Player Matchup

Osiris
Osiris
 
Osiris
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sol
Sol
Capukhi
Sol
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
233W - 68L
1,824 Elo+
Party 3
Eset
Eset
Frank4Curling
Eset
Level 18
God Stats
5W - 0L
1,500 SR
Queue Stats
87W - 14L
1,850 Elo+
Party 3
Sylvanus
Sylvanus
Ropartzh
Sylvanus
Level 28
God Stats
8W - 1L
1,500 SR
Queue Stats
77W - 7L
1,897 Elo+
Party 3
Loki
Loki
luyad
Loki
Level 29
God Stats
17W - 17L
1,528 SR
Queue Stats
30W - 30L
1,495 Elo+
Party 4
Team Averages
Level 54
1,506 SR
1,713 Elo+

VS

Team Averages
Level 56
1,615 SR
1,564 Elo+
Ganesha
Ganesha
Chef277
Ganesha
Level 65
God Stats
2W - 1L
1,748 SR
Queue Stats
15W - 13L
1,703 Elo+
Party 1
Tyr
Tyr
ChormaLicious
Tyr
Level 39
God Stats
1W - 2L
1,680 SR
Queue Stats
23W - 14L
1,571 Elo+
Solo
Anubis
Anubis
Princ3iples
Anubis
Level 136
God Stats
0W - 1L
1,945 SR
Queue Stats
20W - 32L
1,383 Elo+
Party 2
Hachiman
Hachiman
TranscnededK
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,703 Elo+
Party 1
Ratatoskr
Ratatoskr
robdob29
Ratatoskr
Level 28
God Stats
5W - 9L
1,204 SR
Queue Stats
56W - 63L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
18
3 / 1 / 4
11,602
611
10,589
14,762
9,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sol
18
5 / 0 / 10
11,530
607
14,134
9,984
4,738
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 3 / 6
12,157
640
11,616
10,331
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Ropartzh
Sylvanus
16
6 / 2 / 9
10,384
547
7,546
15,867
19,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
luyad
Loki
16
3 / 1 / 6
11,002
579
3,758
11,726
3,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chef277
Ganesha
12
0 / 4 / 3
8,502
447
4,817
14,149
10,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 3 / 1
8,671
456
8,159
16,499
10,613
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
16
2 / 3 / 3
9,874
520
8,119
10,393
4,487
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
TranscnededK
Hachiman
13
0 / 6 / 1
7,847
413
2,454
9,203
2,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
robdob29
Ratatoskr
16
5 / 6 / 2
9,914
522
6,875
14,403
4,939
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
22
Kills
7
7
Deaths
22
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
1
4
5
W
Sol
5
0
10
10
L
Ganesha
Chef277
Ganesha
0
4
3
0.38
L
0
3
1
0.17
W
5
3
6
2.67
L
Anubis
2
3
3
1.17
W
Sylvanus
Ropartzh
Sylvanus
6
2
9
5.25
L
Hachiman
TranscnededK
Hachiman
0
6
1
0.08
W
Loki
luyad
Loki
3
1
6
6
L
Ratatoskr
robdob29
Ratatoskr
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,643
Damage
30,424
62,670
Taken
64,647
41,758
Mitigated
33,595
33,352
Healing
12,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
10,589
3,499
0
7,275
14,762
9,992
1,355
682
14,080
0
60,193
W
Sol
14,134
5,522
343
5,870
9,984
4,738
7,416
1,948
8,036
90,645
0
L
Ganesha
Chef277
Ganesha
4,817
162
0
1,180
14,149
10,932
0
9,920
4,136
26,738
0
L
8,159
800
0
5,629
16,499
10,613
36
3,175
13,274
0
44,637
W
11,616
629
1,344
2,515
10,331
3,569
1,633
6,286
4,045
83,334
0
L
Anubis
8,119
0
0
4,303
10,393
4,487
208
6,818
3,135
68,654
0
W
Sylvanus
Ropartzh
Sylvanus
7,546
2,811
3,511
5,722
15,867
19,543
1,213
3,823
12,044
26,158
9,513
L
Hachiman
TranscnededK
Hachiman
2,454
1,401
0
1,133
9,203
2,624
0
6,628
2,463
0
33,653
W
Loki
luyad
Loki
3,758
943
0
6,772
11,726
3,916
1,224
2,818
8,908
0
67,529
L
Ratatoskr
robdob29
Ratatoskr
6,875
2,108
0
285
14,403
4,939
0
5,250
9,021
0
66,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,675
Gold Earned
44,808
572
Minions Killed
475
0
Camps Cleared
0
1,934,647
Distance Traveled
1,856,433
30
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,602
611
112
6
0
378,876
2
W
Sol
11,530
607
132
7
0
366,611
8
L
Ganesha
8,502
447
24
1
0
345,130
2
L
Tyr
8,671
456
92
5
0
420,032
0
W
Eset
12,157
640
157
8
0
369,336
11
L
Anubis
9,874
520
150
8
0
356,277
4
W
Sylvanus
10,384
547
49
3
0
351,518
8
L
Hachiman
7,847
413
98
5
0
346,596
0
W
Loki
11,002
579
122
6
0
468,306
1
L
Ratatoskr
9,914
522
111
6
0
388,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role