Player Matchup

Pele
Pele
Devilmanday_
Pele
Level 13
God Stats
1W - 3L
1,312 SR
Queue Stats
9W - 20L
1,275 Elo+
Party 1
Ymir
Ymir
nourackus
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Raijin
Raijin
vanlich59
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 12
1,437 SR
1,425 Elo+

VS

Team Averages
Level 15
1,439 SR
1,247 Elo+
Ymir
Ymir
Kotxw
Ymir
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 67L
1,249 Elo+
Solo
Kukulkan
Kukulkan
Nesquik3
Kukulkan
Level 13
God Stats
1W - 0L
1,316 SR
Queue Stats
1W - 3L
1,131 Elo+
Solo
Ra
Ra
webermatador
Ra
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 5 / 1
9,197
707
9,587
11,844
3,981
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
12
1 / 6 / 6
8,077
621
2,331
15,719
11,138
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
vanlich59
Raijin
10
0 / 7 / 4
7,232
556
1,387
7,444
2,322
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kotxw
Ymir
15
10 / 1 / 7
10,825
833
9,950
9,153
8,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Nesquik3
Kukulkan
12
2 / 2 / 10
9,138
703
6,047
7,352
2,772
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
6 / 4 / 8
10,020
771
9,087
7,092
2,717
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
7
Kills
18
18
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
6
5
1
1.3
W
Ymir
Kotxw
Ymir
10
1
7
13.5
W
Kukulkan
Nesquik3
Kukulkan
2
2
10
3.5
L
Ymir
1
6
6
0.67
L
Raijin
vanlich59
Raijin
0
7
4
0.29
W
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,305
Damage
25,084
35,007
Taken
23,597
17,441
Mitigated
13,880
1,998
Healing
1,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,587
3,679
0
1,363
11,844
3,981
0
7,193
4,651
0
34,456
W
Ymir
Kotxw
Ymir
9,950
2,353
0
343
9,153
8,391
406
1,722
7,431
40,987
2,331
W
Kukulkan
Nesquik3
Kukulkan
6,047
1,122
0
112
7,352
2,772
1,288
1,008
6,344
22,151
0
L
Ymir
2,331
873
0
393
15,719
11,138
20
11,931
3,788
16,099
0
L
Raijin
vanlich59
Raijin
1,387
473
0
242
7,444
2,322
0
5,688
1,756
9,926
0
W
9,087
1,413
705
703
7,092
2,717
463
988
6,104
29,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,506
Gold Earned
29,983
71
Minions Killed
137
0
Camps Cleared
0
543,073
Distance Traveled
624,598
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,197
707
37
3
0
210,347
1
W
Ymir
10,825
833
47
4
0
223,264
1
W
Kukulkan
9,138
703
40
3
0
179,187
0
L
Ymir
8,077
621
20
2
0
186,511
0
L
Raijin
7,232
556
14
1
0
146,215
0
W
Ra
10,020
771
50
4
0
222,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role