Player Matchup

Artio
Artio
Askijajahme1
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
Atomic__Toaster
Chaac
Level 27
God Stats
4W - 3L
1,479 SR
Queue Stats
30W - 14L
1,443 Elo+
Party 1
Skadi
Skadi
SinOfLove4475
Skadi
Level 28
God Stats
2W - 1L
1,268 SR
Queue Stats
44W - 39L
1,389 Elo+
Party 1
Ra
Ra
TSR_Nemesis_
Ra
Level 7
God Stats
0W - 3L
1,412 SR
Queue Stats
4W - 11L
1,271 Elo+
Party 3
Olorun
Olorun
anakinnono
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,140 Elo+
Party 3
Team Averages
Level 16
1,432 SR
1,348 Elo+

VS

Team Averages
Level 22
1,553 SR
1,386 Elo+
Bellona
Bellona
BloodThirsty849
Bellona
Level 25
God Stats
14W - 15L
1,490 SR
Queue Stats
128W - 141L
1,516 Elo+
Party 4
Artemis
Artemis
FSB Psycho
Artemis
Level 25
God Stats
12W - 11L
1,706 SR
Queue Stats
102W - 102L
1,451 Elo+
Party 4
Pele
Pele
Kilobusy419
Pele
Level 16
God Stats
60W - 64L
1,440 SR
Queue Stats
61W - 69L
1,296 Elo+
Party 2
Olorun
Olorun
jakunDESU
Olorun
Level 17
God Stats
14W - 9L
1,527 SR
Queue Stats
146W - 133L
1,204 Elo+
Party 2
Arachne
Arachne
lx-ENERGY-xI
Arachne
Level 28
God Stats
19W - 9L
1,601 SR
Queue Stats
130W - 132L
1,465 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 2
5,129
466
3,267
10,121
8,436
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 1 / 1
6,282
571
4,462
7,020
5,838
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 4 / 0
4,907
446
2,509
5,442
1,344
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 7 / 2
5,462
497
2,566
7,574
4,146
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
anakinnono
Olorun
6
1 / 7 / 0
5,038
458
1,432
6,885
2,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 2
5,800
527
3,232
5,039
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
FSB Psycho
Artemis
12
4 / 0 / 3
6,782
617
5,968
5,521
1,769
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
4 / 3 / 7
6,453
587
4,769
8,059
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
jakunDESU
Olorun
11
9 / 2 / 2
7,334
667
8,838
5,957
2,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
lx-ENERGY-xI
Arachne
11
5 / 0 / 2
6,760
615
5,337
5,297
2,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
23
24
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
0
1
1
0.5
W
1
0
2
2
W
Artemis
FSB Psycho
Artemis
4
0
3
5.5
W
4
3
7
2.5
L
0
4
0
0
L
1
7
2
0.29
L
Olorun
anakinnono
Olorun
1
7
0
0.14
W
Olorun
jakunDESU
Olorun
9
2
2
5
W
Arachne
lx-ENERGY-xI
Arachne
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,236
Damage
28,144
37,042
Taken
29,873
22,186
Mitigated
11,466
5,434
Healing
11,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,267
342
117
1,920
10,121
8,436
0
1,634
8,487
15,074
0
L
4,462
248
0
2,235
7,020
5,838
0
0
7,020
0
36,205
W
3,232
951
0
1,941
5,039
3,073
0
355
4,684
0
20,139
W
Artemis
FSB Psycho
Artemis
5,968
4,030
0
2,685
5,521
1,769
764
1,113
4,408
0
40,133
W
4,769
1,481
258
2,353
8,059
2,405
58
1,775
6,284
0
33,114
L
2,509
829
0
0
5,442
1,344
674
967
4,475
0
20,185
L
2,566
646
0
0
7,574
4,146
494
3,729
3,845
18,359
0
L
Olorun
anakinnono
Olorun
1,432
717
0
1,162
6,885
2,422
0
1,546
5,339
10,523
2,806
W
Olorun
jakunDESU
Olorun
8,838
4,940
65
1,663
5,957
2,114
240
2,864
3,093
28,728
4,391
W
Arachne
lx-ENERGY-xI
Arachne
5,337
3,332
0
2,190
5,297
2,105
1,119
978
4,319
0
31,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,818
Gold Earned
33,129
196
Minions Killed
303
0
Camps Cleared
0
1,034,553
Distance Traveled
1,053,721
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,129
466
17
2
0
218,433
0
L
Chaac
6,282
571
87
8
0
204,725
3
W
Bellona
5,800
527
50
5
0
206,067
3
W
Artemis
6,782
617
80
7
0
207,141
2
W
Pele
6,453
587
55
5
0
226,966
2
L
Skadi
4,907
446
34
3
0
195,594
2
L
Ra
5,462
497
36
3
0
205,482
2
L
Olorun
5,038
458
22
2
0
210,319
2
W
Olorun
7,334
667
47
4
0
210,108
0
W
Arachne
6,760
615
71
6
0
203,439
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role