Player Matchup

Danzaburou
Danzaburou
KillLeader09
Danzaburou
Level 48
God Stats
38W - 40L
1,436 SR
Queue Stats
125W - 157L
1,353 Elo+
Party 1
Cabrakan
Cabrakan
UltraNovo21
Cabrakan
Level 69
God Stats
24W - 24L
1,441 SR
Queue Stats
120W - 138L
1,408 Elo+
Party 1
Raijin
Raijin
UnfixedCardinal
Raijin
Level 87
God Stats
1W - 2L
1,574 SR
Queue Stats
208W - 238L
1,413 Elo+
Party 1
Team Averages
Level 68
1,484 SR
1,392 Elo+

VS

Team Averages
Level 91
1,526 SR
1,493 Elo+
Zhong Kui
Zhong Kui
CrimsonKanji
Zhong Kui
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 22L
1,450 Elo+
Party 2
Nu Wa
Nu Wa
DoodleDerg
Nu Wa
Level 105
God Stats
3W - 2L
1,581 SR
Queue Stats
104W - 85L
1,524 Elo+
Party 2
Skadi
Skadi
WizardAnemone91
Skadi
Level 107
God Stats
6W - 3L
1,497 SR
Queue Stats
71W - 59L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KillLeader09
Danzaburou
8
2 / 2 / 0
6,023
669
4,023
6,433
2,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
UltraNovo21
Cabrakan
8
0 / 4 / 2
6,022
669
3,247
10,115
8,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 4 / 2
6,820
758
3,772
5,937
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CrimsonKanji
Zhong Kui
9
1 / 2 / 8
6,659
740
4,875
5,848
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
12
5 / 1 / 3
7,701
856
5,171
3,873
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 6
7,354
817
6,714
5,530
1,866
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
10
10
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CrimsonKanji
Zhong Kui
1
2
8
2.5
W
Nu Wa
5
1
3
6.5
L
Danzaburou
KillLeader09
Danzaburou
2
2
0
1
L
Cabrakan
UltraNovo21
Cabrakan
0
4
2
0.25
L
2
4
2
0.75
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,042
Damage
16,760
22,485
Taken
15,251
13,018
Mitigated
6,600
2,960
Healing
2,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CrimsonKanji
Zhong Kui
4,875
391
0
766
5,848
3,483
0
2,991
2,857
12,448
0
W
Nu Wa
5,171
1,533
0
753
3,873
1,251
927
1,667
2,206
27,788
0
L
Danzaburou
KillLeader09
Danzaburou
4,023
469
70
793
6,433
2,191
0
3,104
3,329
0
19,046
L
Cabrakan
UltraNovo21
Cabrakan
3,247
281
203
1,304
10,115
8,947
0
4,159
5,956
6,711
0
L
3,772
381
422
168
5,937
1,880
0
2,783
3,154
24,957
0
W
6,714
2,257
0
483
5,530
1,866
1,063
2,361
3,169
0
25,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,865
Gold Earned
21,714
81
Minions Killed
97
0
Camps Cleared
0
386,388
Distance Traveled
499,627
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,659
740
21
2
0
164,477
1
W
Nu Wa
7,701
856
48
5
0
163,883
3
L
Danzaburou
6,023
669
31
3
0
107,609
0
L
Cabrakan
6,022
669
11
1
0
135,928
1
L
Raijin
6,820
758
39
4
0
142,851
1
W
Skadi
7,354
817
28
3
0
171,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role