Player Matchup

Medusa
Medusa
Cheav259
Medusa
Level 129
God Stats
5W - 3L
1,708 SR
Queue Stats
37W - 17L
1,702 Elo+
Party 2
Neith
Neith
Hackus12
Neith
Level 9
God Stats
13W - 6L
1,869 SR
Queue Stats
31W - 20L
1,581 Elo+
Party 2
Ah Puch
Ah Puch
Kollonsen
Ah Puch
Level 89
God Stats
2W - 3L
1,792 SR
Queue Stats
56W - 34L
1,594 Elo+
Party 2
Cthulhu
Cthulhu
Paewsen
Cthulhu
Level 84
God Stats
26W - 14L
1,678 SR
Queue Stats
47W - 31L
1,558 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Teirun
Morgan Le Fay
Level 45
God Stats
3W - 1L
1,851 SR
Queue Stats
27W - 19L
1,559 Elo+
Solo
Team Averages
Level 71
1,779 SR
1,599 Elo+

VS

Team Averages
Level 70
1,418 SR
1,495 Elo+
Ares
Ares
Crazyprophet
Ares
Level 129
God Stats
1W - 3L
1,228 SR
Queue Stats
718W - 750L
1,516 Elo+
Solo
Xbalanque
Xbalanque
EnergicFlow
Xbalanque
Level 35
God Stats
33W - 36L
1,486 SR
Queue Stats
106W - 123L
1,460 Elo+
Party 3
He Bo
He Bo
Izioss
He Bo
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,457 Elo+
Party 3
Anubis
Anubis
LaLMeNN
Anubis
Level 27
God Stats
39W - 29L
1,595 SR
Queue Stats
81W - 103L
1,514 Elo+
Party 1
Loki
Loki
Soloman29
Loki
Level 126
God Stats
3W - 2L
1,284 SR
Queue Stats
61W - 53L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cheav259
Medusa
20
9 / 6 / 9
14,281
1,099
20,468
17,677
6,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
Hackus12
Neith
20
1 / 12 / 23
12,857
989
14,689
19,729
6,838
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
Kollonsen
Ah Puch
20
10 / 6 / 11
15,295
1,177
29,256
20,916
12,139
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Paewsen
Cthulhu
20
3 / 5 / 20
13,176
1,014
11,347
21,996
35,571
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Teirun
Morgan Le Fay
20
4 / 9 / 17
13,173
1,013
15,893
19,262
10,924
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 21
13,226
1,017
11,111
22,730
37,127
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
EnergicFlow
Xbalanque
20
6 / 11 / 15
13,893
1,069
21,722
29,024
12,866
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
Izioss
He Bo
20
7 / 4 / 16
14,075
1,083
16,205
13,856
5,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
LaLMeNN
Anubis
20
6 / 4 / 12
13,984
1,076
15,070
16,315
9,782
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
20
16 / 5 / 16
17,117
1,317
32,059
16,989
7,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
118
27
Kills
38
38
Deaths
27
80
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Medusa
Cheav259
Medusa
9
6
9
2.25
W
3
3
21
4.5
W
Xbalanque
EnergicFlow
Xbalanque
6
11
15
1.23
L
Neith
Hackus12
Neith
1
12
23
1.04
W
He Bo
Izioss
He Bo
7
4
16
3.75
L
Ah Puch
Kollonsen
Ah Puch
10
6
11
2.58
W
Anubis
LaLMeNN
Anubis
6
4
12
3
L
Cthulhu
Paewsen
Cthulhu
3
5
20
2.6
W
Loki
16
5
16
4.8
L
Morgan Le Fay
Teirun
Morgan Le Fay
4
9
17
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,653
Damage
96,167
99,580
Taken
98,914
71,650
Mitigated
73,032
3,609
Healing
8,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Cheav259
Medusa
20,468
10,853
0
623
17,677
6,178
0
11,170
6,507
0
34,737
W
11,111
139
0
0
22,730
37,127
0
13,521
9,209
23,416
0
W
Xbalanque
EnergicFlow
Xbalanque
21,722
14,700
0
2,503
29,024
12,866
0
17,862
11,162
0
36,149
L
Neith
Hackus12
Neith
14,689
5,718
0
614
19,729
6,838
0
9,014
10,715
0
35,166
W
He Bo
Izioss
He Bo
16,205
419
0
0
13,856
5,690
0
7,391
6,465
48,593
0
L
Ah Puch
Kollonsen
Ah Puch
29,256
1,251
0
2,206
20,916
12,139
0
6,508
14,408
71,259
0
W
Anubis
LaLMeNN
Anubis
15,070
294
0
5,430
16,315
9,782
0
8,700
7,615
54,152
0
L
Cthulhu
Paewsen
Cthulhu
11,347
177
0
0
21,996
35,571
0
8,782
13,214
31,376
0
W
Loki
32,059
8,118
0
709
16,989
7,567
0
9,022
7,967
0
63,283
L
Morgan Le Fay
Teirun
Morgan Le Fay
15,893
1,523
0
166
19,262
10,924
0
6,912
12,350
25,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,782
Gold Earned
72,295
250
Minions Killed
315
4
Camps Cleared
17
1,294,884
Distance Traveled
1,270,310
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,281
1,099
44
3
3
265,102
0
W
Ares
13,226
1,017
16
1
0
278,348
1
W
Xbalanque
13,893
1,069
42
3
1
226,036
0
L
Neith
12,857
989
41
3
0
211,924
3
W
He Bo
14,075
1,083
111
9
0
258,106
0
L
Ah Puch
15,295
1,177
113
9
1
280,664
1
W
Anubis
13,984
1,076
73
6
7
212,940
0
L
Cthulhu
13,176
1,014
36
3
0
275,005
0
W
Loki
17,117
1,317
73
6
9
294,880
1
L
Morgan Le Fay
13,173
1,013
16
1
0
262,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role