Player Matchup

Athena
Athena
CrossBreezV2
Athena
Level 101
God Stats
5W - 6L
1,463 SR
Queue Stats
225W - 238L
1,378 Elo+
Solo
Bakasura
Bakasura
RV_Apollo
Bakasura
Level 109
God Stats
18W - 12L
1,606 SR
Queue Stats
258W - 312L
1,434 Elo+
Party 1
Ah Puch
Ah Puch
RV_Atlas
Ah Puch
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 147L
1,400 Elo+
Party 1
Chang'e
Chang'e
RV_Hades
Chang'e
Level 94
God Stats
12W - 19L
1,465 SR
Queue Stats
162W - 236L
1,366 Elo+
Party 1
Apollo
Apollo
Xmont Villela55
Apollo
Level 69
God Stats
25W - 15L
1,484 SR
Queue Stats
415W - 462L
1,387 Elo+
Solo
Team Averages
Level 92
1,504 SR
1,393 Elo+

VS

Team Averages
Level 77
1,447 SR
1,410 Elo+
Achilles
Achilles
Blueyedfreaak
Achilles
Level 77
God Stats
9W - 6L
1,296 SR
Queue Stats
400W - 396L
1,435 Elo+
Solo
Mercury
Mercury
Candine
Mercury
Level 69
God Stats
32W - 24L
1,538 SR
Queue Stats
120W - 136L
1,426 Elo+
Solo
Geb
Geb
GeckoCeiling
Geb
Level 63
God Stats
8W - 6L
1,332 SR
Queue Stats
213W - 230L
1,408 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SomethingVirtue
Morgan Le Fay
Level 66
God Stats
15W - 13L
1,436 SR
Queue Stats
25W - 25L
1,409 Elo+
Solo
Danzaburou
Danzaburou
cyber_tech2019
Danzaburou
Level 109
God Stats
40W - 17L
1,630 SR
Queue Stats
445W - 461L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
1 / 7 / 10
11,627
465
7,531
34,136
39,170
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
RV_Apollo
Bakasura
20
14 / 7 / 5
14,925
597
20,876
26,312
19,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
RV_Atlas
Ah Puch
19
5 / 5 / 10
12,918
517
22,380
24,398
14,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
RV_Hades
Chang'e
16
1 / 8 / 2
10,671
427
13,241
24,324
23,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
2 / 4 / 8
12,001
480
14,600
19,341
8,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blueyedfreaak
Achilles
20
9 / 6 / 7
13,840
554
17,093
25,160
21,644
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mercury
Candine
Mercury
19
2 / 3 / 5
12,047
482
4,855
14,092
6,563
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
1 / 5 / 14
12,542
502
9,359
24,142
26,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
SomethingVirtue
Morgan Le Fay
18
6 / 6 / 12
12,474
499
36,318
23,337
9,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
cyber_tech2019
Danzaburou
20
13 / 4 / 5
15,739
630
28,545
22,809
9,450
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
74
23
Kills
31
31
Deaths
24
35
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Achilles
Blueyedfreaak
Achilles
9
6
7
2.08
W
Mercury
Candine
Mercury
2
3
5
1.5
L
Athena
1
7
10
0.86
W
1
5
14
1.6
L
Bakasura
RV_Apollo
Bakasura
14
7
5
2.36
L
Ah Puch
RV_Atlas
Ah Puch
5
5
10
2
L
Chang'e
RV_Hades
Chang'e
1
8
2
0.25
W
Morgan Le Fay
SomethingVirtue
Morgan Le Fay
6
6
12
2
L
2
4
8
1.5
W
Danzaburou
cyber_tech2019
Danzaburou
13
4
5
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,628
Damage
96,170
128,511
Taken
109,540
105,491
Mitigated
73,774
46,192
Healing
27,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Blueyedfreaak
Achilles
17,093
3,249
0
4,873
25,160
21,644
1,137
13,870
10,534
0
77,860
W
Mercury
Candine
Mercury
4,855
1,228
0
500
14,092
6,563
0
2,986
10,916
0
104,143
L
Athena
7,531
1,161
1,824
6,606
34,136
39,170
58
13,187
20,949
26,257
0
W
9,359
741
0
1,398
24,142
26,645
64
8,205
14,887
22,734
0
L
Bakasura
RV_Apollo
Bakasura
20,876
12,246
0
10,673
26,312
19,427
2,085
4,877
21,435
0
103,078
L
Ah Puch
RV_Atlas
Ah Puch
22,380
1,763
215
8,281
24,398
14,342
1,794
12,242
12,156
82,201
0
L
Chang'e
RV_Hades
Chang'e
13,241
276
1,910
8,798
24,324
23,943
1,703
7,457
16,867
59,095
0
W
Morgan Le Fay
SomethingVirtue
Morgan Le Fay
36,318
1,180
1,190
6,118
23,337
9,472
299
14,150
8,493
94,618
0
L
14,600
12,112
0
7,885
19,341
8,609
805
7,914
11,427
0
85,705
W
Danzaburou
cyber_tech2019
Danzaburou
28,545
18,514
0
13,187
22,809
9,450
3,806
7,936
14,103
0
126,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,142
Gold Earned
66,642
583
Minions Killed
592
0
Camps Cleared
0
2,339,353
Distance Traveled
2,137,592
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,840
554
120
5
0
422,137
4
W
Mercury
12,047
482
150
6
0
406,793
1
L
Athena
11,627
465
36
1
0
486,811
8
W
Geb
12,542
502
23
1
0
438,793
5
L
Bakasura
14,925
597
164
7
0
550,027
3
L
Ah Puch
12,918
517
132
5
0
436,857
1
L
Chang'e
10,671
427
101
4
0
431,981
3
W
Morgan Le Fay
12,474
499
126
5
0
445,511
4
L
Apollo
12,001
480
150
6
0
433,677
2
W
Danzaburou
15,739
630
173
7
0
424,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role