Player Matchup

Sol
Sol
Masters
 
Sol
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ratatoskr
Ratatoskr
Masters
Algòrithm
Ratatoskr
Masters
Level 149
God Stats
43W - 10L
1,984 SR
Queue Stats
856W - 528L
2,492 MMR
Party 2
Medusa
Medusa
Platinum II
DontBanMedusa
Medusa
Platinum II
Level 126
God Stats
128W - 151L
1,573 SR
Queue Stats
145W - 169L
2,028 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,686 SR
2,007 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 116
1,587 SR
1,922 MMR
Chiron
Chiron
Platinum III
ShootaMcGavz
Chiron
Platinum III
Level 88
God Stats
52W - 39L
1,617 SR
Queue Stats
159W - 180L
1,837 MMR
Party 1
Horus
Horus
Diamond V
ggamingg
Horus
Diamond V
Level 146
God Stats
17W - 25L
1,612 SR
Queue Stats
201W - 206L
2,126 MMR
Party 1
Merlin
Merlin
Platinum V
jairolop12
Merlin
Platinum V
Level 113
God Stats
16W - 16L
1,531 SR
Queue Stats
151W - 179L
1,804 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 2 / 6
11,224
702
19,364
12,317
3,433
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
Algòrithm
Ratatoskr
14
4 / 3 / 9
10,953
685
11,473
17,616
14,293
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 7 / 6
11,271
704
8,775
12,037
3,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AphroditeTiamatAthenaMorgan Le Fay

VS

Bans
GilgameshScyllaCabrakanChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
8 / 6 / 3
11,318
707
11,261
15,157
5,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
ggamingg
Horus
14
4 / 2 / 2
9,577
599
10,309
19,905
21,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
jairolop12
Merlin
14
0 / 5 / 7
9,237
577
6,774
10,979
3,902
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
13
Kills
12
12
Deaths
13
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
6
4
W
Ratatoskr
Algòrithm
Ratatoskr
4
3
9
2.83
W
4
7
6
1
L
Chiron
8
6
3
1.58
L
Horus
ggamingg
Horus
4
2
2
2.5
L
Merlin
jairolop12
Merlin
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,612
Damage
28,344
41,970
Taken
46,041
21,170
Mitigated
31,319
10,959
Healing
11,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,364
5,124
0
6,053
12,317
3,433
1,673
1,993
10,103
50,801
0
W
Ratatoskr
Algòrithm
Ratatoskr
11,473
1,880
0
3,979
17,616
14,293
141
3,287
13,851
0
22,084
W
8,775
4,057
0
927
12,037
3,444
988
1,592
10,029
0
62,639
L
Chiron
11,261
5,015
671
4,185
15,157
5,596
0
6,966
7,567
98
57,161
L
Horus
ggamingg
Horus
10,309
2,870
572
4,127
19,905
21,821
142
6,264
12,844
0
18,008
L
Merlin
jairolop12
Merlin
6,774
267
0
1,809
10,979
3,902
0
6,134
4,500
38,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,448
Gold Earned
30,132
179
Minions Killed
175
0
Camps Cleared
0
913,635
Distance Traveled
815,504
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,224
702
60
4
0
298,048
2
W
Ratatoskr
10,953
685
15
1
0
331,348
1
W
Medusa
11,271
704
104
7
0
284,239
1
L
Chiron
11,318
707
81
5
0
259,322
4
L
Horus
9,577
599
20
1
0
290,030
1
L
Merlin
9,237
577
74
5
0
266,152
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role