Player Matchup

Thor
Thor
Gmoneylikeaboss
Thor
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
King Arthur
King Arthur
Samuelcato227
King Arthur
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Solo
Hera
Hera
Valenlolop
Hera
Level 21
God Stats
6W - 3L
1,463 SR
Queue Stats
33W - 34L
1,358 Elo+
Solo
Bacchus
Bacchus
Ylfrit
Bacchus
Level 5
God Stats
4W - 1L
1,600 SR
Queue Stats
4W - 4L
1,320 Elo+
Solo
Danzaburou
Danzaburou
raggnar0k
Danzaburou
Level 24
God Stats
11W - 10L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Solo
Team Averages
Level 11
1,512 SR
1,436 Elo+

VS

Team Averages
Level 12
1,279 SR
1,247 Elo+
Cu Chulainn
Cu Chulainn
GirthyGranny
Cu Chulainn
Level 16
God Stats
0W - 5L
1,141 SR
Queue Stats
3W - 14L
953 Elo+
Solo
Nemesis
Nemesis
Ingwar234
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo
Skadi
Skadi
NavajoPrincess
Skadi
Level 13
God Stats
1W - 3L
1,317 SR
Queue Stats
15W - 12L
1,372 Elo+
Solo
Yemoja
Yemoja
SixGillz
Yemoja
Level 13
God Stats
1W - 4L
1,290 SR
Queue Stats
15W - 40L
1,065 Elo+
Solo
Sol
Sol
kdoggydog
Sol
Level 17
God Stats
3W - 16L
1,150 SR
Queue Stats
29W - 42L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 1
7,790
458
2,964
8,840
2,839
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
Samuelcato227
King Arthur
14
6 / 5 / 7
9,124
537
8,278
18,116
9,572
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
15 / 3 / 9
11,320
666
19,309
10,475
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Ylfrit
Bacchus
12
4 / 1 / 8
8,706
512
8,443
12,149
16,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
raggnar0k
Danzaburou
12
3 / 5 / 6
8,530
502
3,737
7,721
2,813
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GirthyGranny
Cu Chulainn
14
6 / 5 / 2
9,091
535
9,260
13,236
9,491
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Ingwar234
Nemesis
11
3 / 13 / 2
7,450
438
6,501
15,784
5,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 3 / 3
8,489
499
10,568
12,438
3,876
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
SixGillz
Yemoja
3
1 / 2 / 0
5,322
313
101
1,435
405
11
0 / 10 / 3
6,726
396
8,914
12,704
3,664
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
32
Kills
14
16
Deaths
33
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
GirthyGranny
Cu Chulainn
6
5
2
1.4
W
4
2
1
2.25
L
Nemesis
Ingwar234
Nemesis
3
13
2
0.31
L
4
3
3
1.83
W
King Arthur
Samuelcato227
King Arthur
6
5
7
1.9
L
Yemoja
SixGillz
Yemoja
1
2
0
0.5
W
15
3
9
6.5
W
Bacchus
Ylfrit
Bacchus
4
1
8
8
L
0
10
3
0.15
W
Danzaburou
raggnar0k
Danzaburou
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,731
Damage
35,344
57,301
Taken
55,597
35,217
Mitigated
22,720
12,698
Healing
7,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
GirthyGranny
Cu Chulainn
9,260
1,855
0
0
13,236
9,491
428
5,478
7,758
10,057
29,398
W
2,964
712
0
960
8,840
2,839
0
1,437
7,403
0
33,868
L
Nemesis
Ingwar234
Nemesis
6,501
3,432
0
1,644
15,784
5,284
568
7,507
8,221
0
17,145
L
10,568
5,643
0
4,531
12,438
3,876
890
6,455
5,793
0
47,224
W
King Arthur
Samuelcato227
King Arthur
8,278
1,057
0
5,414
18,116
9,572
316
3,917
14,199
0
44,650
L
Yemoja
SixGillz
Yemoja
101
28
12
0
1,435
405
0
792
643
1,919
0
W
19,309
5,001
1
2,426
10,475
3,740
2,847
4,019
6,456
78,921
0
W
Bacchus
Ylfrit
Bacchus
8,443
1,555
0
3,130
12,149
16,253
0
1,743
10,406
22,530
0
L
8,914
2,251
0
1,131
12,704
3,664
1,535
7,390
5,275
38,222
0
W
Danzaburou
raggnar0k
Danzaburou
3,737
1,846
0
767
7,721
2,813
1,502
611
7,110
0
28,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,470
Gold Earned
37,078
353
Minions Killed
231
0
Camps Cleared
0
1,472,834
Distance Traveled
1,207,442
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,091
535
66
4
0
313,335
0
W
Thor
7,790
458
56
3
0
267,358
0
L
Nemesis
7,450
438
25
1
0
257,108
3
L
Skadi
8,489
499
83
5
0
294,426
6
W
King Arthur
9,124
537
70
4
0
310,345
1
L
Yemoja
5,322
313
1
0
0
49,489
0
W
Hera
11,320
666
149
9
0
303,014
2
W
Bacchus
8,706
512
27
2
0
333,172
6
L
Sol
6,726
396
56
3
0
293,084
0
W
Danzaburou
8,530
502
51
3
0
258,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role