Player Matchup

Freya
Freya
Bhunii
Freya
Level 27
God Stats
64W - 64L
1,453 SR
Queue Stats
92W - 99L
1,368 Elo+
Solo
Cthulhu
Cthulhu
FancyHitman
Cthulhu
Level 6
God Stats
1W - 2L
1,173 SR
Queue Stats
3W - 5L
1,025 Elo+
Solo
Ratatoskr
Ratatoskr
KvothesFolly
Ratatoskr
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 32L
1,221 Elo+
Solo
Jing Wei
Jing Wei
Skaterz91
Jing Wei
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 40L
1,419 Elo+
Party 2
Sun Wukong
Sun Wukong
TehIceSarbat
Sun Wukong
Level 24
God Stats
9W - 3L
1,654 SR
Queue Stats
43W - 41L
1,406 Elo+
Party 2
Team Averages
Level 21
1,456 SR
1,288 Elo+

VS

Team Averages
Level 24
1,594 SR
1,343 Elo+
Artio
Artio
Aerykunai
Artio
Level 27
God Stats
1W - 1L
1,700 SR
Queue Stats
48W - 44L
1,480 Elo+
Party 1
Fenrir
Fenrir
Froztyzz
Fenrir
Level 28
God Stats
1W - 3L
1,748 SR
Queue Stats
15W - 7L
1,418 Elo+
Party 1
Izanami
Izanami
PapiRoyal
Izanami
Level 29
God Stats
15W - 14L
1,577 SR
Queue Stats
61W - 54L
1,497 Elo+
Party 1
Arachne
Arachne
Pishacha
Arachne
Level 30
God Stats
18W - 30L
1,442 SR
Queue Stats
363W - 413L
1,273 Elo+
Solo
Merlin
Merlin
squamoose2
Merlin
Level 4
God Stats
0W - 7L
1,500 SR
Queue Stats
15W - 26L
1,049 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Bhunii
Freya
17
9 / 2 / 5
10,927
575
11,160
12,082
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
FancyHitman
Cthulhu
16
4 / 1 / 10
8,916
469
8,949
9,623
6,838
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
KvothesFolly
Ratatoskr
19
13 / 1 / 10
12,202
642
13,807
14,971
8,963
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Skaterz91
Jing Wei
16
5 / 3 / 9
9,866
519
13,387
10,807
2,561
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
TehIceSarbat
Sun Wukong
15
2 / 0 / 4
10,261
540
4,670
12,785
9,918
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Aerykunai
Artio
12
0 / 7 / 4
9,179
483
3,570
19,029
21,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
Froztyzz
Fenrir
15
1 / 3 / 2
9,047
476
7,593
11,008
4,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
PapiRoyal
Izanami
15
4 / 6 / 0
10,124
533
13,605
15,012
5,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Pishacha
Arachne
16
1 / 5 / 1
9,862
519
4,424
16,232
8,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
squamoose2
Merlin
12
1 / 12 / 0
8,042
423
5,271
12,819
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
14
33
Kills
7
7
Deaths
33
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artio
Aerykunai
Artio
0
7
4
0.29
W
Freya
Bhunii
Freya
9
2
5
5.75
W
Cthulhu
FancyHitman
Cthulhu
4
1
10
9
L
Fenrir
Froztyzz
Fenrir
1
3
2
0.67
W
Ratatoskr
KvothesFolly
Ratatoskr
13
1
10
18
L
Izanami
PapiRoyal
Izanami
4
6
0
0.67
L
Arachne
Pishacha
Arachne
1
5
1
0.3
W
Jing Wei
Skaterz91
Jing Wei
5
3
9
3.17
W
Sun Wukong
TehIceSarbat
Sun Wukong
2
0
4
4
L
Merlin
squamoose2
Merlin
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,973
Damage
34,463
60,268
Taken
74,100
32,892
Mitigated
43,630
14,748
Healing
14,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Aerykunai
Artio
3,570
696
692
2,118
19,029
21,186
29
6,410
12,619
9,464
0
W
Freya
Bhunii
Freya
11,160
3,407
0
5,521
12,082
4,612
1,308
3,877
8,205
57,116
0
W
Cthulhu
FancyHitman
Cthulhu
8,949
621
0
1,929
9,623
6,838
868
1,668
7,955
34,308
0
L
Fenrir
Froztyzz
Fenrir
7,593
1,072
0
4,387
11,008
4,546
374
1,119
9,889
0
50,316
W
Ratatoskr
KvothesFolly
Ratatoskr
13,807
4,950
0
490
14,971
8,963
112
1,111
13,860
0
91,057
L
Izanami
PapiRoyal
Izanami
13,605
9,633
0
2,805
15,012
5,830
1,692
3,526
11,486
0
89,904
L
Arachne
Pishacha
Arachne
4,424
2,483
0
4,505
16,232
8,013
90
3,811
12,421
0
74,618
W
Jing Wei
Skaterz91
Jing Wei
13,387
8,390
0
3,271
10,807
2,561
2,557
2,039
8,768
0
68,156
W
Sun Wukong
TehIceSarbat
Sun Wukong
4,670
601
0
3,537
12,785
9,918
2,816
146
12,639
0
54,862
L
Merlin
squamoose2
Merlin
5,271
955
0
318
12,819
4,055
586
5,523
7,296
31,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,172
Gold Earned
46,254
498
Minions Killed
436
0
Camps Cleared
0
1,784,051
Distance Traveled
1,713,205
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,179
483
16
1
0
360,569
6
W
Freya
10,927
575
113
6
0
345,404
0
W
Cthulhu
8,916
469
45
2
0
334,770
5
L
Fenrir
9,047
476
98
5
0
384,757
6
W
Ratatoskr
12,202
642
115
6
0
414,514
3
L
Izanami
10,124
533
148
8
0
318,568
5
L
Arachne
9,862
519
117
6
0
367,760
4
W
Jing Wei
9,866
519
110
6
0
343,051
3
W
Sun Wukong
10,261
540
115
6
0
346,312
1
L
Merlin
8,042
423
57
3
0
281,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role