Player Matchup

Olorun
Olorun
Der Jannis
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,386 Elo+
Party 3
Ymir
Ymir
FriendlyFireY
Ymir
Level 7
God Stats
7W - 2L
1,677 SR
Queue Stats
8W - 7L
1,431 Elo+
Party 4
Nemesis
Nemesis
JotaroShamen
Nemesis
Level 6
God Stats
4W - 5L
1,378 SR
Queue Stats
8W - 13L
1,235 Elo+
Party 4
Tiamat
Tiamat
VollAnDieWand
Tiamat
Level 64
God Stats
16W - 18L
1,502 SR
Queue Stats
66W - 83L
1,426 Elo+
Party 3
Medusa
Medusa
lilTalulu
Medusa
Level 32
God Stats
7W - 1L
1,825 SR
Queue Stats
57W - 54L
1,503 Elo+
Party 4
Team Averages
Level 23
1,576 SR
1,396 Elo+

VS

Team Averages
Level 22
1,540 SR
1,462 Elo+
Anubis
Anubis
Adam2SK
Anubis
Level 27
God Stats
36W - 25L
1,540 SR
Queue Stats
66W - 58L
1,425 Elo+
Solo
Kukulkan
Kukulkan
LilWicked
Kukulkan
Level 6
God Stats
2W - 2L
1,776 SR
Queue Stats
9W - 8L
1,559 Elo+
Party 2
Sobek
Sobek
Lykodes97
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,297 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WhalesAshore
Cu Chulainn
Level 6
God Stats
18W - 27L
1,384 SR
Queue Stats
33W - 42L
1,243 Elo+
Party 1
Thanatos
Thanatos
weEd0Ne
Thanatos
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 4L
1,786 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Der Jannis
Olorun
19
5 / 9 / 9
13,687
547
9,155
22,700
7,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 3 / 16
11,898
476
4,645
20,134
20,288
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
JotaroShamen
Nemesis
20
12 / 2 / 11
14,153
566
17,422
18,496
9,787
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
16 / 3 / 7
16,021
641
29,222
15,746
14,167
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
lilTalulu
Medusa
20
14 / 2 / 13
14,058
562
23,465
17,056
5,915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Adam2SK
Anubis
19
8 / 10 / 6
12,835
513
20,731
16,977
7,940
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
LilWicked
Kukulkan
15
1 / 8 / 3
9,806
392
9,392
11,597
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Lykodes97
Sobek
15
0 / 13 / 6
10,971
439
5,647
29,129
30,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
WhalesAshore
Cu Chulainn
14
1 / 12 / 8
9,654
386
4,008
23,204
12,565
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
weEd0Ne
Thanatos
19
9 / 5 / 4
12,517
501
12,682
19,589
6,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
46
48
Kills
19
19
Deaths
48
56
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
Adam2SK
Anubis
8
10
6
1.1
W
Olorun
Der Jannis
Olorun
5
9
9
1.06
W
1
3
16
3
W
Nemesis
JotaroShamen
Nemesis
12
2
11
8.75
L
Kukulkan
LilWicked
Kukulkan
1
8
3
0.31
L
Sobek
Lykodes97
Sobek
0
13
6
0.23
W
16
3
7
6.5
L
Cu Chulainn
WhalesAshore
Cu Chulainn
1
12
8
0.42
W
Medusa
lilTalulu
Medusa
14
2
13
10.25
L
Thanatos
weEd0Ne
Thanatos
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,909
Damage
52,460
94,132
Taken
100,496
57,729
Mitigated
60,808
26,641
Healing
20,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Adam2SK
Anubis
20,731
1,884
0
2,974
16,977
7,940
504
9,902
7,075
72,662
0
W
Olorun
Der Jannis
Olorun
9,155
6,880
96
5,961
22,700
7,572
3,747
9,551
13,149
83,358
0
W
4,645
1,113
0
1,365
20,134
20,288
740
11,308
8,826
42,371
0
W
Nemesis
JotaroShamen
Nemesis
17,422
8,701
0
3,377
18,496
9,787
53
5,506
12,990
0
106,492
L
Kukulkan
LilWicked
Kukulkan
9,392
648
0
475
11,597
3,491
0
3,877
7,720
55,786
0
L
Sobek
Lykodes97
Sobek
5,647
429
0
2,362
29,129
30,177
222
9,724
19,405
26,691
0
W
29,222
962
119
9,225
15,746
14,167
702
5,342
10,404
129,106
0
L
Cu Chulainn
WhalesAshore
Cu Chulainn
4,008
823
0
14
23,204
12,565
625
13,516
9,688
6,494
22,847
W
Medusa
lilTalulu
Medusa
23,465
12,946
0
6,498
17,056
5,915
8,643
8,207
8,849
0
98,795
L
Thanatos
weEd0Ne
Thanatos
12,682
2,607
51
14,246
19,589
6,635
502
6,003
13,586
0
61,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,817
Gold Earned
55,783
620
Minions Killed
407
0
Camps Cleared
0
2,218,091
Distance Traveled
2,102,307
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,835
513
126
5
0
397,499
3
W
Olorun
13,687
547
125
5
0
382,459
1
W
Ymir
11,898
476
67
3
0
406,955
8
W
Nemesis
14,153
566
111
4
0
516,502
3
L
Kukulkan
9,806
392
108
4
0
421,052
2
L
Sobek
10,971
439
33
1
0
417,394
1
W
Tiamat
16,021
641
203
8
0
500,194
0
L
Cu Chulainn
9,654
386
48
2
0
373,846
0
W
Medusa
14,058
562
114
5
0
411,981
5
L
Thanatos
12,517
501
92
4
0
492,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role