Player Matchup

Pele
Pele
 
Pele
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BangofHeat
Heimdallr
Level 63
God Stats
0W - 6L
1,249 SR
Queue Stats
211W - 192L
1,516 Elo+
Solo
Osiris
Osiris
EnosKirk
Osiris
Level 105
God Stats
2W - 4L
1,818 SR
Queue Stats
367W - 413L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
JohnnyLightwave
Baron Samedi
Level 117
God Stats
1W - 2L
1,527 SR
Queue Stats
181W - 190L
1,537 Elo+
Party 1
Sun Wukong
Sun Wukong
SparkASwisha
Sun Wukong
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 85L
1,472 Elo+
Party 1
Team Averages
Level 104
1,519 SR
1,501 Elo+

VS

Team Averages
Level 122
1,593 SR
1,477 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
HNGRYFATPANDA99
Chang'e
Level 117
God Stats
4W - 4L
1,439 SR
Queue Stats
385W - 408L
1,442 Elo+
Solo
Cabrakan
Cabrakan
Jordinhi
Cabrakan
Level 124
God Stats
2W - 0L
1,739 SR
Queue Stats
87W - 94L
1,483 Elo+
Solo
Janus
Janus
Player3000
Janus
Level 156
God Stats
8W - 4L
1,649 SR
Queue Stats
559W - 609L
1,441 Elo+
Solo
Kukulkan
Kukulkan
dirtee_napkins
Kukulkan
Level 82
God Stats
6W - 3L
1,641 SR
Queue Stats
187W - 161L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
5 / 8 / 6
9,454
727
12,912
16,550
8,029
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Heimdallr
BangofHeat
Heimdallr
19
9 / 5 / 2
11,463
882
22,917
13,556
6,842
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
EnosKirk
Osiris
16
1 / 6 / 9
9,667
744
8,714
27,693
22,855
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
JohnnyLightwave
Baron Samedi
16
1 / 5 / 8
9,302
716
8,610
11,853
8,768
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
SparkASwisha
Sun Wukong
14
0 / 6 / 9
8,478
652
5,665
18,808
22,215
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
11 / 3 / 19
11,729
902
19,211
27,325
28,442
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 5 / 17
9,773
752
12,021
12,876
5,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Jordinhi
Cabrakan
16
1 / 4 / 28
11,114
855
12,204
20,164
34,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
18
7 / 3 / 17
11,331
872
17,794
8,999
3,528
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
19
9 / 1 / 18
11,323
871
17,243
8,179
4,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
129
16
Kills
30
30
Deaths
16
34
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
8
6
1
W
Gilgamesh
 
Gilgamesh
11
3
19
6.83
L
Heimdallr
BangofHeat
Heimdallr
9
5
2
2
L
Osiris
EnosKirk
Osiris
1
6
9
0.92
W
2
5
17
2.1
L
Baron Samedi
JohnnyLightwave
Baron Samedi
1
5
8
1
W
Cabrakan
Jordinhi
Cabrakan
1
4
28
3.75
W
Janus
7
3
17
5.17
L
Sun Wukong
SparkASwisha
Sun Wukong
0
6
9
0.75
W
Kukulkan
9
1
18
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,818
Damage
78,473
88,460
Taken
77,543
68,709
Mitigated
76,606
26,360
Healing
34,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
12,912
2,995
856
3,685
16,550
8,029
0
10,834
5,716
0
22,304
W
Gilgamesh
 
Gilgamesh
19,211
5,477
1,513
9,888
27,325
28,442
588
3,013
24,312
0
31,419
L
Heimdallr
BangofHeat
Heimdallr
22,917
5,452
1,122
999
13,556
6,842
909
8,284
5,252
0
46,180
L
Osiris
EnosKirk
Osiris
8,714
2,110
1,655
7,640
27,693
22,855
9
18,243
9,388
1,654
16,365
W
12,021
408
7,664
4,442
12,876
5,528
1,470
2,201
10,674
24,186
0
L
Baron Samedi
JohnnyLightwave
Baron Samedi
8,610
501
5,364
1,801
11,853
8,768
352
8,571
3,264
22,460
0
W
Cabrakan
Jordinhi
Cabrakan
12,204
1,459
1,773
2,581
20,164
34,981
131
3,178
16,986
19,900
0
W
Janus
17,794
2,721
1,822
1,791
8,999
3,528
1,820
666
8,333
34,435
0
L
Sun Wukong
SparkASwisha
Sun Wukong
5,665
942
1,253
1,985
18,808
22,215
382
13,122
5,578
0
10,679
W
Kukulkan
17,243
1,111
1,474
1,217
8,179
4,127
1,522
220
7,956
44,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,364
Gold Earned
55,270
124
Minions Killed
154
0
Camps Cleared
0
1,083,086
Distance Traveled
1,324,888
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,454
727
16
1
0
209,153
2
W
Gilgamesh
11,729
902
22
2
0
262,868
0
L
Heimdallr
11,463
882
49
4
0
215,079
7
L
Osiris
9,667
744
19
1
0
210,975
0
W
Chang'e
9,773
752
35
3
0
245,187
0
L
Baron Samedi
9,302
716
20
2
0
224,549
0
W
Cabrakan
11,114
855
9
1
0
253,528
0
W
Janus
11,331
872
37
3
0
236,130
0
L
Sun Wukong
8,478
652
20
2
0
223,330
0
W
Kukulkan
11,323
871
51
4
0
327,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role