Player Matchup

Heimdallr
Heimdallr
Bronze III
Moonlight499
Heimdallr
Bronze III
Level 108
God Stats
0W - 1L
1,733 SR
Queue Stats
1W - 2L
1,555 MMR
Solo
Chaac
Chaac
Silver I
MyszczKysztian
Chaac
Silver I
Level 120
God Stats
3W - 2L
1,721 SR
Queue Stats
44W - 43L
1,503 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold II
Ziomekuba
Morgan Le Fay
Gold II
Level 127
God Stats
1W - 2L
1,749 SR
Queue Stats
55W - 63L
1,602 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,734 SR
1,553 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,718 SR
1,576 MMR
Ah Muzen Cab
Ah Muzen Cab
Silver II
Polonezu
Ah Muzen Cab
Silver II
Level 141
God Stats
2W - 0L
1,850 SR
Queue Stats
11W - 3L
1,571 MMR
Party 2
Merlin
Merlin
Bronze III
Suppkultura
Merlin
Bronze III
Level 42
God Stats
2W - 0L
1,491 SR
Queue Stats
3W - 0L
1,551 MMR
Solo
Fafnir
Fafnir
Silver I
cheapreeann
Fafnir
Silver I
Level 62
God Stats
11W - 2L
1,813 SR
Queue Stats
11W - 3L
1,607 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Moonlight499
Heimdallr
14
1 / 5 / 2
10,346
545
7,002
13,514
5,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 2 / 2
10,554
555
10,446
15,957
17,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
Ziomekuba
Morgan Le Fay
15
1 / 3 / 2
10,488
552
15,313
11,155
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
DiscordiaAthenaGilgameshRaijinSol

VS

Bans
AresTiamatHerculesZeusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Polonezu
Ah Muzen Cab
20
8 / 0 / 2
13,191
694
20,927
12,108
5,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
14
0 / 3 / 8
10,736
565
6,682
12,371
4,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
17
2 / 0 / 8
11,781
620
7,376
16,297
19,595
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
10
10
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Moonlight499
Heimdallr
1
5
2
0.4
L
1
2
2
1
W
Ah Muzen Cab
Polonezu
Ah Muzen Cab
8
0
2
9
W
Merlin
0
3
8
1.33
L
Morgan Le Fay
Ziomekuba
Morgan Le Fay
1
3
2
0.67
W
Fafnir
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,761
Damage
34,985
40,626
Taken
40,776
27,118
Mitigated
29,973
9,084
Healing
14,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Moonlight499
Heimdallr
7,002
2,758
0
1,179
13,514
5,628
193
4,983
8,531
0
28,097
L
10,446
580
226
5,790
15,957
17,615
0
4,777
11,180
423
43,271
W
Ah Muzen Cab
Polonezu
Ah Muzen Cab
20,927
5,979
0
5,953
12,108
5,396
2,841
3,268
8,618
0
107,405
W
Merlin
6,682
107
0
3,500
12,371
4,982
326
6,292
5,673
41,835
0
L
Morgan Le Fay
Ziomekuba
Morgan Le Fay
15,313
543
0
1,889
11,155
3,875
0
4,298
6,857
55,288
0
W
Fafnir
7,376
810
655
4,050
16,297
19,595
325
6,104
9,544
18,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,388
Gold Earned
35,708
241
Minions Killed
253
0
Camps Cleared
0
975,527
Distance Traveled
1,177,178
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,346
545
72
4
0
283,804
4
L
Chaac
10,554
555
73
4
0
332,180
3
W
Ah Muzen Cab
13,191
694
178
9
0
412,036
5
W
Merlin
10,736
565
58
3
0
319,217
3
L
Morgan Le Fay
10,488
552
96
5
0
359,543
0
W
Fafnir
11,781
620
17
1
0
445,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role