Player Matchup

Loki
Loki
FrankFurer
Loki
Level 27
God Stats
1W - 9L
1,107 SR
Queue Stats
92W - 141L
1,259 Elo+
Solo
Ymir
Ymir
JAXATTACX9188
Ymir
Level 26
God Stats
20W - 30L
1,388 SR
Queue Stats
30W - 45L
1,314 Elo+
Solo
Jormungandr
Jormungandr
SUX1AID
Jormungandr
Level 14
God Stats
1W - 2L
1,466 SR
Queue Stats
15W - 16L
1,353 Elo+
Solo
Nemesis
Nemesis
jayjones22
Nemesis
Level 29
God Stats
0W - 1L
1,821 SR
Queue Stats
48W - 81L
1,266 Elo+
Solo
Tiamat
Tiamat
metriceagle54
Tiamat
Level 25
God Stats
2W - 6L
1,116 SR
Queue Stats
104W - 101L
1,316 Elo+
Solo
Team Averages
Level 24
1,379 SR
1,302 Elo+

VS

Team Averages
Level 32
1,531 SR
1,307 Elo+
King Arthur
King Arthur
AyoooDre_
King Arthur
Level 18
God Stats
7W - 7L
1,666 SR
Queue Stats
96W - 77L
1,436 Elo+
Solo
Kukulkan
Kukulkan
Clumsy Chaos358
Kukulkan
Level 27
God Stats
2W - 2L
1,541 SR
Queue Stats
2W - 2L
1,275 Elo+
Party 1
Nemesis
Nemesis
GeneralTrio
Nemesis
Level 26
God Stats
1W - 1L
1,258 SR
Queue Stats
2W - 1L
1,275 Elo+
Party 1
Cupid
Cupid
Ghost54172
Cupid
Level 79
God Stats
2W - 0L
1,672 SR
Queue Stats
2W - 2L
1,275 Elo+
Party 1
Ymir
Ymir
Smokahontas00
Ymir
Level 11
God Stats
1W - 0L
1,517 SR
Queue Stats
2W - 2L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,717
415
3,328
13,061
6,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 1 / 0
10,045
478
5,872
17,697
16,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
SUX1AID
Jormungandr
16
4 / 3 / 1
10,843
516
10,934
18,013
14,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
jayjones22
Nemesis
11
0 / 5 / 0
6,814
324
2,988
13,269
3,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 9 / 0
8,159
389
5,924
15,998
6,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AyoooDre_
King Arthur
18
2 / 3 / 0
10,917
520
4,293
12,436
9,336
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
18
8 / 0 / 3
11,628
554
20,400
9,994
3,798
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
GeneralTrio
Nemesis
16
6 / 1 / 2
10,176
485
15,273
13,350
4,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
15
3 / 1 / 3
9,249
440
10,347
7,968
2,962
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 0 / 7
9,129
435
5,072
8,596
6,764
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
5
Kills
21
21
Deaths
5
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AyoooDre_
King Arthur
2
3
0
0.67
W
Kukulkan
8
0
3
9.5
L
1
3
0
0.33
W
Nemesis
GeneralTrio
Nemesis
6
1
2
7
W
Cupid
3
1
3
4.5
L
0
1
0
0
L
Jormungandr
SUX1AID
Jormungandr
4
3
1
1.5
W
2
0
7
5.5
L
Nemesis
jayjones22
Nemesis
0
5
0
0
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,046
Damage
55,385
78,038
Taken
52,344
47,557
Mitigated
27,818
18,081
Healing
16,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AyoooDre_
King Arthur
4,293
665
0
4,193
12,436
9,336
1,132
6,582
5,789
0
59,810
W
Kukulkan
20,400
3,290
22
6,520
9,994
3,798
2,892
3,905
5,763
84,065
0
L
3,328
501
0
5,319
13,061
6,398
0
951
12,110
0
65,090
W
Nemesis
GeneralTrio
Nemesis
15,273
6,958
0
2,045
13,350
4,958
0
4,720
8,574
0
69,741
W
Cupid
10,347
4,811
717
2,520
7,968
2,962
1,042
3,472
4,432
0
60,040
L
5,872
569
473
3,096
17,697
16,469
0
3,666
14,031
42,094
0
L
Jormungandr
SUX1AID
Jormungandr
10,934
3,676
0
3,738
18,013
14,944
704
2,546
15,467
62,225
0
W
5,072
919
0
584
8,596
6,764
655
3,478
5,056
17,495
0
L
Nemesis
jayjones22
Nemesis
2,988
725
0
2,613
13,269
3,744
210
8,666
4,603
0
15,092
L
5,924
1,268
0
2,842
15,998
6,002
604
9,643
6,355
45,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,578
Gold Earned
51,099
399
Minions Killed
521
0
Camps Cleared
0
1,689,603
Distance Traveled
1,869,991
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,917
520
132
6
0
421,751
1
W
Kukulkan
11,628
554
149
7
0
355,854
0
L
Loki
8,717
415
96
5
0
389,633
3
W
Nemesis
10,176
485
102
5
0
390,774
0
W
Cupid
9,249
440
114
5
0
324,153
0
L
Ymir
10,045
478
59
3
0
346,976
0
L
Jormungandr
10,843
516
124
6
0
322,292
0
W
Ymir
9,129
435
24
1
0
377,459
0
L
Nemesis
6,814
324
32
2
0
288,950
0
L
Tiamat
8,159
389
88
4
0
341,752
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role