Player Matchup

Ganesha
Ganesha
Blue Flower2960
Ganesha
Level 27
God Stats
2W - 3L
1,334 SR
Queue Stats
77W - 54L
1,371 Elo+
Solo
Skadi
Skadi
FailedBIackMan
Skadi
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,256 Elo+
Solo
Fenrir
Fenrir
Mr CaraAnchoa
Fenrir
Level 13
God Stats
4W - 2L
1,135 SR
Queue Stats
11W - 20L
1,183 Elo+
Solo
Danzaburou
Danzaburou
Thebloodygamer37
Danzaburou
Level 21
God Stats
14W - 16L
1,333 SR
Queue Stats
28W - 40L
1,268 Elo+
Solo
Artemis
Artemis
nicksveee
Artemis
Level 29
God Stats
14W - 12L
1,572 SR
Queue Stats
91W - 86L
1,382 Elo+
Solo
Team Averages
Level 22
1,375 SR
1,292 Elo+

VS

Team Averages
Level 19
1,572 SR
1,250 Elo+
Olorun
Olorun
Ghostrecon553352
Olorun
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
942 Elo+
Solo
Gilgamesh
Gilgamesh
Shawn0Latnok
Gilgamesh
Level 54
God Stats
2W - 3L
1,635 SR
Queue Stats
16W - 20L
1,500 Elo+
Party 2
Raijin
Raijin
Wonderpet-Tuck
Raijin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 62L
1,229 Elo+
Party 1
Neith
Neith
babetoria
Neith
Level 5
God Stats
2W - 5L
1,416 SR
Queue Stats
15W - 14L
1,336 Elo+
Party 2
Bakasura
Bakasura
vKyze-
Bakasura
Level 25
God Stats
3W - 8L
1,810 SR
Queue Stats
120W - 171L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 11
14,262
549
8,357
13,188
15,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

3
0 / 0 / 0
7,529
290
0
0
0
17
7 / 7 / 1
11,657
448
8,340
17,175
12,873
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Thebloodygamer37
Danzaburou
19
12 / 6 / 4
14,455
556
17,021
22,354
10,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
nicksveee
Artemis
20
6 / 4 / 1
14,412
554
17,812
14,431
6,970
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
8,790
338
1,374
6,085
2,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Shawn0Latnok
Gilgamesh
19
2 / 6 / 8
13,008
500
14,278
26,432
21,043
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

17
4 / 11 / 4
11,372
437
9,478
16,858
5,553
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
babetoria
Neith
16
1 / 4 / 4
12,157
468
3,829
12,946
8,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
vKyze-
Bakasura
20
8 / 5 / 4
13,815
531
15,295
20,905
13,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
36
28
Kills
16
18
Deaths
30
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
W
0
0
0
0
L
1
4
0
0.25
W
7
7
1
1.07
L
Gilgamesh
Shawn0Latnok
Gilgamesh
2
6
8
1
W
Danzaburou
Thebloodygamer37
Danzaburou
12
6
4
2.33
L
4
11
4
0.55
L
Neith
babetoria
Neith
1
4
4
0.75
W
Artemis
nicksveee
Artemis
6
4
1
1.63
L
Bakasura
vKyze-
Bakasura
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,530
Damage
44,254
67,148
Taken
83,226
45,844
Mitigated
51,308
10,541
Healing
12,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,357
810
0
0
13,188
15,798
1,314
3,561
9,022
46,471
0
W
0
0
0
0
0
0
0
0
0
0
0
L
1,374
537
0
849
6,085
2,631
1,145
0
6,085
11,262
1,498
W
8,340
3,080
0
2,145
17,175
12,873
1,299
4,459
12,666
0
38,898
L
Gilgamesh
Shawn0Latnok
Gilgamesh
14,278
5,844
0
2,184
26,432
21,043
2,685
3,772
22,538
0
72,605
W
Danzaburou
Thebloodygamer37
Danzaburou
17,021
9,248
0
5,167
22,354
10,203
1,612
2,716
19,505
0
98,511
L
9,478
2,049
0
1,622
16,858
5,553
0
2,716
13,910
43,007
0
L
Neith
babetoria
Neith
3,829
1,547
0
674
12,946
8,448
712
291
12,655
0
34,939
W
Artemis
nicksveee
Artemis
17,812
9,659
0
3,229
14,431
6,970
5,319
0
14,260
0
112,154
L
Bakasura
vKyze-
Bakasura
15,295
9,454
77
6,641
20,905
13,633
2,925
1,491
19,351
0
80,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,315
Gold Earned
59,142
431
Minions Killed
410
0
Camps Cleared
0
1,792,934
Distance Traveled
2,025,592
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
14,262
549
38
1
0
475,583
3
W
Skadi
7,529
290
0
0
0
0
0
L
Olorun
8,790
338
32
1
0
153,037
0
W
Fenrir
11,657
448
62
2
0
460,741
0
L
Gilgamesh
13,008
500
105
4
0
444,396
0
W
Danzaburou
14,455
556
129
5
0
409,311
1
L
Raijin
11,372
437
67
3
0
381,640
0
L
Neith
12,157
468
53
2
0
413,079
1
W
Artemis
14,412
554
202
8
0
447,299
2
L
Bakasura
13,815
531
153
6
0
633,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role