Player Matchup

Athena
Athena
Mr_Scream_Guy
Athena
Level 114
God Stats
5W - 4L
1,513 SR
Queue Stats
235W - 236L
1,469 Elo+
Party 1
Discordia
Discordia
xXREAPANARCHYXx
Discordia
Level 107
God Stats
19W - 11L
1,557 SR
Queue Stats
215W - 209L
1,480 Elo+
Party 1
Awilix
Awilix
xXxlukstylexXx
Awilix
Level 99
God Stats
78W - 59L
1,568 SR
Queue Stats
198W - 197L
1,501 Elo+
Solo
Team Averages
Level 107
1,546 SR
1,484 Elo+

VS

Team Averages
Level 66
1,642 SR
1,581 Elo+
Morgan Le Fay
Morgan Le Fay
BtrapM2000
Morgan Le Fay
Level 114
God Stats
137W - 135L
1,589 SR
Queue Stats
439W - 546L
1,415 Elo+
Party 2
Gilgamesh
Gilgamesh
Draconis_Vipera
Gilgamesh
Level 15
God Stats
5W - 1L
1,851 SR
Queue Stats
7W - 1L
1,906 Elo+
Solo
Sylvanus
Sylvanus
Real Savage Alf
Sylvanus
Level 70
God Stats
19W - 30L
1,486 SR
Queue Stats
440W - 566L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 14
10,846
638
13,089
18,211
21,294
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
xXREAPANARCHYXx
Discordia
15
6 / 5 / 7
11,450
674
11,171
11,029
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
11 / 2 / 6
13,103
771
26,904
18,361
8,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BtrapM2000
Morgan Le Fay
15
5 / 6 / 1
11,202
659
17,960
18,919
8,615
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
Draconis_Vipera
Gilgamesh
14
3 / 7 / 4
10,589
623
12,992
21,203
18,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
12
0 / 5 / 3
9,837
579
6,256
21,543
25,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
18
Kills
8
8
Deaths
18
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BtrapM2000
Morgan Le Fay
5
6
1
0.92
L
Gilgamesh
Draconis_Vipera
Gilgamesh
3
7
4
0.71
W
1
1
14
8
L
Sylvanus
0
5
3
0.3
W
Discordia
xXREAPANARCHYXx
Discordia
6
5
7
1.9
W
11
2
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,164
Damage
37,208
47,601
Taken
61,665
34,082
Mitigated
52,853
5,948
Healing
11,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BtrapM2000
Morgan Le Fay
17,960
1,529
121
4,333
18,919
8,615
393
9,520
9,399
49,111
0
L
Gilgamesh
Draconis_Vipera
Gilgamesh
12,992
2,796
0
1,039
21,203
18,969
745
6,497
14,706
0
42,300
W
13,089
2,802
0
590
18,211
21,294
40
8,289
9,922
30,664
0
L
Sylvanus
6,256
973
2,227
3,480
21,543
25,269
261
8,243
13,300
18,279
0
W
Discordia
xXREAPANARCHYXx
Discordia
11,171
1,706
0
0
11,029
4,288
340
6,663
4,366
48,533
0
W
26,904
11,821
0
5,358
18,361
8,500
811
9,264
9,097
0
81,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,399
Gold Earned
31,628
220
Minions Killed
135
0
Camps Cleared
0
996,786
Distance Traveled
874,190
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,202
659
51
3
0
287,077
2
L
Gilgamesh
10,589
623
67
4
0
314,652
4
W
Athena
10,846
638
36
2
0
347,965
5
L
Sylvanus
9,837
579
17
1
0
272,461
0
W
Discordia
11,450
674
97
6
0
286,602
0
W
Awilix
13,103
771
87
5
0
362,219
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role