Player Matchup

Artemis
Artemis
DARKHORSEJ3
Artemis
Level 18
God Stats
38W - 51L
1,339 SR
Queue Stats
49W - 69L
1,223 Elo+
Solo
Arachne
Arachne
HowardMania
Arachne
Level 7
God Stats
1W - 2L
1,258 SR
Queue Stats
1W - 2L
1,172 Elo+
Solo
Neith
Neith
Valentine28
Neith
Level 17
God Stats
7W - 6L
1,468 SR
Queue Stats
7W - 8L
1,264 Elo+
Solo
Olorun
Olorun
WichMitch
Olorun
Level 20
God Stats
4W - 10L
1,239 SR
Queue Stats
99W - 136L
1,296 Elo+
Solo
Yemoja
Yemoja
x2Legit2Crit
Yemoja
Level 17
God Stats
6W - 9L
1,370 SR
Queue Stats
119W - 123L
1,323 Elo+
Solo
Team Averages
Level 16
1,335 SR
1,256 Elo+

VS

Team Averages
Level 13
1,359 SR
1,298 Elo+
Hachiman
Hachiman
ElitePlunderer78
Hachiman
Level 18
God Stats
2W - 3L
1,366 SR
Queue Stats
19W - 15L
1,416 Elo+
Solo
Jormungandr
Jormungandr
capnt231
Jormungandr
Level 6
God Stats
3W - 4L
1,381 SR
Queue Stats
8W - 14L
1,441 Elo+
Solo
Cthulhu
Cthulhu
lamp740
Cthulhu
Level 16
God Stats
7W - 6L
1,213 SR
Queue Stats
14W - 21L
1,172 Elo+
Party 1
Thor
Thor
lamp741
Thor
Level 6
God Stats
6W - 10L
1,334 SR
Queue Stats
6W - 18L
1,181 Elo+
Party 1
Hel
Hel
pure_vein6
Hel
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DARKHORSEJ3
Artemis
18
4 / 3 / 19
10,571
961
11,221
8,531
3,714
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
HowardMania
Arachne
19
20 / 0 / 8
13,156
1,196
21,000
5,497
2,606
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
10 / 2 / 21
12,993
1,181
19,505
10,197
4,181
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
WichMitch
Olorun
18
5 / 4 / 20
11,266
1,024
9,445
8,778
3,617
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
20
8 / 1 / 30
13,104
1,191
19,259
15,214
7,672
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

273

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 9 / 6
9,510
865
9,444
15,074
6,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
capnt231
Jormungandr
15
0 / 5 / 5
9,136
831
5,156
17,281
15,128
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
lamp740
Cthulhu
17
4 / 9 / 5
11,088
1,008
13,909
27,245
14,422
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thor
lamp741
Thor
16
5 / 14 / 3
11,077
1,007
11,351
20,143
13,106
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

15
1 / 11 / 2
9,163
833
6,605
12,334
4,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
31
47
Kills
10
10
Deaths
48
98
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
DARKHORSEJ3
Artemis
4
3
19
4.5
L
0
9
6
0.33
W
Arachne
HowardMania
Arachne
20
0
8
24
W
10
2
21
10.25
W
Olorun
WichMitch
Olorun
5
4
20
3.75
L
Jormungandr
capnt231
Jormungandr
0
5
5
0.5
L
Cthulhu
lamp740
Cthulhu
4
9
5
0.72
L
Thor
lamp741
Thor
5
14
3
0.46
L
1
11
2
0.18
W
Yemoja
8
1
30
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,430
Damage
46,465
48,217
Taken
92,077
21,790
Mitigated
53,838
11,241
Healing
6,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DARKHORSEJ3
Artemis
11,221
6,456
0
534
8,531
3,714
0
4,975
3,466
0
20,097
L
9,444
3,599
0
1,097
15,074
6,209
0
4,423
10,651
0
34,243
W
Arachne
HowardMania
Arachne
21,000
13,576
0
2,060
5,497
2,606
0
2,375
3,076
0
24,263
W
19,505
12,099
0
184
10,197
4,181
0
5,880
4,239
0
28,213
W
Olorun
WichMitch
Olorun
9,445
4,108
580
1,573
8,778
3,617
0
5,264
3,412
27,002
0
L
Jormungandr
capnt231
Jormungandr
5,156
1,154
0
366
17,281
15,128
0
6,004
11,277
15,378
0
L
Cthulhu
lamp740
Cthulhu
13,909
784
480
3,261
27,245
14,422
0
8,536
18,709
35,044
0
L
Thor
lamp741
Thor
11,351
2,292
0
0
20,143
13,106
0
6,802
13,341
0
24,242
L
6,605
2,578
0
1,135
12,334
4,973
0
2,939
9,395
16,467
0
W
Yemoja
19,259
3,321
2,861
3,449
15,214
7,672
0
6,810
8,354
48,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,090
Gold Earned
49,974
144
Minions Killed
148
0
Camps Cleared
0
819,602
Distance Traveled
734,423
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,571
961
22
2
0
144,273
2
L
Hachiman
9,510
865
45
4
0
128,597
0
W
Arachne
13,156
1,196
12
1
0
171,591
0
W
Neith
12,993
1,181
26
2
0
178,998
0
W
Olorun
11,266
1,024
27
2
0
143,833
0
L
Jormungandr
9,136
831
17
2
0
152,953
0
L
Cthulhu
11,088
1,008
44
4
0
201,171
0
L
Thor
11,077
1,007
16
1
0
156,043
0
L
Hel
9,163
833
26
2
0
95,659
0
W
Yemoja
13,104
1,191
57
5
0
180,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role