Player Matchup

Ymir
Ymir
Anggrry--
Ymir
Level 69
God Stats
42W - 24L
1,706 SR
Queue Stats
325W - 310L
1,473 Elo+
Solo
Tsukuyomi
Tsukuyomi
K1ngKhy
Tsukuyomi
Level 134
God Stats
38W - 23L
1,618 SR
Queue Stats
390W - 359L
1,533 Elo+
Solo
Chernobog
Chernobog
Oblivion_Queen1
Chernobog
Level 147
God Stats
2W - 2L
1,254 SR
Queue Stats
303W - 297L
1,456 Elo+
Solo
Scylla
Scylla
OverseerOfSalt
Scylla
Level 106
God Stats
2W - 2L
1,580 SR
Queue Stats
252W - 223L
1,525 Elo+
Solo
Odin
Odin
ibby9116
Odin
Level 125
God Stats
26W - 23L
1,556 SR
Queue Stats
531W - 522L
1,461 Elo+
Solo
Team Averages
Level 116
1,543 SR
1,490 Elo+

VS

Team Averages
Level 91
1,606 SR
1,478 Elo+
Cu Chulainn
Cu Chulainn
ASHTRØNAUT
Cu Chulainn
Level 124
God Stats
8W - 11L
1,498 SR
Queue Stats
793W - 782L
1,448 Elo+
Party 1
Fenrir
Fenrir
BusterWolf1994
Fenrir
Level 127
God Stats
283W - 208L
1,556 SR
Queue Stats
922W - 900L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
DeWitt__79
Cthulhu
Level 34
God Stats
9W - 12L
1,483 SR
Queue Stats
24W - 27L
1,487 Elo+
Party 2
Raijin
Raijin
El-VIEJO25
Raijin
Level 104
God Stats
2W - 1L
1,949 SR
Queue Stats
245W - 229L
1,528 Elo+
Solo
Danzaburou
Danzaburou
Sne4ky-_-R4c00n5
Danzaburou
Level 65
God Stats
11W - 11L
1,544 SR
Queue Stats
111W - 128L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 3 / 16
10,214
486
8,072
18,336
19,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
K1ngKhy
Tsukuyomi
16
8 / 9 / 4
11,019
525
14,232
16,554
6,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Oblivion_Queen1
Chernobog
17
3 / 6 / 18
11,248
536
17,740
19,703
8,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
10 / 4 / 9
12,258
584
20,862
13,142
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
18
8 / 4 / 9
11,227
535
16,226
16,019
13,892
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ASHTRØNAUT
Cu Chulainn
14
3 / 7 / 5
9,512
453
11,407
19,136
14,837
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
14 / 4 / 3
10,861
517
10,021
18,535
8,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
DeWitt__79
Cthulhu
14
2 / 3 / 9
10,515
501
9,636
19,396
16,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
El-VIEJO25
Raijin
15
1 / 9 / 14
9,591
457
11,321
19,610
6,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Sne4ky-_-R4c00n5
Danzaburou
18
6 / 7 / 5
11,604
553
17,299
21,524
8,992
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
62
30
Kills
26
26
Deaths
30
56
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
ASHTRØNAUT
Cu Chulainn
3
7
5
0.79
W
Ymir
1
3
16
3
L
14
4
3
3.88
L
Cthulhu
DeWitt__79
Cthulhu
2
3
9
2.17
L
Raijin
El-VIEJO25
Raijin
1
9
14
0.89
W
Tsukuyomi
K1ngKhy
Tsukuyomi
8
9
4
1.11
W
Chernobog
Oblivion_Queen1
Chernobog
3
6
18
2
W
10
4
9
3.63
L
Danzaburou
Sne4ky-_-R4c00n5
Danzaburou
6
7
5
1.21
W
Odin
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,132
Damage
59,684
83,754
Taken
98,201
52,937
Mitigated
55,719
17,195
Healing
23,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
ASHTRØNAUT
Cu Chulainn
11,407
2,142
0
2,958
19,136
14,837
0
2,763
16,373
8,219
37,225
W
Ymir
8,072
2,130
0
1,726
18,336
19,783
186
6,792
11,544
37,158
0
L
10,021
2,048
0
2,870
18,535
8,136
0
6,268
12,267
0
49,048
L
Cthulhu
DeWitt__79
Cthulhu
9,636
320
1,122
5,895
19,396
16,835
0
6,219
13,177
34,606
0
L
Raijin
El-VIEJO25
Raijin
11,321
1,625
264
2,546
19,610
6,919
0
8,161
11,449
57,171
0
W
Tsukuyomi
K1ngKhy
Tsukuyomi
14,232
2,365
0
3,705
16,554
6,585
1,455
5,569
10,948
0
63,021
W
Chernobog
Oblivion_Queen1
Chernobog
17,740
12,311
0
6,067
19,703
8,178
4,108
3,868
15,835
0
68,330
W
20,862
859
391
3,234
13,142
4,499
1,185
3,991
9,126
70,502
0
L
Danzaburou
Sne4ky-_-R4c00n5
Danzaburou
17,299
8,843
0
8,013
21,524
8,992
336
5,599
15,925
0
94,622
W
Odin
16,226
4,810
0
2,072
16,019
13,892
452
3,448
12,270
0
73,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,966
Gold Earned
52,083
468
Minions Killed
434
0
Camps Cleared
0
1,812,482
Distance Traveled
1,734,550
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,512
453
75
4
0
313,680
2
W
Ymir
10,214
486
61
3
0
354,937
8
L
Fenrir
10,861
517
66
3
0
390,868
3
L
Cthulhu
10,515
501
48
2
0
381,312
10
L
Raijin
9,591
457
99
5
0
324,757
9
W
Tsukuyomi
11,019
525
93
4
0
398,486
1
W
Chernobog
11,248
536
111
5
0
344,170
3
W
Scylla
12,258
584
94
4
0
359,826
5
L
Danzaburou
11,604
553
146
7
0
323,933
0
W
Odin
11,227
535
109
5
0
355,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role