Player Matchup

Olorun
Olorun
claudia_davo
Olorun
Level 27
God Stats
20W - 11L
1,630 SR
Queue Stats
61W - 39L
1,553 Elo+
Solo
Ne Zha
Ne Zha
denbestnaja
Ne Zha
Level 8
God Stats
2W - 0L
1,481 SR
Queue Stats
5W - 2L
1,778 Elo+
Solo
Danzaburou
Danzaburou
zzMAjStiCzRR
Danzaburou
Level 35
God Stats
4W - 4L
1,331 SR
Queue Stats
35W - 29L
1,463 Elo+
Party 1
Ymir
Ymir
zzNuMbRR
Ymir
Level 4
God Stats
2W - 0L
1,825 SR
Queue Stats
7W - 5L
1,656 Elo+
Party 1
Nu Wa
Nu Wa
zzYoShiiRR
Nu Wa
Level 18
God Stats
4W - 5L
1,547 SR
Queue Stats
21W - 25L
1,479 Elo+
Party 1
Team Averages
Level 18
1,563 SR
1,586 Elo+

VS

Team Averages
Level 32
1,485 SR
1,547 Elo+
Set
Set
JPDA3005
Set
Level 27
God Stats
4W - 7L
1,416 SR
Queue Stats
69W - 74L
1,411 Elo+
Solo
Medusa
Medusa
Stephane-_-D
Medusa
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 2L
1,752 Elo+
Party 2
Kukulkan
Kukulkan
Suigetsu1712
Kukulkan
Level 94
God Stats
12W - 9L
1,559 SR
Queue Stats
12W - 10L
1,525 Elo+
Party 2
Achilles
Achilles
dragrol
Achilles
Level 29
God Stats
9W - 9L
1,451 SR
Queue Stats
134W - 133L
1,544 Elo+
Solo
Ra
Ra
tintenherz-06
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
4 / 0 / 2
7,072
707
4,417
3,848
1,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
10
5 / 0 / 3
6,506
651
3,788
5,806
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
zzMAjStiCzRR
Danzaburou
9
4 / 0 / 1
5,951
595
3,080
3,134
881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
8
0 / 0 / 3
5,268
527
264
3,170
1,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
9
1 / 2 / 3
5,406
541
1,299
3,031
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,292
429
1,848
5,524
1,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
9
0 / 1 / 0
4,585
459
2,266
2,832
607
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Kukulkan
Suigetsu1712
Kukulkan
9
2 / 2 / 0
5,146
515
2,446
3,289
900
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
dragrol
Achilles
8
0 / 3 / 0
4,384
438
1,716
5,597
2,694
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

6
0 / 5 / 1
4,045
405
655
4,016
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
14
Kills
2
2
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Medusa
0
1
0
0
L
Kukulkan
Suigetsu1712
Kukulkan
2
2
0
1
W
Olorun
4
0
2
5
W
Ne Zha
5
0
3
6.5
L
Achilles
dragrol
Achilles
0
3
0
0
L
0
5
1
0.1
W
Danzaburou
zzMAjStiCzRR
Danzaburou
4
0
1
4.5
W
Ymir
0
0
3
1.5
W
Nu Wa
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,848
Damage
8,931
18,989
Taken
21,258
6,521
Mitigated
6,492
6,255
Healing
4,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,848
765
0
1,817
5,524
1,394
0
560
4,924
0
13,929
L
Medusa
2,266
573
0
134
2,832
607
0
289
2,503
0
18,423
L
Kukulkan
Suigetsu1712
Kukulkan
2,446
120
0
240
3,289
900
257
712
2,465
25,999
0
W
Olorun
4,417
1,731
108
1,820
3,848
1,581
160
283
3,565
34,487
5,305
W
Ne Zha
3,788
709
0
2,939
5,806
1,761
594
457
5,349
0
31,308
L
Achilles
dragrol
Achilles
1,716
723
0
1,876
5,597
2,694
0
2,925
2,672
0
17,782
L
655
71
43
0
4,016
897
373
724
3,242
7,690
0
W
Danzaburou
zzMAjStiCzRR
Danzaburou
3,080
1,245
0
934
3,134
881
554
0
3,134
0
23,827
W
Ymir
264
0
0
454
3,170
1,245
0
0
3,170
7,689
0
W
Nu Wa
1,299
185
0
0
3,031
1,053
504
2,361
670
17,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,203
Gold Earned
22,452
235
Minions Killed
172
0
Camps Cleared
0
904,470
Distance Traveled
823,496
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,292
429
37
4
0
181,497
0
L
Medusa
4,585
459
33
3
0
163,343
0
L
Kukulkan
5,146
515
44
4
0
148,971
0
W
Olorun
7,072
707
82
8
0
196,367
1
W
Ne Zha
6,506
651
61
6
0
176,222
0
L
Achilles
4,384
438
36
4
0
181,528
0
L
Ra
4,045
405
22
2
0
148,157
0
W
Danzaburou
5,951
595
45
5
0
182,630
3
W
Ymir
5,268
527
11
1
0
201,878
1
W
Nu Wa
5,406
541
36
4
0
147,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role