny
Morgan Le Fay
19
6 / 5 / 3
11,916
542
20,024
19,183
11,175
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Sidedsamwich
Kumbhakarna
13
0 / 4 / 6
9,765
444
3,703
18,595
16,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Camcola
Bellona
14
4 / 4 / 0
9,869
449
8,360
13,922
8,415
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Kingz_Slay96
Mercury
20
4 / 4 / 8
12,953
589
9,606
15,723
5,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Play4emBucks
Gilgamesh
18
5 / 4 / 9
12,314
560
15,335
17,588
12,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
cjsoulreaper59
Danzaburou
19
4 / 4 / 6
12,192
554
16,228
15,810
5,567
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chronos
λΞΓι
Chronos
19
10 / 2 / 5
13,845
629
26,886
23,210
7,869
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
55
18
Kills
27
27
Deaths
18
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Blueberry9803
King Arthur
3
6
2
0.67
W
Bellona
Camcola
Bellona
4
4
0
1
L
3
7
3
0.64
L
Jing Wei
HiTzBlunT5173
Jing Wei
6
5
1
1.3
W
Mercury
Kingz_Slay96
Mercury
4
4
8
2
L
Morgan Le Fay
Nerf Perfny
Morgan Le Fay
6
5
3
1.5
W
Gilgamesh
Play4emBucks
Gilgamesh
5
4
9
2.38
L
Kumbhakarna
Sidedsamwich
Kumbhakarna
0
4
6
0.75
W
Danzaburou
cjsoulreaper59
Danzaburou
4
4
6
1.75
W
Chronos
λΞΓι
Chronos
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,106
Damage
76,415
100,651
Taken
86,253
68,140
Mitigated
40,244
27,205
Healing
19,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Blueberry9803
King Arthur
14,906
1,093
0
7,589
25,348
21,399
28
1,240
24,108
498
83,228
W
Bellona
Camcola
Bellona
8,360
3,804
0
4,471
13,922
8,415
0
0
13,922
0
42,509
L
7,734
3,072
1,304
2,971
15,139
10,370
21
2,360
12,779
0
70,730
L
Jing Wei
HiTzBlunT5173
Jing Wei
9,739
7,823
0
9,438
22,386
8,525
729
8,231
14,155
0
89,747
W
Mercury
Kingz_Slay96
Mercury
9,606
5,240
0
1,719
15,723
5,752
2,077
5,686
10,037
0
94,007
L
Morgan Le Fay
Nerf Perfny
Morgan Le Fay
20,024
901
313
5,590
19,183
11,175
677
4,914
14,269
92,243
0
W
Gilgamesh
Play4emBucks
Gilgamesh
15,335
5,149
0
2,880
17,588
12,641
1,640
4,739
12,849
0
70,710
L
Kumbhakarna
Sidedsamwich
Kumbhakarna
3,703
455
0
0
18,595
16,671
0
10,606
7,989
19,499
0
W
Danzaburou
cjsoulreaper59
Danzaburou
16,228
8,861
0
4,496
15,810
5,567
2,785
6,842
8,968
0
95,806
W
Chronos
λΞΓι
Chronos
26,886
8,337
0
5,832
23,210
7,869
6,938
6,882
16,328
89,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,061
Gold Earned
61,173
578
Minions Killed
598
0
Camps Cleared
0
2,016,637
Distance Traveled
2,019,146
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,416
519
160
7
0
419,961
1
W
Bellona
9,869
449
93
4
0
247,964
4
L
Horus
10,794
491
108
5
0
436,993
4
L
Jing Wei
12,170
553
160
7
0
365,701
1
W
Mercury
12,953
589
145
7
0
503,099
8
L
Morgan Le Fay
11,916
542
132
6
0
363,599
3
W
Gilgamesh
12,314
560
96
4
0
432,205
4
L
Kumbhakarna
9,765
444
18
1
0
430,383
5
W
Danzaburou
12,192
554
133
6
0
423,807
4
W
Chronos
13,845
629
131
6
0
412,071
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role