Player Matchup

Da Ji
Da Ji
RecklessZiom
Da Ji
Level 5
God Stats
3W - 2L
1,655 SR
Queue Stats
3W - 3L
1,483 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RiSTTT
Morgan Le Fay
Level 18
God Stats
3W - 2L
1,898 SR
Queue Stats
16W - 21L
1,476 Elo+
Party 2
Hun Batz
Hun Batz
bartejqPL
Hun Batz
Level 64
God Stats
1W - 1L
1,687 SR
Queue Stats
31W - 27L
1,497 Elo+
Party 2
Team Averages
Level 29
1,747 SR
1,485 Elo+

VS

Team Averages
Level 98
1,683 SR
1,456 Elo+
Bacchus
Bacchus
BigHandsBoris
Bacchus
Level 114
God Stats
7W - 4L
1,747 SR
Queue Stats
87W - 129L
1,438 Elo+
Party 1
Baron Samedi
Baron Samedi
Nythros
Baron Samedi
Level 126
God Stats
23W - 15L
1,904 SR
Queue Stats
100W - 106L
1,494 Elo+
Party 1
Gilgamesh
Gilgamesh
YoAvaLanche
Gilgamesh
Level 53
God Stats
26W - 25L
1,399 SR
Queue Stats
86W - 127L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 4
11,882
743
9,475
15,044
5,230
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
RiSTTT
Morgan Le Fay
16
2 / 7 / 7
11,291
706
20,208
14,071
4,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
bartejqPL
Hun Batz
15
3 / 9 / 2
10,798
675
10,403
15,273
5,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
4 / 0 / 18
12,295
768
8,899
17,714
23,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Nythros
Baron Samedi
17
6 / 6 / 16
11,979
749
12,507
15,658
10,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
YoAvaLanche
Gilgamesh
16
14 / 4 / 6
12,645
790
15,490
21,921
19,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
10
Kills
24
24
Deaths
10
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bacchus
4
0
18
13
W
Baron Samedi
Nythros
Baron Samedi
6
6
16
2.33
L
5
8
4
0.88
L
Morgan Le Fay
RiSTTT
Morgan Le Fay
2
7
7
0.79
W
Gilgamesh
YoAvaLanche
Gilgamesh
14
4
6
4.25
L
Hun Batz
bartejqPL
Hun Batz
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,086
Damage
36,896
44,388
Taken
55,293
15,103
Mitigated
52,892
2,582
Healing
13,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
8,899
698
0
3,450
17,714
23,210
301
6,966
10,149
22,704
0
W
Baron Samedi
Nythros
Baron Samedi
12,507
503
1,947
3,856
15,658
10,402
1,232
3,406
12,013
62,512
0
L
9,475
1,673
0
0
15,044
5,230
714
8,124
6,631
0
26,601
L
Morgan Le Fay
RiSTTT
Morgan Le Fay
20,208
1,472
0
1,857
14,071
4,559
481
5,620
7,988
50,050
0
W
Gilgamesh
YoAvaLanche
Gilgamesh
15,490
2,575
0
4,329
21,921
19,280
1,450
8,508
11,847
0
39,390
L
Hun Batz
bartejqPL
Hun Batz
10,403
2,656
0
725
15,273
5,314
0
7,662
7,295
0
45,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,971
Gold Earned
36,919
161
Minions Killed
181
0
Camps Cleared
0
822,144
Distance Traveled
933,533
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,295
768
32
2
0
328,021
2
W
Baron Samedi
11,979
749
96
6
0
283,022
1
L
Da Ji
11,882
743
30
2
0
268,734
3
L
Morgan Le Fay
11,291
706
64
4
0
291,701
3
W
Gilgamesh
12,645
790
53
3
0
322,490
3
L
Hun Batz
10,798
675
67
4
0
261,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role