Player Matchup

Athena
Athena
DabaDabaDoo69
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 85L
1,742 Elo+
Solo
Odin
Odin
DarkiTk
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,658 Elo+
Solo
The Morrigan
The Morrigan
Krocyoin
The Morrigan
Level 28
God Stats
4W - 9L
1,580 SR
Queue Stats
216W - 147L
1,739 Elo+
Solo
Danzaburou
Danzaburou
MeHlAzLo
Danzaburou
Level 31
God Stats
4W - 4L
1,804 SR
Queue Stats
295W - 302L
1,585 Elo+
Solo
Erlang Shen
Erlang Shen
PorhstarSol
Erlang Shen
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 26L
1,785 Elo+
Solo
Team Averages
Level 19
1,577 SR
1,702 Elo+

VS

Team Averages
Level 18
1,625 SR
1,793 Elo+
Mercury
Mercury
BenShapirosBible
Mercury
Level 29
God Stats
2W - 0L
1,722 SR
Queue Stats
294W - 96L
1,906 Elo+
Party 1
Awilix
Awilix
BussyQueen305
Awilix
Level 7
God Stats
2W - 1L
1,730 SR
Queue Stats
11W - 7L
1,763 Elo+
Party 2
Rama
Rama
Intreuxia
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 43L
1,605 Elo+
Solo
Scylla
Scylla
Lambytoes47
Scylla
Level 29
God Stats
2W - 2L
1,430 SR
Queue Stats
321W - 55L
2,007 Elo+
Party 1
Bastet
Bastet
NekoBoyUwU
Bastet
Level 6
God Stats
9W - 7L
1,742 SR
Queue Stats
9W - 10L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
8,803
463
6,501
19,430
16,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
DarkiTk
Odin
13
0 / 5 / 2
8,086
426
3,018
10,387
11,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Krocyoin
The Morrigan
18
5 / 4 / 2
10,935
576
12,263
11,800
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MeHlAzLo
Danzaburou
14
0 / 4 / 2
8,272
435
3,882
11,321
3,469
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
PorhstarSol
Erlang Shen
11
3 / 8 / 0
7,794
410
6,506
15,649
7,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 6
11,814
622
10,910
14,391
6,736
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 4 / 5
10,166
535
5,741
11,900
4,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
17
5 / 0 / 2
10,710
564
11,913
10,386
3,834
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
20
9 / 1 / 0
12,541
660
15,312
9,600
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
NekoBoyUwU
Bastet
13
2 / 3 / 5
8,569
451
10,015
11,653
7,742
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
10
Kills
24
24
Deaths
10
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
2
6
3.5
W
4
4
5
1.63
L
2
3
2
1
L
Odin
DarkiTk
Odin
0
5
2
0.2
W
Rama
5
0
2
6
L
The Morrigan
Krocyoin
The Morrigan
5
4
2
1.5
W
Scylla
9
1
0
9
L
Danzaburou
MeHlAzLo
Danzaburou
0
4
2
0.25
W
Bastet
NekoBoyUwU
Bastet
2
3
5
1.5
L
Erlang Shen
PorhstarSol
Erlang Shen
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,170
Damage
53,891
68,587
Taken
57,930
43,064
Mitigated
26,516
11,204
Healing
18,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,910
6,484
0
4,963
14,391
6,736
0
3,002
11,330
0
98,055
W
5,741
2,440
0
486
11,900
4,351
0
2,692
9,208
0
59,277
L
6,501
1,979
0
1,000
19,430
16,629
0
3,057
16,373
23,098
0
L
Odin
DarkiTk
Odin
3,018
655
0
634
10,387
11,157
0
1,858
8,529
0
36,627
W
Rama
11,913
9,274
0
5,863
10,386
3,834
376
1,731
8,494
0
96,213
L
The Morrigan
Krocyoin
The Morrigan
12,263
2,878
0
2,950
11,800
4,389
0
6,600
5,061
73,999
11,532
W
Scylla
15,312
2,492
207
4,743
9,600
3,853
0
3,487
6,113
109,946
0
L
Danzaburou
MeHlAzLo
Danzaburou
3,882
1,273
0
3,671
11,321
3,469
0
0
11,321
0
52,871
W
Bastet
NekoBoyUwU
Bastet
10,015
1,924
0
2,270
11,653
7,742
0
4,243
7,043
0
41,735
L
Erlang Shen
PorhstarSol
Erlang Shen
6,506
2,522
0
2,949
15,649
7,420
0
3,797
11,852
0
43,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,890
Gold Earned
53,800
442
Minions Killed
693
0
Camps Cleared
0
1,814,531
Distance Traveled
1,899,218
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,814
622
173
9
0
434,356
1
W
Awilix
10,166
535
92
5
0
369,503
0
L
Athena
8,803
463
34
2
0
385,393
6
L
Odin
8,086
426
86
5
0
358,443
0
W
Rama
10,710
564
168
9
0
345,514
4
L
The Morrigan
10,935
576
155
8
0
330,038
7
W
Scylla
12,541
660
200
11
0
375,785
2
L
Danzaburou
8,272
435
99
5
0
349,131
4
W
Bastet
8,569
451
60
3
0
374,060
1
L
Erlang Shen
7,794
410
68
4
0
391,526
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role