Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Empty3321
Thanatos
Level 29
God Stats
6W - 2L
1,653 SR
Queue Stats
32W - 24L
1,634 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
StickyQuicky
Morgan Le Fay
Level 15
God Stats
5W - 4L
1,580 SR
Queue Stats
35W - 16L
1,786 Elo+
Solo
Sol
Sol
Windblume
Sol
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 121L
1,537 Elo+
Solo
Nox
Nox
kan030
Nox
Level 24
God Stats
5W - 3L
1,473 SR
Queue Stats
55W - 45L
1,579 Elo+
Party 1
Team Averages
Level 25
1,541 SR
1,607 Elo+

VS

Team Averages
Level 12
1,572 SR
1,656 Elo+
The Morrigan
The Morrigan
HSONLYfans
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,715 Elo+
Solo
Xing Tian
Xing Tian
MercuryStrike
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,628 Elo+
Solo
Horus
Horus
WOLFENSTEIN64
Horus
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 11L
1,667 Elo+
Solo
Apollo
Apollo
masterchief323
Apollo
Level 15
God Stats
2W - 1L
1,858 SR
Queue Stats
16W - 13L
1,703 Elo+
Solo
Fenrir
Fenrir
sniperdudee79
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 98L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
1 / 2 / 5
5,551
555
4,803
6,438
2,064
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Empty3321
Thanatos
12
2 / 2 / 4
6,547
655
2,874
5,956
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morgan Le Fay
StickyQuicky
Morgan Le Fay
11
9 / 0 / 3
7,289
729
8,730
5,073
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
7 / 2 / 2
6,794
679
6,060
6,197
1,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
kan030
Nox
9
4 / 3 / 1
5,373
537
2,439
4,784
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HSONLYfans
The Morrigan
8
2 / 5 / 1
5,030
503
2,415
5,836
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
MercuryStrike
Xing Tian
6
0 / 6 / 0
4,641
464
678
6,336
3,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
3 / 6 / 1
4,917
492
2,601
6,687
3,989
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mace

Mace

+10
Physical Power

8
0 / 3 / 2
4,912
491
2,315
6,103
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 3 / 1
5,967
597
4,178
7,167
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
23
Kills
9
9
Deaths
23
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
2
5
1.75
W
Thanatos
Empty3321
Thanatos
2
2
4
2
L
The Morrigan
HSONLYfans
The Morrigan
2
5
1
0.5
L
Xing Tian
MercuryStrike
Xing Tian
0
6
0
0
W
Morgan Le Fay
StickyQuicky
Morgan Le Fay
9
0
3
10.5
L
3
6
1
0.58
W
7
2
2
4
W
Nox
kan030
Nox
4
3
1
1.5
L
0
3
2
0.33
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,906
Damage
12,187
28,448
Taken
32,129
10,096
Mitigated
12,681
11,521
Healing
5,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,803
2,800
0
1,683
6,438
2,064
649
0
6,438
0
30,677
W
Thanatos
Empty3321
Thanatos
2,874
914
0
5,559
5,956
2,513
0
173
5,703
0
37,079
L
The Morrigan
HSONLYfans
The Morrigan
2,415
613
0
670
5,836
1,769
0
3,886
1,950
12,503
675
L
Xing Tian
MercuryStrike
Xing Tian
678
260
0
0
6,336
3,214
0
4,861
1,475
4,282
0
W
Morgan Le Fay
StickyQuicky
Morgan Le Fay
8,730
2,685
49
1,971
5,073
1,645
208
944
4,103
36,563
0
L
2,601
1,258
330
465
6,687
3,989
0
3,392
3,295
0
9,499
W
6,060
2,935
0
1,673
6,197
1,555
1,483
1,295
4,734
28,614
0
W
Nox
kan030
Nox
2,439
114
0
586
4,784
2,319
544
0
4,784
14,853
0
L
2,315
1,402
0
1,271
6,103
1,331
0
2,510
3,593
0
22,113
L
4,178
1,749
0
2,267
7,167
2,378
0
2,580
4,587
0
27,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,554
Gold Earned
25,467
282
Minions Killed
150
0
Camps Cleared
0
902,649
Distance Traveled
940,443
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,551
555
57
6
0
175,223
0
W
Thanatos
6,547
655
85
9
0
206,840
2
L
The Morrigan
5,030
503
29
3
0
144,042
1
L
Xing Tian
4,641
464
12
1
0
178,821
0
W
Morgan Le Fay
7,289
729
66
7
0
188,018
3
L
Horus
4,917
492
11
1
0
206,657
1
W
Sol
6,794
679
51
5
0
180,587
1
W
Nox
5,373
537
23
2
0
151,981
2
L
Apollo
4,912
491
39
4
0
218,197
1
L
Fenrir
5,967
597
59
6
0
192,726
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role