Player Matchup

Cerberus
Cerberus
DrParadox
Cerberus
Level 119
God Stats
1W - 0L
1,549 SR
Queue Stats
16W - 7L
1,616 Elo+
Party 1
Ares
Ares
IOWNEDUBTW
Ares
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 60L
1,500 Elo+
Party 2
Anubis
Anubis
Kolligula
Anubis
Level 8
God Stats
29W - 27L
1,369 SR
Queue Stats
52W - 59L
1,260 Elo+
Solo
Agni
Agni
llcifer
Agni
Level 16
God Stats
2W - 1L
1,737 SR
Queue Stats
95W - 104L
1,415 Elo+
Party 2
Nemesis
Nemesis
tukarp
Nemesis
Level 3
God Stats
6W - 4L
1,718 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1
Team Averages
Level 29
1,575 SR
1,458 Elo+

VS

Team Averages
Level 7
1,520 SR
1,402 Elo+
Fenrir
Fenrir
CtrlAltCancelMe
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 127L
1,443 Elo+
Solo
Danzaburou
Danzaburou
Faninio
Danzaburou
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Persephone
Persephone
NotQuaintly
Persephone
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,110 Elo+
Solo
Yemoja
Yemoja
RevoSura
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
derschachmatt
Tiamat
Level 15
God Stats
9W - 5L
1,599 SR
Queue Stats
55W - 47L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DrParadox
Cerberus
10
6 / 0 / 2
6,304
630
6,421
6,760
3,933
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 2 / 4
5,576
558
3,078
6,118
2,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Kolligula
Anubis
8
3 / 2 / 2
5,262
526
4,758
3,370
1,684
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
llcifer
Agni
10
5 / 3 / 3
5,988
599
3,707
4,474
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
tukarp
Nemesis
10
4 / 1 / 0
6,239
624
2,427
5,353
1,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 1
5,804
580
3,671
7,665
2,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
Faninio
Danzaburou
8
2 / 4 / 2
5,207
521
3,128
5,194
1,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Persephone
NotQuaintly
Persephone
9
2 / 3 / 1
5,671
567
2,016
4,240
798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
RevoSura
Yemoja
5
1 / 5 / 1
4,678
468
520
5,587
1,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 7 / 0
4,364
436
2,108
6,673
1,458
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
20
Kills
8
8
Deaths
21
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
Cerberus
DrParadox
Cerberus
6
0
2
7
L
Danzaburou
Faninio
Danzaburou
2
4
2
0.75
W
2
2
4
2
W
Anubis
Kolligula
Anubis
3
2
2
2
L
Persephone
NotQuaintly
Persephone
2
3
1
0.83
L
Yemoja
RevoSura
Yemoja
1
5
1
0.3
L
0
7
0
0
W
Agni
llcifer
Agni
5
3
3
2.17
W
Nemesis
tukarp
Nemesis
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,391
Damage
11,443
26,075
Taken
29,359
11,292
Mitigated
7,204
7,132
Healing
4,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,671
1,421
0
1,680
7,665
2,092
0
2,831
4,834
0
23,155
W
Cerberus
DrParadox
Cerberus
6,421
692
0
3,943
6,760
3,933
0
1,813
4,947
28,357
0
L
Danzaburou
Faninio
Danzaburou
3,128
1,927
0
761
5,194
1,113
196
4,177
1,017
0
16,213
W
3,078
270
0
998
6,118
2,983
652
305
5,813
5,338
0
W
Anubis
Kolligula
Anubis
4,758
62
0
472
3,370
1,684
429
2,087
1,283
15,433
0
L
Persephone
NotQuaintly
Persephone
2,016
602
0
832
4,240
798
168
1,852
2,385
20,556
0
L
Yemoja
RevoSura
Yemoja
520
408
222
62
5,587
1,743
20
3,668
1,919
5,653
0
L
2,108
828
0
889
6,673
1,458
0
5,436
1,237
15,728
0
W
Agni
llcifer
Agni
3,707
1,170
0
1,000
4,474
1,084
1,218
226
4,248
33,319
0
W
Nemesis
tukarp
Nemesis
2,427
655
0
719
5,353
1,608
0
213
5,140
0
35,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,369
Gold Earned
25,724
240
Minions Killed
157
0
Camps Cleared
0
886,553
Distance Traveled
757,297
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,804
580
45
5
0
192,345
1
W
Cerberus
6,304
630
65
7
0
190,308
1
L
Danzaburou
5,207
521
30
3
0
131,529
1
W
Ares
5,576
558
5
1
0
164,920
1
W
Anubis
5,262
526
30
3
0
163,608
1
L
Persephone
5,671
567
48
5
0
199,021
0
L
Yemoja
4,678
468
4
0
0
87,970
2
L
Tiamat
4,364
436
30
3
0
146,432
3
W
Agni
5,988
599
73
7
0
158,843
1
W
Nemesis
6,239
624
67
7
0
208,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role