Player Matchup

King Arthur
King Arthur
ChainLink_GoD
King Arthur
Level 98
God Stats
33W - 48L
1,500 SR
Queue Stats
306W - 272L
1,515 Elo+
Party 2
Ymir
Ymir
Pipochicho
Ymir
Level 84
God Stats
7W - 5L
1,825 SR
Queue Stats
121W - 93L
1,476 Elo+
Party 2
Nu Wa
Nu Wa
íCΔRØ
Nu Wa
Level 158
God Stats
1W - 1L
1,372 SR
Queue Stats
126W - 76L
1,691 Elo+
Party 2
Team Averages
Level 113
1,565 SR
1,561 Elo+

VS

Team Averages
Level 71
1,589 SR
1,477 Elo+
Erlang Shen
Erlang Shen
CantTuchDis01
Erlang Shen
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 223L
1,392 Elo+
Party 1
Poseidon
Poseidon
ProTinny
Poseidon
Level 68
God Stats
0W - 3L
1,731 SR
Queue Stats
123W - 116L
1,454 Elo+
Party 1
Hun Batz
Hun Batz
camo707
Hun Batz
Level 82
God Stats
1W - 2L
1,537 SR
Queue Stats
39W - 30L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChainLink_GoD
King Arthur
15
7 / 5 / 11
11,476
765
14,460
20,380
18,404
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
4 / 3 / 11
10,597
706
9,637
13,815
6,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
íCΔRØ
Nu Wa
16
8 / 2 / 10
11,779
785
18,256
12,579
4,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CantTuchDis01
Erlang Shen
14
3 / 4 / 5
9,664
644
7,123
15,564
15,176
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Poseidon
ProTinny
Poseidon
12
2 / 9 / 5
9,043
603
11,892
16,141
4,874
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
camo707
Hun Batz
14
5 / 6 / 4
10,396
693
11,888
16,909
9,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
19
Kills
10
10
Deaths
19
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CantTuchDis01
Erlang Shen
3
4
5
1.38
W
King Arthur
ChainLink_GoD
King Arthur
7
5
11
2.5
W
4
3
11
3.17
L
Poseidon
ProTinny
Poseidon
2
9
5
0.5
L
Hun Batz
camo707
Hun Batz
5
6
4
1.17
W
Nu Wa
íCΔRØ
Nu Wa
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,353
Damage
30,903
46,774
Taken
48,614
29,489
Mitigated
29,337
10,911
Healing
9,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CantTuchDis01
Erlang Shen
7,123
1,667
0
2,445
15,564
15,176
0
6,933
8,084
0
26,838
W
King Arthur
ChainLink_GoD
King Arthur
14,460
2,481
0
6,761
20,380
18,404
24
5,253
14,773
0
33,458
W
9,637
1,854
0
1,449
13,815
6,493
0
3,211
10,227
31,244
0
L
Poseidon
ProTinny
Poseidon
11,892
1,213
0
4,218
16,141
4,874
47
9,429
6,116
40,124
0
L
Hun Batz
camo707
Hun Batz
11,888
3,363
0
2,724
16,909
9,287
0
9,641
6,521
0
35,499
W
Nu Wa
íCΔRØ
Nu Wa
18,256
3,974
128
2,573
12,579
4,592
1,558
3,428
8,888
57,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,852
Gold Earned
29,103
152
Minions Killed
140
0
Camps Cleared
0
843,697
Distance Traveled
783,833
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,664
644
34
2
0
270,153
3
W
King Arthur
11,476
765
33
2
0
297,085
0
W
Ymir
10,597
706
45
3
0
266,677
0
L
Poseidon
9,043
603
65
4
0
237,390
1
L
Hun Batz
10,396
693
41
3
0
276,290
3
W
Nu Wa
11,779
785
74
5
0
279,935
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role