Player Matchup

Artemis
Artemis
BritishRobin
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,321 Elo+
Party 1
Erlang Shen
Erlang Shen
Haxxolotl
Erlang Shen
Level 24
God Stats
1W - 1L
1,691 SR
Queue Stats
38W - 49L
1,384 Elo+
Solo
Guan Yu
Guan Yu
jone2406
Guan Yu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,519 Elo+
Solo
Cthulhu
Cthulhu
mangakevin
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,321 Elo+
Party 1
Raijin
Raijin
xxMONAXxx
Raijin
Level 16
God Stats
0W - 1L
1,231 SR
Queue Stats
25W - 31L
1,390 Elo+
Solo
Team Averages
Level 12
1,484 SR
1,387 Elo+

VS

Team Averages
Level 42
1,520 SR
1,385 Elo+
Hachiman
Hachiman
 
Hachiman
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Artemicus
Merlin
Level 28
God Stats
3W - 3L
1,545 SR
Queue Stats
17W - 14L
1,409 Elo+
Party 3
Chaac
Chaac
EmoCry_RUS
Chaac
Level 26
God Stats
17W - 11L
1,553 SR
Queue Stats
21W - 21L
1,385 Elo+
Party 3
Ymir
Ymir
JFORTE77
Ymir
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,219 Elo+
Party 2
Susano
Susano
bedom
Susano
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 68L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BritishRobin
Artemis
7
0 / 5 / 1
4,745
431
4,029
6,742
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Haxxolotl
Erlang Shen
9
0 / 1 / 1
5,459
496
957
7,284
2,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
jone2406
Guan Yu
9
4 / 3 / 0
5,885
535
4,063
7,522
4,694
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
mangakevin
Cthulhu
8
2 / 5 / 2
5,874
534
4,563
7,256
4,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
xxMONAXxx
Raijin
7
1 / 7 / 0
4,665
424
3,094
6,770
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
4 / 1 / 6
6,209
564
5,291
4,572
1,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Artemicus
Merlin
10
5 / 3 / 0
6,244
568
5,044
5,665
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
11
3 / 1 / 1
6,517
592
5,120
7,430
4,239
Mace

Mace

+10
Physical Power

Ymir
10
3 / 1 / 7
6,456
587
4,847
6,539
4,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
bedom
Susano
10
5 / 2 / 2
6,195
563
3,212
5,891
1,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
7
Kills
20
21
Deaths
8
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
1
6
7
W
Merlin
Artemicus
Merlin
5
3
0
1.67
L
Artemis
BritishRobin
Artemis
0
5
1
0.1
W
Chaac
3
1
1
3.5
L
Erlang Shen
Haxxolotl
Erlang Shen
0
1
1
0.5
W
Ymir
3
1
7
6.5
W
Susano
bedom
Susano
5
2
2
3
L
Guan Yu
jone2406
Guan Yu
4
3
0
1.33
L
Cthulhu
mangakevin
Cthulhu
2
5
2
0.6
L
Raijin
xxMONAXxx
Raijin
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,706
Damage
23,514
35,574
Taken
30,097
14,985
Mitigated
12,712
3,761
Healing
10,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
5,291
2,762
0
1,181
4,572
1,204
272
1,158
3,414
0
23,417
W
Merlin
Artemicus
Merlin
5,044
528
0
1,893
5,665
1,618
658
1,917
3,748
25,899
0
L
Artemis
BritishRobin
Artemis
4,029
1,798
0
595
6,742
1,773
0
2,500
4,242
0
17,716
W
Chaac
5,120
1,095
0
4,087
7,430
4,239
524
588
6,842
0
30,864
L
Erlang Shen
Haxxolotl
Erlang Shen
957
469
0
1,100
7,284
2,772
0
1,000
6,284
0
30,456
W
Ymir
4,847
952
0
750
6,539
4,017
37
2,843
3,696
19,648
0
W
Susano
bedom
Susano
3,212
1,021
0
2,290
5,891
1,634
975
1,151
4,740
0
21,781
L
Guan Yu
jone2406
Guan Yu
4,063
1,065
269
1,108
7,522
4,694
0
1,113
6,409
0
19,703
L
Cthulhu
mangakevin
Cthulhu
4,563
459
119
570
7,256
4,261
0
2,821
4,435
11,961
0
L
Raijin
xxMONAXxx
Raijin
3,094
554
0
0
6,770
1,485
0
2,457
4,313
15,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,628
Gold Earned
31,621
175
Minions Killed
244
0
Camps Cleared
0
957,556
Distance Traveled
964,641
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,209
564
48
4
0
196,890
3
W
Merlin
6,244
568
53
5
0
173,833
0
L
Artemis
4,745
431
36
3
0
171,347
0
W
Chaac
6,517
592
64
6
0
190,064
2
L
Erlang Shen
5,459
496
72
7
0
211,737
5
W
Ymir
6,456
587
34
3
0
187,455
2
W
Susano
6,195
563
45
4
0
216,399
0
L
Guan Yu
5,885
535
34
3
0
224,314
0
L
Cthulhu
5,874
534
10
1
0
194,232
0
L
Raijin
4,665
424
23
2
0
155,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role