Player Matchup

Yemoja
Yemoja
Gokiret
Yemoja
Level 22
God Stats
2W - 3L
1,592 SR
Queue Stats
8W - 5L
1,532 Elo+
Solo
Neith
Neith
OKSIDOS
Neith
Level 11
God Stats
3W - 9L
1,246 SR
Queue Stats
14W - 32L
1,270 Elo+
Party 2
Janus
Janus
PaxmeL
Janus
Level 47
God Stats
5W - 9L
1,338 SR
Queue Stats
21W - 29L
1,369 Elo+
Party 2
Fenrir
Fenrir
THELIVEWATT
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 71L
1,402 Elo+
Solo
Thanatos
Thanatos
Xwetta
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,420 Elo+
Party 2
Team Averages
Level 25
1,435 SR
1,399 Elo+

VS

Team Averages
Level 25
1,429 SR
1,417 Elo+
Loki
Loki
 
Loki
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AronneHranthern
Sol
Level 29
God Stats
49W - 35L
1,501 SR
Queue Stats
68W - 72L
1,636 Elo+
Party 1
Hera
Hera
Dachstax
Hera
Level 27
God Stats
4W - 7L
1,270 SR
Queue Stats
5W - 11L
1,269 Elo+
Solo
Cupid
Cupid
Daddy202000
Cupid
Level 22
God Stats
68W - 64L
1,375 SR
Queue Stats
152W - 178L
1,411 Elo+
Solo
Ymir
Ymir
Joshiro
Ymir
Level 24
God Stats
7W - 8L
1,500 SR
Queue Stats
54W - 59L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gokiret
Yemoja
17
4 / 10 / 9
10,880
1,088
14,860
21,133
9,493
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
OKSIDOS
Neith
16
1 / 5 / 8
9,271
927
8,463
12,837
5,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Janus
PaxmeL
Janus
17
6 / 3 / 6
11,697
1,170
8,984
11,418
4,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
16
1 / 7 / 6
9,281
928
4,777
16,965
15,688
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Xwetta
Thanatos
17
5 / 5 / 8
10,631
1,063
8,251
12,820
7,333
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

100

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
1 / 6 / 14
9,757
976
7,307
8,294
2,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
9 / 3 / 18
12,245
1,225
23,395
13,032
4,215
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hera
18
3 / 2 / 19
10,794
1,079
10,034
8,016
2,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
12 / 1 / 15
12,384
1,238
19,996
7,242
2,427
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ymir
Joshiro
Ymir
18
5 / 5 / 17
11,339
1,134
10,119
13,458
16,439
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
113
17
Kills
30
30
Deaths
17
37
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
6
14
1.33
W
9
3
18
6
W
Hera
3
2
19
6.25
W
12
1
15
19.5
L
Yemoja
Gokiret
Yemoja
4
10
9
0.85
W
Ymir
Joshiro
Ymir
5
5
17
2.7
L
Neith
OKSIDOS
Neith
1
5
8
1
L
Janus
PaxmeL
Janus
6
3
6
3
L
Fenrir
1
7
6
0.57
L
Thanatos
Xwetta
Thanatos
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,335
Damage
70,851
75,173
Taken
50,042
42,151
Mitigated
28,759
10,269
Healing
7,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,307
575
0
0
8,294
2,978
0
4,888
3,406
0
17,625
W
23,395
10,914
0
4,240
13,032
4,215
0
6,280
6,699
42,340
0
W
Hera
10,034
2,231
82
784
8,016
2,700
0
3,202
4,814
36,918
0
W
19,996
14,488
0
2,421
7,242
2,427
0
3,153
3,965
0
32,942
L
Yemoja
Gokiret
Yemoja
14,860
2,164
3,445
742
21,133
9,493
0
13,177
7,956
36,270
0
W
Ymir
Joshiro
Ymir
10,119
1,720
0
0
13,458
16,439
0
6,715
6,588
19,363
0
L
Neith
OKSIDOS
Neith
8,463
4,239
0
734
12,837
5,383
0
7,716
5,121
0
16,441
L
Janus
PaxmeL
Janus
8,984
392
0
0
11,418
4,254
0
3,682
7,736
39,688
0
L
Fenrir
4,777
705
0
1,154
16,965
15,688
0
10,281
6,684
479
9,040
L
Thanatos
Xwetta
Thanatos
8,251
1,299
0
4,194
12,820
7,333
0
8,692
4,128
0
19,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,760
Gold Earned
56,519
156
Minions Killed
195
8
Camps Cleared
4
929,140
Distance Traveled
889,162
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,757
976
18
2
1
153,097
4
W
Sol
12,245
1,225
56
6
2
182,659
0
W
Hera
10,794
1,079
62
6
1
197,463
0
W
Cupid
12,384
1,238
34
3
0
197,065
2
L
Yemoja
10,880
1,088
31
3
1
167,523
0
W
Ymir
11,339
1,134
25
3
0
158,878
1
L
Neith
9,271
927
21
2
0
147,939
2
L
Janus
11,697
1,170
80
8
1
204,706
2
L
Fenrir
9,281
928
6
1
3
191,572
0
L
Thanatos
10,631
1,063
18
2
3
217,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role