Player Matchup

Merlin
Merlin
Gnitrupp
Merlin
Level 27
God Stats
14W - 8L
1,750 SR
Queue Stats
162W - 233L
1,493 Elo+
Solo
Cu Chulainn
Cu Chulainn
ardailker
Cu Chulainn
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,370 Elo+
Solo
Scylla
Scylla
babdook
Scylla
Level 29
God Stats
17W - 31L
1,389 SR
Queue Stats
93W - 249L
1,281 Elo+
Party 1
Bastet
Bastet
duplkate
Bastet
Level 32
God Stats
38W - 78L
1,362 SR
Queue Stats
173W - 337L
1,347 Elo+
Party 1
Nemesis
Nemesis
xXmichiXx2
Nemesis
Level 29
God Stats
56W - 139L
1,366 SR
Queue Stats
270W - 455L
1,352 Elo+
Party 1
Team Averages
Level 28
1,473 SR
1,368 Elo+

VS

Team Averages
Level 26
1,671 SR
1,488 Elo+
Anubis
Anubis
Ismael2007
Anubis
Level 64
God Stats
5W - 0L
1,901 SR
Queue Stats
23W - 25L
1,447 Elo+
Party 2
Odin
Odin
MEMORIOby
Odin
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 51L
1,361 Elo+
Solo
Medusa
Medusa
OGRKarot
Medusa
Level 4
God Stats
7W - 1L
1,751 SR
Queue Stats
12W - 10L
1,685 Elo+
Party 2
Cthulhu
Cthulhu
Tarkarian125
Cthulhu
Level 17
God Stats
2W - 0L
1,737 SR
Queue Stats
6W - 4L
1,388 Elo+
Solo
Discordia
Discordia
misterwood
Discordia
Level 28
God Stats
7W - 5L
1,466 SR
Queue Stats
132W - 96L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gnitrupp
Merlin
17
2 / 4 / 10
10,457
951
11,430
14,498
4,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
ardailker
Cu Chulainn
17
1 / 13 / 9
10,034
912
10,571
31,288
17,338
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
babdook
Scylla
17
4 / 9 / 7
11,320
1,029
14,955
18,548
4,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
duplkate
Bastet
17
5 / 8 / 5
11,529
1,048
9,463
17,523
5,401
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nemesis
xXmichiXx2
Nemesis
18
2 / 12 / 12
11,279
1,025
10,751
27,216
9,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ismael2007
Anubis
20
17 / 7 / 20
14,360
1,305
32,332
15,697
6,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
19
5 / 5 / 28
11,752
1,068
13,327
13,064
10,936
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
OGRKarot
Medusa
20
7 / 0 / 20
11,968
1,088
17,803
11,381
3,999
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Tarkarian125
Cthulhu
20
8 / 1 / 30
12,729
1,157
16,515
12,890
14,204
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Discordia
misterwood
Discordia
19
9 / 1 / 24
11,999
1,091
23,035
8,464
2,581
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
168
14
Kills
46
46
Deaths
14
43
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Merlin
Gnitrupp
Merlin
2
4
10
1.75
W
Anubis
Ismael2007
Anubis
17
7
20
3.86
W
Odin
5
5
28
3.8
W
Medusa
OGRKarot
Medusa
7
0
20
17
W
Cthulhu
Tarkarian125
Cthulhu
8
1
30
23
L
Cu Chulainn
ardailker
Cu Chulainn
1
13
9
0.42
L
Scylla
babdook
Scylla
4
9
7
0.83
L
Bastet
duplkate
Bastet
5
8
5
0.94
W
Discordia
misterwood
Discordia
9
1
24
21
L
Nemesis
xXmichiXx2
Nemesis
2
12
12
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,170
Damage
103,012
109,073
Taken
61,496
40,797
Mitigated
38,527
2,059
Healing
6,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Gnitrupp
Merlin
11,430
306
144
248
14,498
4,034
0
10,533
3,965
27,559
0
W
Anubis
Ismael2007
Anubis
32,332
1,003
804
3,501
15,697
6,807
0
8,831
6,866
40,958
0
W
Odin
13,327
3,783
0
0
13,064
10,936
0
6,713
6,351
390
21,951
W
Medusa
OGRKarot
Medusa
17,803
9,126
0
248
11,381
3,999
0
4,965
6,416
0
47,390
W
Cthulhu
Tarkarian125
Cthulhu
16,515
662
0
250
12,890
14,204
0
4,599
8,291
36,395
0
L
Cu Chulainn
ardailker
Cu Chulainn
10,571
1,585
0
360
31,288
17,338
0
18,489
12,799
5,090
20,056
L
Scylla
babdook
Scylla
14,955
500
0
0
18,548
4,773
0
13,808
4,740
34,113
0
L
Bastet
duplkate
Bastet
9,463
1,241
0
63
17,523
5,401
0
11,862
5,661
0
30,388
W
Discordia
misterwood
Discordia
23,035
1,789
234
1,732
8,464
2,581
0
3,282
5,182
38,115
0
L
Nemesis
xXmichiXx2
Nemesis
10,751
5,311
0
1,244
27,216
9,251
0
17,580
9,636
0
27,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,619
Gold Earned
62,808
176
Minions Killed
220
3
Camps Cleared
3
1,001,303
Distance Traveled
1,005,831
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,457
951
25
2
0
206,628
0
W
Anubis
14,360
1,305
24
2
0
141,750
0
W
Odin
11,752
1,068
33
3
1
201,556
0
W
Medusa
11,968
1,088
78
7
0
215,353
0
W
Cthulhu
12,729
1,157
40
4
2
232,743
0
L
Cu Chulainn
10,034
912
33
3
0
180,470
0
L
Scylla
11,320
1,029
39
4
0
207,882
3
L
Bastet
11,529
1,048
47
4
0
209,679
1
W
Discordia
11,999
1,091
45
4
0
214,429
0
L
Nemesis
11,279
1,025
32
3
3
196,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role