Player Matchup

King Arthur
King Arthur
AW-Killua_ZDK
King Arthur
Level 26
God Stats
20W - 17L
1,550 SR
Queue Stats
155W - 156L
1,475 Elo+
Party 1
Cupid
Cupid
Dicescual
Cupid
Level 22
God Stats
17W - 6L
1,738 SR
Queue Stats
103W - 88L
1,493 Elo+
Solo
Set
Set
MCR Grayson
Set
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
102W - 96L
1,610 Elo+
Solo
Janus
Janus
TNS_ToniCr
Janus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 23L
1,429 Elo+
Party 1
Hachiman
Hachiman
fabrivoicu25
Hachiman
Level 40
God Stats
0W - 3L
1,174 SR
Queue Stats
49W - 54L
1,432 Elo+
Party 1
Team Averages
Level 26
1,492 SR
1,488 Elo+

VS

Team Averages
Level 19
1,545 SR
1,583 Elo+
Hercules
Hercules
Chris-13-Dili
Hercules
Level 7
God Stats
1W - 1L
1,259 SR
Queue Stats
24W - 8L
1,679 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dodo_lf_Sta_line
Tsukuyomi
Level 8
God Stats
3W - 0L
1,817 SR
Queue Stats
38W - 17L
1,688 Elo+
Party 2
Set
Set
Giovi_97_IL_Dj
Set
Level 28
God Stats
23W - 19L
1,542 SR
Queue Stats
151W - 154L
1,465 Elo+
Solo
Merlin
Merlin
MassiveClingOn
Merlin
Level 29
God Stats
5W - 2L
1,606 SR
Queue Stats
136W - 128L
1,456 Elo+
Solo
Sol
Sol
SKADI_ONLY
Sol
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 28L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AW-Killua_ZDK
King Arthur
11
2 / 2 / 0
6,108
555
4,258
10,967
4,703
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Dicescual
Cupid
9
1 / 5 / 3
5,656
514
3,544
7,549
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 2 / 1
5,975
543
4,266
6,045
2,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
11
0 / 3 / 1
6,070
552
3,077
6,292
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
fabrivoicu25
Hachiman
8
4 / 6 / 1
5,624
511
2,938
7,192
1,857
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chris-13-Dili
Hercules
12
3 / 1 / 1
6,287
572
5,940
9,273
6,304
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
11
8 / 4 / 4
7,149
650
8,580
8,515
2,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

11
3 / 2 / 0
6,555
596
3,042
8,289
2,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 1 / 3
6,000
545
3,341
3,916
1,080
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 4
7,145
650
4,888
7,911
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
8
Kills
18
18
Deaths
9
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AW-Killua_ZDK
King Arthur
2
2
0
1
W
Hercules
Chris-13-Dili
Hercules
3
1
1
3.5
L
Cupid
Dicescual
Cupid
1
5
3
0.5
W
Tsukuyomi
8
4
4
2.5
W
3
2
0
1.5
L
1
2
1
0.75
W
1
1
3
2.5
W
3
1
4
5
L
Janus
0
3
1
0.17
L
Hachiman
fabrivoicu25
Hachiman
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,083
Damage
25,791
38,045
Taken
37,904
12,202
Mitigated
14,919
9,542
Healing
13,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AW-Killua_ZDK
King Arthur
4,258
473
0
4,351
10,967
4,703
0
330
10,573
0
26,674
W
Hercules
Chris-13-Dili
Hercules
5,940
1,767
179
4,579
9,273
6,304
0
266
8,979
0
25,973
L
Cupid
Dicescual
Cupid
3,544
1,967
366
1,720
7,549
1,965
0
2,157
5,392
0
21,126
W
Tsukuyomi
8,580
1,192
0
1,228
8,515
2,819
116
208
8,279
0
34,153
W
3,042
722
0
2,811
8,289
2,753
0
454
7,795
0
34,487
L
4,266
1,530
0
408
6,045
2,094
0
383
5,592
0
36,637
W
3,341
89
0
0
3,916
1,080
789
1,773
1,863
27,158
0
W
4,888
1,640
0
5,187
7,911
1,963
600
209
7,702
49,071
0
L
Janus
3,077
146
0
1,898
6,292
1,583
102
2,184
3,798
35,474
0
L
Hachiman
fabrivoicu25
Hachiman
2,938
1,774
0
799
7,192
1,857
102
2,731
4,461
0
16,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,433
Gold Earned
33,136
262
Minions Killed
305
0
Camps Cleared
0
1,080,473
Distance Traveled
1,079,131
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,108
555
63
6
0
237,735
0
W
Hercules
6,287
572
49
4
0
215,711
2
L
Cupid
5,656
514
38
3
0
203,964
0
W
Tsukuyomi
7,149
650
47
4
0
231,718
1
W
Set
6,555
596
85
8
0
214,585
0
L
Set
5,975
543
70
6
0
236,135
0
W
Merlin
6,000
545
50
5
0
195,851
2
W
Sol
7,145
650
74
7
0
221,266
2
L
Janus
6,070
552
62
6
0
198,652
4
L
Hachiman
5,624
511
29
3
0
203,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role